7 lines
191 B
GDScript
7 lines
191 B
GDScript
extends Node2D
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export var target_time_any = 0
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export var target_time_100 = 0
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func _ready():
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Game.play_sound(load("res://audio/music/rumble_loop.mp3"),Game.ac_music)
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Game.current_level = 1
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