hero-mark-2/objects/enemy/bone_particle.tscn

23 lines
586 B
Text

[gd_scene load_steps=4 format=2]
[ext_resource path="res://graphics/enemy/bone.png" type="Texture" id=1]
[sub_resource type="PhysicsMaterial" id=2]
bounce = 0.75
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 0.5, 1.5 )
[node name="BoneParticle" type="RigidBody2D"]
collision_layer = 16
physics_material_override = SubResource( 2 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -0.5, 0.5 )
shape = SubResource( 3 )
__meta__ = {
"_edit_group_": true
}