[gd_scene load_steps=3 format=2] [ext_resource path="res://objects/enemy/skelarcher.tscn" type="PackedScene" id=1] [ext_resource path="res://graphics/enemy/hellarcher_shoot.png" type="Texture" id=2] [node name="Skelarcher" instance=ExtResource( 1 )] [node name="Sprite" parent="." index="0"] texture = ExtResource( 2 )