190 lines
14 KiB
Text
190 lines
14 KiB
Text
[gd_scene load_steps=19 format=2]
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[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=1]
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[ext_resource path="res://maps/map.gd" type="Script" id=2]
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[ext_resource path="res://graphics/backgrounds/canopy.png" type="Texture" id=3]
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[ext_resource path="res://tilesets/t_canopy.tres" type="TileSet" id=4]
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[ext_resource path="res://objects/enemy/skelarcher.tscn" type="PackedScene" id=5]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=6]
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[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=7]
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[ext_resource path="res://scripts/delete_on_game_running.gd" type="Script" id=8]
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[ext_resource path="res://objects/enemy/spider.tscn" type="PackedScene" id=9]
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[ext_resource path="res://objects/enemy/jumping_spider.tscn" type="PackedScene" id=10]
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[ext_resource path="res://objects/collectibles/gold.tscn" type="PackedScene" id=11]
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[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=12]
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[ext_resource path="res://objects/environment/turniwood/turniwood.tscn" type="PackedScene" id=13]
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[ext_resource path="res://objects/collectibles/star.tscn" type="PackedScene" id=14]
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[ext_resource path="res://objects/environment/barrier/barrier.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=16]
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[ext_resource path="res://objects/environment/rock/rock.tscn" type="PackedScene" id=17]
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[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=18]
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[node name="Map" type="Node2D" groups=["map"]]
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pause_mode = 1
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script = ExtResource( 2 )
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[node name="Camera2D" parent="." instance=ExtResource( 1 )]
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[node name="Sprite" type="Sprite" parent="Camera2D"]
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position = Vector2( 128, 96 )
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z_index = -2
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texture = ExtResource( 3 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="Ground" type="TileMap" parent="."]
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tile_set = ExtResource( 4 )
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cell_size = Vector2( 8, 8 )
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format = 1
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tile_data = PoolIntArray( 131128, 0, 65537, 131129, 0, 65537, 131130, 0, 65537, 131131, 0, 65537, 131132, 0, 65537, 131133, 0, 65537, 131134, 0, 65537, 131135, 0, 65537, 327697, 0, 65537, 327698, 0, 65537, 327699, 0, 65537, 327700, 0, 65537, 327701, 0, 65537, 327702, 0, 65537, 327703, 0, 65537, 327704, 0, 65537, 327705, 0, 65537, 327706, 0, 65537, 327707, 0, 65537, 327708, 0, 65537, 327709, 0, 65537, 327710, 0, 65537, 327711, 0, 65537, 327712, 0, 65537, 327713, 0, 65537, 327714, 0, 65537, 327715, 0, 65537, 327725, 0, 65537, 327726, 0, 65537, 327727, 0, 65537, 327728, 0, 65537, 327729, 0, 65537, 327730, 0, 65537, 327731, 0, 65537, 327732, 0, 65537, 327733, 0, 65537, 393231, 0, 65537, 393251, 0, 65537, 393252, 0, 65537, 393253, 0, 65537, 393254, 0, 65537, 393255, 0, 65537, 393256, 0, 65537, 393257, 0, 65537, 393273, 0, 65537, 458752, 0, 65537, 458753, 0, 65537, 458754, 0, 65537, 458755, 0, 65537, 458756, 0, 65537, 458757, 0, 65537, 458809, 0, 65537, 524297, 0, 65537, 524298, 0, 65537, 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[node name="Player" parent="." instance=ExtResource( 6 )]
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position = Vector2( 24, 166 )
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[node name="Ladder" type="TileMap" parent="."]
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tile_set = ExtResource( 4 )
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cell_size = Vector2( 8, 8 )
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format = 1
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tile_data = PoolIntArray( 131123, 0, 196608, 196659, 0, 196608, 262195, 0, 196608, 655367, 0, 196608, 720903, 0, 196608, 917516, 0, 196608, 983052, 0, 196608, 1048588, 0, 196608, 1048663, 0, 196608, 1114199, 0, 196608, 1179735, 0, 196608, 1245271, 0, 196608 )
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[node name="Death" type="TileMap" parent="."]
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tile_set = ExtResource( 18 )
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cell_size = Vector2( 8, 8 )
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format = 1
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tile_data = PoolIntArray( 720932, 1, 0, 786473, 1, 0, 786474, 1, 0, 786475, 1, 0, 786476, 1, 0, 786477, 1, 0 )
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[node name="Platforms" type="Node2D" parent="."]
