[gd_scene load_steps=14 format=2] [ext_resource path="res://objects/enemy/boss/boss1.tscn" type="PackedScene" id=1] [ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2] [ext_resource path="res://graphics/backgrounds/mountain_clouds.png" type="Texture" id=3] [ext_resource path="res://graphics/backgrounds/mountain_sunset.png" type="Texture" id=4] [ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=5] [ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=6] [ext_resource path="res://maps/boss/boss1_arena.gd" type="Script" id=7] [ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=8] [ext_resource path="res://objects/environment/turniwood/turning_platform.tscn" type="PackedScene" id=9] [ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=10] [ext_resource path="res://audio/music/klystron.mp3" type="AudioStream" id=11] [ext_resource path="res://objects/delayed_instance.tscn" type="PackedScene" id=12] [ext_resource path="res://objects/environment/death tile/death_tile.tscn" type="PackedScene" id=13] [node name="Map" type="Node2D" groups=["map"]] pause_mode = 1 script = ExtResource( 7 ) music = ExtResource( 11 ) [node name="HUD" parent="." instance=ExtResource( 6 )] [node name="Sprite" type="Sprite" parent="."] position = Vector2( 128, 96 ) z_index = -2 texture = ExtResource( 4 ) __meta__ = { "_edit_lock_": true } [node name="Sprite2" type="Sprite" parent="."] position = Vector2( 128, 96 ) z_index = -2 texture = ExtResource( 3 ) __meta__ = { "_edit_lock_": true } [node name="TileMap" type="TileMap" parent="."] tile_set = ExtResource( 5 ) cell_size = Vector2( 8, 8 ) format = 1 tile_data = PoolIntArray( -65537, 0, 0, -131072, 0, 0, -131071, 0, 0, -131070, 0, 0, -131069, 0, 0, -131068, 0, 0, -131067, 0, 0, -131066, 0, 0, -131065, 0, 0, -131064, 0, 0, -131063, 0, 0, -131062, 0, 0, -131061, 0, 0, -131060, 0, 0, -131059, 0, 0, -131058, 0, 0, -131057, 0, 0, -131056, 0, 0, -131055, 0, 0, -131054, 0, 0, -131053, 0, 0, -131052, 0, 0, -131051, 0, 0, -131050, 0, 0, -131049, 0, 0, -131048, 0, 0, -131047, 0, 0, -131046, 0, 0, -131045, 0, 0, -131044, 0, 0, -131043, 0, 0, -131042, 0, 0, -131041, 0, 0, -131040, 0, 0, -1, 0, 0, -65504, 0, 0, 65535, 0, 0, 32, 0, 0, 131071, 0, 0, 65568, 0, 0, 196607, 0, 0, 131104, 0, 0, 262143, 0, 0, 196640, 0, 0, 327679, 0, 0, 262176, 0, 0, 393215, 0, 0, 327712, 0, 0, 458751, 0, 0, 393248, 0, 0, 524287, 0, 0, 458784, 0, 0, 589823, 0, 0, 524320, 0, 0, 655359, 0, 0, 589856, 0, 0, 720895, 0, 0, 655392, 0, 0, 786431, 0, 0, 720907, 0, 65536, 720908, 0, 65537, 720909, 0, 65538, 720928, 0, 0, 851967, 0, 0, 786464, 0, 0, 917503, 0, 0, 851972, 0, 65536, 851973, 0, 65538, 851974, 0, 65538, 852000, 0, 0, 983039, 0, 0, 917536, 0, 0, 1048575, 0, 0, 983072, 0, 0, 1114111, 0, 0, 1048608, 0, 0, 1179647, 0, 0, 1114122, 0, 65536, 1114123, 0, 65537, 1114124, 0, 65537, 1114125, 0, 65538, 1114144, 0, 0, 1245183, 0, 0, 1179680, 0, 0, 1310719, 0, 0, 1245216, 0, 0, 1376255, 0, 0, 1310723, 0, 65536, 1310724, 0, 65537, 1310725, 0, 65537, 1310726, 0, 65537, 1310727, 0, 65537, 1310728, 0, 65537, 1310729, 0, 65537, 1310730, 0, 65537, 1310731, 0, 65537, 1310732, 0, 65537, 1310733, 0, 65537, 1310734, 0, 65537, 1310735, 0, 65537, 1310736, 0, 65537, 1310737, 0, 65537, 1310738, 0, 65537, 1310739, 0, 65537, 1310740, 0, 65538, 1310752, 0, 0, 1441791, 0, 0, 1376288, 0, 0, 1507327, 0, 0, 1441824, 0, 0, 1572863, 0, 0, 1507360, 0, 0, 1638399, 0, 0, 1572896, 0, 0 ) [node name="Player" parent="." instance=ExtResource( 2 )] position = Vector2( 48, 144 ) use_iframes = true [node name="Ladder" type="TileMap" parent="."] tile_set = ExtResource( 5 ) cell_size = Vector2( 8, 8 ) format = 1 tile_data = PoolIntArray( 851973, 0, 65537, 851976, 1, 0, 917512, 1, 0, 983048, 1, 0, 1310723, 0, 65536, 1310724, 0, 65537, 1310725, 0, 65537, 1310726, 0, 65537, 1310727, 0, 65537, 1310728, 0, 65537, 1310729, 0, 65537, 1310730, 0, 65537, 1310731, 0, 65537, 1310732, 0, 65537, 1310733, 0, 65537, 1310734, 0, 65537, 1310735, 0, 65537, 1310736, 0, 65537, 1310737, 0, 65537, 1310738, 0, 65537, 1310739, 0, 65537, 1310740, 0, 65538 ) [node name="Boss1" parent="." instance=ExtResource( 1 )] position = Vector2( 168, 112 ) left_up_boundry = 10.0 right_down_boundry = 2.0 [node name="TurningPlatform" parent="." instance=ExtResource( 9 )] position = Vector2( 72, 144 ) [node name="TurningPlatform2" parent="." instance=ExtResource( 9 )] position = Vector2( 112, 144 ) [node name="Ladder2" parent="." instance=ExtResource( 10 )] position = Vector2( 64, 104 ) scale = Vector2( 1, 3 ) [node name="DelayedArrow" parent="." instance=ExtResource( 12 )] delay = 5.0 autostart = true [node name="Arrow" parent="DelayedArrow" instance=ExtResource( 8 )] position = Vector2( 96, 128 ) [node name="DelayedArrow2" parent="." instance=ExtResource( 12 )] delay = 5.0 [node name="Arrow2" parent="DelayedArrow2" instance=ExtResource( 8 )] position = Vector2( 40, 96 ) [node name="DelayedArrow3" parent="." instance=ExtResource( 12 )] delay = 5.0 [node name="Arrow3" parent="DelayedArrow3" instance=ExtResource( 8 )] position = Vector2( 96, 80 ) [node name="DeathTile" parent="." instance=ExtResource( 13 )] position = Vector2( 0, 192 ) scale = Vector2( 32, 1 ) [node name="ExitTimer" type="Timer" parent="."] wait_time = 5.0 one_shot = true [connection signal="died" from="Boss1" to="." method="_on_Boss1_died"] [connection signal="entered_phase" from="Boss1" to="." method="_on_Boss1_entered_phase"] [connection signal="timeout" from="ExitTimer" to="." method="_on_ExitTimer_timeout"]