[gd_scene load_steps=4 format=2] [ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=1] [ext_resource path="res://graphics/enemy/snail.png" type="Texture" id=2] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 12, 11 ) [node name="Lore" instance=ExtResource( 1 )] [node name="TextureRect" parent="Panel" index="0"] texture = SubResource( 1 ) [node name="Control" parent="." index="1"] margin_top = 55.0 margin_bottom = 136.0 [node name="Label" parent="Control" index="0"] margin_top = 3.0 margin_bottom = 78.0 text = "Shedge: a combination of a snail and a hedgehog. it may seem slow at first, but the hedgehog parts are responsible for its blinding speed."