hero-mark-2/menus/title_screen.gd
2024-01-02 02:47:24 -05:00

32 lines
969 B
GDScript

extends Node
const robo_voice = preload("res://audio/sounds/revolution2083.ogg")
const penny_voice = preload("res://audio/sounds/revo83penny.ogg")
const haze_voice = preload("res://audio/sounds/revo83haze.ogg")
onready var audio = $AudioStreamPlayer
export var next_menu: PackedScene
func _input(event):
if Input.is_action_just_pressed("start"):
Audio.play_sound(Audio.a_star,Audio.ac_collectible)
var r = randi() % 101
if r % 2 == 0: audio.stream = penny_voice
if r % 2 == 1: audio.stream = haze_voice
if r == 0: audio.stream = robo_voice
audio.play()
$AnimationPlayer.play("activate")
func _ready():
Fade.fade_in(0.4)
var time = OS.get_time()
if time.hour >= 18 or time.hour < 6:
$Night.visible = true
else:
$Day.visible = true
Audio.play_music(load("res://audio/music/vitreous_squares.ogg"))
func _on_AudioStreamPlayer_finished():
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.current_scene = next_menu.instance()