16 lines
301 B
GDScript
16 lines
301 B
GDScript
extends Node2D
|
|
|
|
export var value = 1
|
|
|
|
func _ready():
|
|
#Sync all coinframes
|
|
$AnimatedSprite.play()
|
|
|
|
|
|
func _on_Area2D_body_entered(body: Node) -> void:
|
|
#Collect
|
|
if body.is_in_group("player"):
|
|
Game.keys += value
|
|
Game.score += 5
|
|
Audio.play_sound(Audio.a_gold,Audio.ac_collectible)
|
|
queue_free()
|