[gd_scene load_steps=4 format=2] [ext_resource path="res://objects/enemy/enemy_arrow.tscn" type="PackedScene" id=1] [ext_resource path="res://graphics/enemy/roboturret_projectile.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 3.5, 1 ) [node name="BulletBall" instance=ExtResource( 1 )] [node name="Sprite" parent="." index="0"] texture = ExtResource( 2 ) [node name="DustParticles" parent="." index="1"] position = Vector2( -2, 0 ) amount = 8 [node name="CollisionShape2D" parent="Hitbox" index="0"] position = Vector2( -0.5, 0 ) shape = SubResource( 1 )