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[node name="Ladder" parent="Platforms" instance=ExtResource( 12 )]
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position = Vector2( 96, 112 )
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scale = Vector2( 1, 3 )
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[node name="Ladder2" parent="Platforms" instance=ExtResource( 12 )]
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position = Vector2( 56, 80 )
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scale = Vector2( 1, 2 )
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[node name="Turniwood" parent="Platforms" instance=ExtResource( 13 )]
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position = Vector2( 0, 96 )
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[node name="Turniwood2" parent="Platforms" instance=ExtResource( 13 )]
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position = Vector2( 72, 104 )
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[node name="Turniwood5" parent="Platforms" instance=ExtResource( 13 )]
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position = Vector2( 344, 80 )
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[node name="Turniwood3" parent="Platforms" instance=ExtResource( 13 )]
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position = Vector2( 96, 160 )
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[node name="Turniwood4" parent="Platforms" instance=ExtResource( 13 )]
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position = Vector2( 128, 104 )
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[node name="Barrier" parent="Platforms" instance=ExtResource( 15 )]
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position = Vector2( 164, 152 )
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scale = Vector2( 1, 24 )
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[node name="Barrier3" parent="Platforms" instance=ExtResource( 15 )]
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position = Vector2( 250, 152 )
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scale = Vector2( 1, 24 )
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[node name="Barrier2" parent="Platforms" instance=ExtResource( 15 )]
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position = Vector2( 112, 152 )
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scale = Vector2( 1, 24 )
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[node name="Rock" parent="Platforms" instance=ExtResource( 17 )]
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position = Vector2( 200, 120 )
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[node name="Enemies" type="Node2D" parent="."]
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[node name="JumpingSpider" parent="Enemies" instance=ExtResource( 10 )]
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position = Vector2( 56, 168 )
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left_boundary = 2
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right_boundary = 4
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[node name="Skelarcher" parent="Enemies" instance=ExtResource( 5 )]
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position = Vector2( 200, 136 )
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scale = Vector2( -1, 1 )
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shoot_time = 2.0
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arrow_speed = 80.0
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[node name="Skelarcher3" parent="Enemies" instance=ExtResource( 5 )]
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position = Vector2( 8, 88 )
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shoot_time = 2.0
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[node name="Skelarcher2" parent="Enemies" instance=ExtResource( 5 )]
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position = Vector2( 16, 128 )
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shoot_time = 1.0
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[node name="JumpingSpider2" parent="Enemies" instance=ExtResource( 10 )]
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position = Vector2( 144, 168 )
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left_boundary = 3
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right_boundary = 2
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[node name="Spider" parent="Enemies" instance=ExtResource( 9 )]
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position = Vector2( 216, 136 )
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speed = 50.0
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down_boundary = 4
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[node name="Collectibles" type="Node2D" parent="."]
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[node name="Gold" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 64, 128 )
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[node name="Gold4" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 96, 152 )
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[node name="Gold7" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 120, 136 )
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[node name="Gold8" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 152, 136 )
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[node name="Gold9" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 232, 128 )
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[node name="Gold11" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 216, 120 )
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[node name="Gold10" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 232, 144 )
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[node name="Gold6" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 72, 96 )
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[node name="Gold2" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 48, 128 )
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[node name="Gold3" parent="Collectibles" instance=ExtResource( 11 )]
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position = Vector2( 32, 128 )
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[node name="Arrow" parent="Collectibles" instance=ExtResource( 16 )]
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position = Vector2( 144, 168 )
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[node name="Star" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 136, 168 )
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[node name="Star2" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 0, 88 )
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color = 1
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[node name="CanvasLayer" parent="." instance=ExtResource( 7 )]
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_left = 256.0
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margin_right = 512.0
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margin_bottom = 192.0
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color = Color( 0, 0.392157, 1, 0.113725 )
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script = ExtResource( 8 )
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__meta__ = {
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"_edit_lock_": true
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}
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[node name="ColorRect2" type="ColorRect" parent="."]
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margin_left = 512.0
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margin_right = 768.0
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margin_bottom = 192.0
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color = Color( 1, 0, 0.74902, 0.113725 )
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script = ExtResource( 8 )
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__meta__ = {
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"_edit_lock_": true
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}
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