23 lines
595 B
GDScript
23 lines
595 B
GDScript
extends Node2D
|
|
|
|
|
|
const BloodSpray := preload("res://objects/environment/blood/blood_spray.tscn")
|
|
|
|
|
|
export var spray_color := Color(0x20223aff)
|
|
export var spray_ammount: int = 16
|
|
export var spray_velocity: float = 80
|
|
|
|
|
|
func _ready() -> void:
|
|
$AnimatedSprite.playing = true
|
|
for i in spray_ammount:
|
|
var spray = BloodSpray.instance()
|
|
spray.color = spray_color
|
|
spray.global_position = global_position
|
|
spray.velocity = Vector2(randf() * spray_velocity, 0.0).rotated(randf() * TAU)
|
|
get_parent().add_child(spray)
|
|
|
|
|
|
func _on_AnimatedSprite_animation_finished():
|
|
$AnimatedSprite.queue_free()
|