hero-mark-2/objects/environment/splash/splash_particles.tscn

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Text

[gd_scene load_steps=2 format=2]
[ext_resource path="res://graphics/particles/splash.png" type="Texture" id=1]
[node name="SplashParticles" type="CPUParticles2D"]
pause_mode = 2
z_index = -5
emitting = false
amount = 16
lifetime = 2.0
one_shot = true
explosiveness = 0.9
texture = ExtResource( 1 )
emission_shape = 2
emission_rect_extents = Vector2( 2, 0 )
flag_align_y = true
direction = Vector2( 0, -1 )
spread = 10.0
gravity = Vector2( 0, 120 )
initial_velocity = 100.0
initial_velocity_random = 0.5
scale_amount = 0.25
scale_amount_random = 0.5