Revolution 2083 - Change the future! https://pennyrigate.itch.io/revolution-2083
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2023-01-27 11:21:49 -05:00
.import add ghost 2023-01-27 05:54:28 -05:00
audio WIP new shard sound 2023-01-26 22:47:52 -05:00
fonts saving and level list 2023-01-07 03:02:26 -05:00
graphics add ghost 2023-01-27 05:54:28 -05:00
maps set some slightly arbitrary time variables in other two levels, just so the time bonus shard is possible in them 2023-01-27 11:21:49 -05:00
objects commit of blade's bane 2023-01-27 07:20:43 -05:00
scripts level select and save improvments 2023-01-27 11:17:31 -05:00
tilesets mape water death a bit better 2023-01-26 19:54:56 -05:00
.gitignore set up exports build path and gitignore it 2023-01-18 14:33:59 -05:00
.gitlab-ci.yml disable html5 autobuilds for now 2023-01-23 08:15:43 +00:00
control.tscn re-written save and level data system :) 2023-01-27 09:51:55 -05:00
credits.txt added level restart function 2023-01-16 03:19:06 -05:00
default_env.tres first commit 2022-12-07 02:00:47 -05:00
export_presets.cfg switch html5 to non-threaded build 2023-01-27 10:01:55 -05:00
game.gd level select and save improvments 2023-01-27 11:17:31 -05:00
game.tscn added freeze frame after death 2023-01-17 19:25:15 -05:00
global_palette.png a few more background tiles for the factory 2023-01-22 15:06:16 -05:00
global_palette.png.import added machinegun turret 2023-01-22 01:32:59 -05:00
icon.png first commit 2022-12-07 02:00:47 -05:00
icon.png.import first commit 2022-12-07 02:00:47 -05:00
level_data.gd re-written save and level data system :) 2023-01-27 09:51:55 -05:00
level_data.tscn re-written save and level data system :) 2023-01-27 09:51:55 -05:00
Main.tscn first commit 2022-12-07 02:00:47 -05:00
project.godot re-written save and level data system :) 2023-01-27 09:51:55 -05:00