hero-mark-2/maps/map01.gd
2023-01-07 03:02:26 -05:00

7 lines
191 B
GDScript

extends Node2D
export var target_time_any = 0
export var target_time_100 = 0
func _ready():
Game.play_sound(load("res://audio/music/rumble_loop.mp3"),Game.ac_music)
Game.current_level = 1