extends "res://maps/map.gd" onready var sg_health: HSlider = $"%SGHealth" onready var sg_energy: HSlider = $"%SGEnergy" onready var fami_health: HSlider = $"%FamiHealth" onready var sg2083: KinematicBody2D = $"2083" onready var famira: Node2D = $Famira func _ready() -> void: sg_energy.max_value = sg2083.max_energy sg2083.state = sg2083.State.INACTIVE famira.animation_player.play("grow", -1.0, 0.0) func _on_2083_health_changed(amount) -> void: sg_health.value = amount func _on_Famira_health_changed(amount) -> void: fami_health.value = -amount func _on_cutscene_finished() -> void: sg2083.visible = true sg2083.state = sg2083.State.STAND famira.visible = true famira.animation_player.play("grow") yield(get_tree().create_timer(0.5), "timeout") $FamiCutscene/FamiHuman.visible = false func _on_2083_energy_changed(amount) -> void: sg_energy.value = amount