hero-mark-2/autoloads/fade.tscn

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[gd_scene load_steps=7 format=2]
[ext_resource path="res://graphics/fade_patterns/diamonds2.png" type="Texture" id=1]
[ext_resource path="res://autoloads/fade.gd" type="Script" id=2]
[ext_resource path="res://shaders/fade.gdshader" type="Shader" id=3]
[sub_resource type="ShaderMaterial" id=6]
shader = ExtResource( 3 )
shader_param/color = Color( 0, 0, 0, 1 )
shader_param/smooth_mode = false
shader_param/reverse = false
shader_param/opacity = 0.0
[sub_resource type="Animation" id=7]
resource_name = "FadeIn"
tracks/0/type = "value"
tracks/0/path = NodePath("TextureRect:material:shader_param/opacity")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 1.0, 0.0 ]
}
[sub_resource type="Animation" id=8]
resource_name = "FadeOut"
tracks/0/type = "value"
tracks/0/path = NodePath("TextureRect:material:shader_param/opacity")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 1.0 ]
}
[node name="Fade" type="CanvasLayer" groups=["viewport_autoload"]]
pause_mode = 2
layer = 125
script = ExtResource( 2 )
[node name="TextureRect" type="TextureRect" parent="."]
material = SubResource( 6 )
margin_right = 256.0
margin_bottom = 192.0
texture = ExtResource( 1 )
expand = true
stretch_mode = 6
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/FadeIn = SubResource( 7 )
anims/FadeOut = SubResource( 8 )
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_fade_finished"]