hero-mark-2/maps/cave_scholar.tscn

1177 lines
51 KiB
Text

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tile_set = ExtResource( 2 )
cell_size = Vector2( 8, 8 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
position = Vector2( 32, 176 )
[node name="Ladder" type="TileMap" parent="."]
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cell_size = Vector2( 8, 8 )
collision_layer = 9
format = 1
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[node name="Death" type="TileMap" parent="." groups=["death"]]
light_mask = 0
tile_set = ExtResource( 5 )
cell_size = Vector2( 8, 8 )
collision_layer = 32
format = 1
tile_data = PoolIntArray( 1179695, 1, 0, 1245226, 1, 0, 1245240, 1, 0, 1245243, 1, 0 )
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scale = Vector2( 1, 10 )
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can_climb_right = false
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position = Vector2( 552, 72 )
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position = Vector2( 608, 128 )
scale = Vector2( 1, 6 )
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position = Vector2( 360, 64 )
scale = Vector2( 1, 5 )
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position = Vector2( 120, 16 )
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position = Vector2( 720, 88 )
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position = Vector2( 144, 80 )
scale = Vector2( 1, 16 )
cost = 20
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left_up_boundary = 3.0
right_down_boundary = 3.0
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position = Vector2( 480, 104 )
left_up_boundary = 5.0
right_down_boundary = 2.0
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position = Vector2( 20, 64 )
left_up_boundary = 3.0
right_down_boundary = 4.0
speed = 60
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position = Vector2( 112, 40 )
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position = Vector2( 192, 120 )
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right_down_boundary = 3.0
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position = Vector2( 568, 152 )
[node name="Bat8" parent="Enemies" instance=ExtResource( 10 )]
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right_down_boundary = 5.0
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position = Vector2( 696, 48 )
left_up_boundary = 3.0
right_down_boundary = 3.0
slower_speed = 40
faster_speed = 100
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position = Vector2( 520, 112 )
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lifetime = 2.0
texture = ExtResource( 32 )
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gravity = Vector2( 0, 0 )
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scale_amount_curve = SubResource( 2 )
color = Color( 0.709804, 1, 0.74902, 1 )
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lifetime = 2.0
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gravity = Vector2( 0, 0 )
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scale_amount_curve = SubResource( 2 )
color = Color( 0.709804, 1, 0.74902, 1 )
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lifetime = 2.0
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gravity = Vector2( 0, 0 )
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scale_amount_curve = SubResource( 2 )
color = Color( 0.709804, 1, 0.74902, 1 )
script = ExtResource( 31 )
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amount = 1
lifetime = 2.0
texture = ExtResource( 32 )
emission_shape = 2
emission_rect_extents = Vector2( 4, 4 )
gravity = Vector2( 0, 0 )
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scale_amount_curve = SubResource( 2 )
color = Color( 0.709804, 1, 0.74902, 1 )
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amount = 1
lifetime = 2.0
texture = ExtResource( 32 )
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