hero-mark-2/autoloads/level_data.tscn
2023-12-24 23:52:16 -05:00

64 lines
2.2 KiB
Text

[gd_scene load_steps=11 format=2]
[ext_resource path="res://autoloads/level_data.gd" type="Script" id=1]
[ext_resource path="res://maps/hills_scholar.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/level_entry.gd" type="Script" id=5]
[ext_resource path="res://maps/boss/boss1_arena.tscn" type="PackedScene" id=8]
[ext_resource path="res://maps/station.tscn" type="PackedScene" id=10]
[ext_resource path="res://maps/graveyard.tscn" type="PackedScene" id=11]
[sub_resource type="Resource" id=1]
resource_name = "Verdant Hills"
script = ExtResource( 5 )
title = "Verdant Hills"
shard_titles = [ "Climb to the top", "The obstacle course", "The smallest platform", "Energetic eviscerator", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
save_id = "hills"
shards_required = 0
boss_required = ""
boss = false
scores_id = 13253
times_id = 13255
scene = ExtResource( 2 )
[sub_resource type="Resource" id=9]
resource_name = "ArlingWood Graveyard"
script = ExtResource( 5 )
title = "ArlingWood Graveyard"
shard_titles = [ "Bone Climb", "Soul Graze", "Bow Happy Hellarcher", "Look out for spikes!", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
save_id = "graveyard"
shards_required = 0
boss_required = "boss1"
boss = false
scores_id = 13266
times_id = 13273
scene = ExtResource( 11 )
[sub_resource type="Resource" id=8]
resource_name = "Dread PD"
script = ExtResource( 5 )
title = "Dread PD"
shard_titles = [ "All Cops Are Bastards", "Save Ms.X", "Treacherous Climb", "Dodge the lasers", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
save_id = "station"
shards_required = 0
boss_required = "boss2"
boss = false
scores_id = 13267
times_id = 13274
scene = ExtResource( 10 )
[sub_resource type="Resource" id=6]
resource_name = "VS The Scrump"
script = ExtResource( 5 )
title = "VS The Scrump"
shard_titles = [ "-w-", "owo", "uwu", "o3o", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
save_id = "boss1"
shards_required = 4
boss_required = ""
boss = true
scores_id = -1
times_id = -1
scene = ExtResource( 8 )
[node name="LevelData" type="Node"]
script = ExtResource( 1 )
levels = [ SubResource( 1 ), SubResource( 9 ), SubResource( 8 ), SubResource( 6 ) ]