hero-mark-2/objects/enemy/steam.tscn
2023-11-21 21:21:27 -05:00

185 lines
4.8 KiB
Text

[gd_scene load_steps=8 format=2]
[ext_resource path="res://objects/enemy/steam.gd" type="Script" id=1]
[ext_resource path="res://graphics/particles/dust.png" type="Texture" id=2]
[sub_resource type="Curve" id=2]
_data = [ Vector2( 0, 0.291411 ), 0.0, 5.40019, 0, 0, Vector2( 0.263812, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), -0.0915322, 0.0, 0, 0 ]
[sub_resource type="RectangleShape2D" id=1]
resource_local_to_scene = true
extents = Vector2( 2, 12 )
[sub_resource type="Animation" id=3]
length = 0.001
tracks/0/type = "value"
tracks/0/path = NodePath("Hitbox/CollisionShape2D:shape:extents")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 2, 12 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Hitbox/CollisionShape2D:position")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 4, -12 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Hitbox/CollisionShape2D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ false ]
}
[sub_resource type="Animation" id=4]
resource_name = "turn_off"
tracks/0/type = "value"
tracks/0/path = NodePath("SteamParticles:emitting")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Hitbox/CollisionShape2D:shape:extents")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 2, 0 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Hitbox/CollisionShape2D:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 0,
"values": [ Vector2( 4, -24 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Hitbox/CollisionShape2D:disabled")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
[sub_resource type="Animation" id=5]
resource_name = "turn_on"
tracks/0/type = "value"
tracks/0/path = NodePath("SteamParticles:emitting")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ true ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Hitbox/CollisionShape2D:shape:extents")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 2, 0 ), Vector2( 2, 12 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("Hitbox/CollisionShape2D:position")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 0.6 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Vector2( 4, 0 ), Vector2( 4, -12 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("Hitbox/CollisionShape2D:disabled")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ false ]
}
[node name="Steam" type="Node2D"]
script = ExtResource( 1 )
blood = false
off_time = 2.0
[node name="SteamParticles" type="CPUParticles2D" parent="."]
position = Vector2( 4, 0 )
emitting = false
amount = 16
texture = ExtResource( 2 )
direction = Vector2( 0, -1 )
spread = 10.0
gravity = Vector2( 0, 0 )
initial_velocity = 51.55
damping = 50.0
angle = 720.0
angle_random = 1.0
scale_amount = 0.75
scale_amount_curve = SubResource( 2 )
[node name="Hitbox" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2( 4, -12 )
shape = SubResource( 1 )
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/RESET = SubResource( 3 )
anims/turn_off = SubResource( 4 )
anims/turn_on = SubResource( 5 )
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]