204 lines
9.3 KiB
Text
204 lines
9.3 KiB
Text
[gd_scene load_steps=18 format=2]
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[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
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[ext_resource path="res://tilesets/t_grass.tres" type="TileSet" id=2]
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[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=3]
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[ext_resource path="res://shaders/color_noise.gdshader" type="Shader" id=4]
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[ext_resource path="res://graphics/backgrounds/hills.png" type="Texture" id=5]
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[ext_resource path="res://graphics/npc/msx_future.png" type="Texture" id=6]
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[ext_resource path="res://graphics/npc/speccy_future.png" type="Texture" id=7]
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[ext_resource path="res://graphics/npc/sg_future.png" type="Texture" id=8]
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[ext_resource path="res://graphics/ending/picnic_table.png" type="Texture" id=9]
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[ext_resource path="res://graphics/npc/sms.png" type="Texture" id=10]
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[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=11]
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[ext_resource path="res://cutscenes/intro_story.gd" type="Script" id=12]
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[ext_resource path="res://graphics/ending/end.png" type="Texture" id=13]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 3 )
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shader_param/color_1 = Color( 0, 0, 0, 1 )
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shader_param/color_2 = Color( 0.486275, 0, 0, 1 )
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shader_param/checker_size = Vector2( 16, 16 )
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shader_param/pan_speed = Vector2( 16, 0 )
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shader_param/cycle_speed = Vector2( 4, 4 )
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shader_param/cycle_alternation = Vector2( 4, 4 )
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shader_param/uv_transform = Transform2D( 0, 1, 1, 0, 0, 0 )
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[sub_resource type="Animation" id=2]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/path = NodePath("Label:rect_position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ Vector2( 8, 192 ) ]
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}
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[sub_resource type="Animation" id=3]
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resource_name = "scroll"
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length = 67.0
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step = 0.25
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tracks/0/type = "value"
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tracks/0/path = NodePath("Label:rect_position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 50, 55 ),
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"transitions": PoolRealArray( 1, 1, 1 ),
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"update": 0,
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"values": [ Vector2( 8, 200 ), Vector2( 8, -437.742 ), Vector2( 8, -437.742 ) ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("Static:modulate")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 50 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("White:modulate")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 57.75, 58, 58.25, 58.5, 58.75, 59, 59.25, 59.5, 59.75, 60, 60.25, 60.5, 60.75, 61, 61.25, 61.5, 61.75, 62, 62.25, 62.5, 62.75 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
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"update": 1,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0.95 ), Color( 1, 1, 1, 0.9 ), Color( 1, 1, 1, 0.85 ), Color( 1, 1, 1, 0.8 ), Color( 1, 1, 1, 0.75 ), Color( 1, 1, 1, 0.7 ), Color( 1, 1, 1, 0.65 ), Color( 1, 1, 1, 0.6 ), Color( 1, 1, 1, 0.55 ), Color( 1, 1, 1, 0.5 ), Color( 1, 1, 1, 0.45 ), Color( 1, 1, 1, 0.4 ), Color( 1, 1, 1, 0.35 ), Color( 1, 1, 1, 0.3 ), Color( 1, 1, 1, 0.25 ), Color( 1, 1, 1, 0.2 ), Color( 1, 1, 1, 0.15 ), Color( 1, 1, 1, 0.1 ), Color( 1, 1, 1, 0.05 ), Color( 1, 1, 1, 0 ) ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("Label:modulate")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0.75, 50, 50.25, 50.5, 50.75, 51, 51.25, 51.5, 51.75, 52, 52.25, 52.5, 52.75, 53, 53.25, 53.5, 53.75, 54, 54.25, 54.5, 54.75, 55 ),
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"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
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"update": 0,
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"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0.95 ), Color( 1, 1, 1, 0.9 ), Color( 1, 1, 1, 0.85 ), Color( 1, 1, 1, 0.8 ), Color( 1, 1, 1, 0.75 ), Color( 1, 1, 1, 0.7 ), Color( 1, 1, 1, 0.65 ), Color( 1, 1, 1, 0.6 ), Color( 1, 1, 1, 0.55 ), Color( 1, 1, 1, 0.5 ), Color( 1, 1, 1, 0.45 ), Color( 1, 1, 1, 0.4 ), Color( 1, 1, 1, 0.35 ), Color( 1, 1, 1, 0.3 ), Color( 1, 1, 1, 0.25 ), Color( 1, 1, 1, 0.2 ), Color( 1, 1, 1, 0.15 ), Color( 1, 1, 1, 0.1 ), Color( 1, 1, 1, 0.05 ), Color( 1, 1, 1, 0 ) ]
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}
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[sub_resource type="ShaderMaterial" id=4]
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shader = ExtResource( 4 )
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shader_param/animate_noise = true
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shader_param/noise_intensity = 6.0
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shader_param/fps = 12.0
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[node name="IntroStory" type="Node2D"]
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script = ExtResource( 12 )
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is_intro = false
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[node name="ColorRect" type="ColorRect" parent="."]
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visible = false
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material = SubResource( 1 )
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margin_right = 256.0
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margin_bottom = 192.0
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "scroll"
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anims/RESET = SubResource( 2 )
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anims/scroll = SubResource( 3 )
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[node name="VoiceOver" type="AudioStreamPlayer" parent="."]
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[node name="TimeskipScene" type="Node2D" parent="."]
