41 lines
1.3 KiB
GDScript
41 lines
1.3 KiB
GDScript
extends Node2D
|
|
|
|
export var is_intro = true
|
|
|
|
func _ready():
|
|
Fade.fade_in(Options.transition_speed_secs)
|
|
yield(Fade, "fade_finished")
|
|
Audio.ac_music.set_volume_db(-13.5)
|
|
if is_intro:
|
|
Audio.play_music(load("res://audio/music/intro.ogg"))
|
|
else:
|
|
Audio.play_music(load("res://audio/music/empty_motel.ogg"))
|
|
$VoiceOver.play()
|
|
|
|
func _input(event):
|
|
if Input.is_action_just_pressed("ui_accept") && is_intro:
|
|
Fade.fade_out(Options.transition_speed_secs)
|
|
yield(Fade, "fade_finished")
|
|
if is_intro:
|
|
SceneManager.current_scene = load("res://menus/level_select_scholar.tscn").instance()
|
|
else:
|
|
SceneManager.current_scene = load("res://menus/credits.tscn").instance()
|
|
|
|
func _notification(what: int) -> void:
|
|
match what:
|
|
NOTIFICATION_WM_FOCUS_OUT:
|
|
$AnimationPlayer.playback_active = false
|
|
$VoiceOver.stream_paused = true
|
|
Audio.ac_music.stream_paused = true
|
|
NOTIFICATION_WM_FOCUS_IN:
|
|
$AnimationPlayer.playback_active = true
|
|
$VoiceOver.stream_paused = false
|
|
Audio.ac_music.stream_paused = false
|
|
|
|
func _on_AnimationPlayer_animation_finished(anim_name):
|
|
Fade.fade_out(Options.transition_speed_secs)
|
|
yield(Fade, "fade_finished")
|
|
if is_intro:
|
|
SceneManager.current_scene = load("res://menus/level_select_scholar.tscn").instance()
|
|
else:
|
|
SceneManager.current_scene = load("res://menus/credits.tscn").instance()
|