hero-mark-2/cutscenes/intro_story.gd

17 lines
514 B
GDScript

extends Node2D
func _ready():
Fade.fade_in(0.4)
Audio.play_music(load("res://audio/music/intro.ogg"))
$VoiceOver.play()
func _input(event):
if Input.is_action_just_pressed("ui_accept"):
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.current_scene = load("res://menus/marathon_start.tscn").instance()
func _on_AnimationPlayer_animation_finished(anim_name):
Fade.fade_out(0.4)
yield(Fade, "fade_finished")
SceneManager.current_scene = load("res://menus/marathon_start.tscn").instance()