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z_index = -1
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[node name="Sprite" type="Sprite" parent="TimeskipScene"]
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position = Vector2( 128, 96 )
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z_index = -2
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texture = ExtResource( 5 )
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[node name="TileMap" type="TileMap" parent="TimeskipScene"]
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tile_set = ExtResource( 2 )
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cell_size = Vector2( 8, 8 )
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format = 1
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tile_data = PoolIntArray( 1507327, 3, 1, 1441792, 3, 2, 1441793, 3, 2, 1441794, 3, 2, 1441795, 3, 2, 1441796, 3, 2, 1441797, 3, 2, 1441798, 3, 2, 1441799, 3, 2, 1441800, 3, 2, 1441801, 3, 2, 1441802, 3, 2, 1441803, 3, 2, 1441804, 3, 2, 1441805, 3, 2, 1441806, 3, 2, 1441807, 3, 2, 1441808, 3, 2, 1441809, 3, 2, 1441810, 3, 2, 1441811, 3, 2, 1441812, 3, 2, 1441813, 3, 2, 1441814, 3, 2, 1441815, 3, 2, 1441816, 3, 2, 1441817, 3, 2, 1441818, 3, 2, 1441819, 3, 2, 1441820, 3, 2, 1441821, 3, 2, 1441822, 3, 2, 1441823, 3, 2, 1441824, 3, 3, 1572863, 3, 65537, 1507328, 3, 65538, 1507329, 3, 65538, 1507330, 3, 65538, 1507331, 3, 65538, 1507332, 3, 65538, 1507333, 3, 65538, 1507334, 3, 65538, 1507335, 3, 65538, 1507336, 3, 65538, 1507337, 3, 65538, 1507338, 3, 65538, 1507339, 3, 65538, 1507340, 3, 65538, 1507341, 3, 65538, 1507342, 3, 65538, 1507343, 3, 65538, 1507344, 3, 65538, 1507345, 3, 65538, 1507346, 3, 65538, 1507347, 3, 65538, 1507348, 3, 65538, 1507349, 3, 65538, 1507350, 3, 65538, 1507351, 3, 65538, 1507352, 3, 65538, 1507353, 3, 65538, 1507354, 3, 65538, 1507355, 3, 65538, 1507356, 3, 65538, 1507357, 3, 65538, 1507358, 3, 65538, 1507359, 3, 65538, 1507360, 3, 65539, 1638399, 3, 131073, 1572864, 3, 131074, 1572865, 3, 131074, 1572866, 3, 131074, 1572867, 3, 131074, 1572868, 3, 131074, 1572869, 3, 131074, 1572870, 3, 131074, 1572871, 3, 131074, 1572872, 3, 131074, 1572873, 3, 131074, 1572874, 3, 131074, 1572875, 3, 131074, 1572876, 3, 131074, 1572877, 3, 131074, 1572878, 3, 131074, 1572879, 3, 131074, 1572880, 3, 131074, 1572881, 3, 131074, 1572882, 3, 131074, 1572883, 3, 131074, 1572884, 3, 131074, 1572885, 3, 131074, 1572886, 3, 131074, 1572887, 3, 131074, 1572888, 3, 131074, 1572889, 3, 131074, 1572890, 3, 131074, 1572891, 3, 131074, 1572892, 3, 131074, 1572893, 3, 131074, 1572894, 3, 131074, 1572895, 3, 131074, 1572896, 3, 131075 )
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[node name="SgFuture" type="Sprite" parent="TimeskipScene"]
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position = Vector2( 96, 166 )
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texture = ExtResource( 8 )
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[node name="MsxFuture" type="Sprite" parent="TimeskipScene"]
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position = Vector2( 161, 166 )
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scale = Vector2( -1, 1 )
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texture = ExtResource( 6 )
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[node name="SpeccyFuture" type="Sprite" parent="TimeskipScene"]
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position = Vector2( 176, 164 )
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scale = Vector2( -1, 1 )
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texture = ExtResource( 7 )
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[node name="Sms" type="Sprite" parent="TimeskipScene"]
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position = Vector2( 80, 164 )
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texture = ExtResource( 10 )
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[node name="PicnicTable" type="Sprite" parent="TimeskipScene"]
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position = Vector2( 128, 167 )
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texture = ExtResource( 9 )
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[node name="Sprite2" type="Sprite" parent="."]
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position = Vector2( 128, 96 )
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texture = ExtResource( 13 )
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[node name="White" type="ColorRect" parent="."]
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margin_right = 256.0
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margin_bottom = 192.0
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color = Color( 1, 0.952941, 0.933333, 1 )
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[node name="Static" type="ColorRect" parent="."]
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material = SubResource( 4 )
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margin_right = 256.0
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margin_bottom = 192.0
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color = Color( 0.662745, 0.8, 0.996078, 1 )
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[node name="Label" type="Label" parent="."]
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material = ExtResource( 11 )
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margin_left = 8.0
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margin_top = 192.0
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margin_right = 248.0
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margin_bottom = 1294.0
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theme = ExtResource( 1 )
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text = "With Fami and all of the other corruptive forces of the world taken out, a new future is born.
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The Shards had
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turned Fami into Super Famira, one of the most powerful beings in the entire universe, a monster only bested by SG's
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heroic courage.
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SG and Speccy realized that kind of power should not be able to rest in the hands of anyone.
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The heroes plan to collect the shards again next year to find a way to get rid of them forever.
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The freedom fighters plan to create a new future in the ashes of old virginia.
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A world that doesn't revolve around money and power,
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where everyone works together to the best of their ability to support each other and share resources.
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It will take a lot of work to create this future, and it will take a lot of work to keep it running.
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Congratulations!
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You are a super player!!
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The future is bright thanks to you!!!
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Rest well until the time comes again!!!!
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"
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align = 1
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autowrap = true
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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