hero-mark-2/menus/marathon_start.gd

14 lines
241 B
GDScript

extends Control
export var first_level: PackedScene
func _ready() -> void:
Fade.fade_in()
func _input(event: InputEvent) -> void:
if Input.is_action_just_pressed("ui_accept"):
Game.marathon_score = 0
Game.change_map(first_level)