[gd_scene load_steps=22 format=2] [ext_resource path="res://graphics/hud/stars_hud.png" type="Texture" id=1] [ext_resource path="res://graphics/hud/lives_head.png" type="Texture" id=2] [ext_resource path="res://graphics/hud/hud.png" type="Texture" id=3] [ext_resource path="res://graphics/hud/deaths_head.png" type="Texture" id=4] [ext_resource path="res://graphics/hud/gold_counter.png" type="Texture" id=5] [ext_resource path="res://objects/hud/hud.gd" type="Script" id=6] [ext_resource path="res://graphics/hud/key_counter.png" type="Texture" id=7] [ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=8] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=9] [ext_resource path="res://ui/theme.tres" type="Theme" id=10] [ext_resource path="res://graphics/hud/oxygen.png" type="Texture" id=11] [ext_resource path="res://graphics/hud/oxygen_meter.png" type="Texture" id=12] [ext_resource path="res://shaders/recolor.tres" type="Shader" id=13] [ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=14] [ext_resource path="res://graphics/hud/hud_arrow.png" type="Texture" id=15] [ext_resource path="res://scripts/sg_palette.gd" type="Script" id=16] [sub_resource type="ShaderMaterial" id=4] shader = ExtResource( 13 ) shader_param/palette = ExtResource( 14 ) [sub_resource type="ShaderMaterial" id=1] [sub_resource type="ShaderMaterial" id=2] [sub_resource type="ShaderMaterial" id=5] shader = ExtResource( 13 ) [sub_resource type="ShaderMaterial" id=3] shader = ExtResource( 9 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_corners = true [node name="HUD" type="CanvasLayer" groups=["hud"]] layer = 100 script = ExtResource( 6 ) bonus_color = Color( 0.478431, 1, 0.47451, 1 ) [node name="Back" type="Sprite" parent="."] position = Vector2( 128, 96 ) texture = ExtResource( 3 ) [node name="GoldCounter" type="Label" parent="."] margin_left = 12.0 margin_top = 1.0 margin_right = 26.0 margin_bottom = 11.0 theme = ExtResource( 10 ) text = "00" [node name="ShardCounter" type="Label" parent="."] margin_left = 41.0 margin_top = 1.0 margin_right = 48.0 margin_bottom = 11.0 theme = ExtResource( 10 ) text = "0" [node name="Gold" type="Sprite" parent="."] visible = false position = Vector2( 8, 6 ) texture = ExtResource( 5 ) [node name="Key" type="Sprite" parent="."] position = Vector2( 9, 6 ) texture = ExtResource( 7 ) [node name="Arrow" type="Sprite" parent="."] material = SubResource( 4 ) position = Vector2( 58, 6 ) texture = ExtResource( 15 ) [node name="ArrowShade" type="Sprite" parent="Arrow"] modulate = Color( 0.57, 0.57, 0.57, 1 ) use_parent_material = true position = Vector2( 0, 4 ) texture = ExtResource( 15 ) region_enabled = true region_rect = Rect2( 0, 6, 5, 1 ) [node name="RedStar" type="Sprite" parent="."] visible = false material = SubResource( 1 ) position = Vector2( 83, 6 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 0, 0, 8, 8 ) [node name="YellowStar" type="Sprite" parent="."] visible = false material = SubResource( 2 ) position = Vector2( 93, 6 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 8, 0, 8, 8 ) [node name="GreenStar" type="Sprite" parent="."] visible = false position = Vector2( 103, 6 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 16, 0, 8, 8 ) [node name="BlueStar" type="Sprite" parent="."] visible = false position = Vector2( 113, 6 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 24, 0, 8, 8 ) [node name="MagentaStar" type="Sprite" parent="."] visible = false position = Vector2( 123, 6 ) texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 32, 0, 8, 8 ) [node name="LivesHead" type="Sprite" parent="."] visible = false material = SubResource( 5 ) position = Vector2( 234, 6 ) texture = ExtResource( 2 ) script = ExtResource( 16 ) [node name="DeathsHead" type="Sprite" parent="."] visible = false position = Vector2( 236, 6 ) texture = ExtResource( 4 ) [node name="ScoreText" type="Label" parent="."] margin_left = 137.0 margin_top = 1.0 margin_right = 221.0 margin_bottom = 11.0 theme = ExtResource( 10 ) text = "SCORE:" [node name="ScoreCounter" type="Label" parent="."] margin_left = 179.0 margin_top = 1.0 margin_right = 214.0 margin_bottom = 11.0 theme = ExtResource( 10 ) text = "00000" [node name="HighCounter" type="Label" parent="."] visible = false margin_left = 178.0 margin_top = 179.0 margin_right = 262.0 margin_bottom = 199.0 theme = ExtResource( 10 ) text = "High:000000" [node name="LivesCounter" type="Label" parent="."] modulate = Color( 0.478431, 1, 0.47451, 1 ) margin_left = 240.0 margin_top = 1.0 margin_right = 247.0 margin_bottom = 11.0 theme = ExtResource( 10 ) text = "2" [node name="ArrowCounter" type="Label" parent="."] margin_left = 61.0 margin_top = 1.0 margin_right = 68.0 margin_bottom = 11.0 theme = ExtResource( 10 ) text = "0" [node name="TimeCounter" type="Label" parent="."] modulate = Color( 0.478431, 1, 0.47451, 1 ) margin_left = 1.0 margin_top = 181.0 margin_right = 50.0 margin_bottom = 191.0 theme = ExtResource( 10 ) text = "00:00:00" [node name="Music" type="Label" parent="."] material = ExtResource( 8 ) anchor_left = 1.0 anchor_top = 1.0 anchor_right = 1.0 anchor_bottom = 1.0 margin_top = -10.0 margin_right = 42.0 theme = ExtResource( 10 ) text = "♫Music" align = 2 [node name="ShardTitle" type="Label" parent="."] material = SubResource( 3 ) margin_left = 256.0 margin_top = 182.0 margin_right = 333.0 margin_bottom = 192.0 theme = ExtResource( 10 ) text = "§time bonus" align = 2 [node name="Oxygen" type="Sprite" parent="."] visible = false position = Vector2( 16, 18 ) texture = ExtResource( 11 ) [node name="OxygenMeter" type="Sprite" parent="Oxygen"] position = Vector2( -2, -1 ) rotation = 3.14159 scale = Vector2( 15, 1 ) texture = ExtResource( 12 ) flip_v = true