[gd_scene load_steps=25 format=2] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1] [ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2] [ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=3] [ext_resource path="res://graphics/hud/results.png" type="Texture" id=4] [ext_resource path="res://graphics/hud/perfect_bonus.png" type="Texture" id=5] [ext_resource path="res://graphics/hud/life_bonus.png" type="Texture" id=6] [ext_resource path="res://graphics/hud/collection_bonus.png" type="Texture" id=7] [ext_resource path="res://graphics/hud/time_bonus.png" type="Texture" id=8] [ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=9] [ext_resource path="res://ui/theme.tres" type="Theme" id=10] [ext_resource path="res://ui/arrow_figure_8.tres" type="Material" id=11] [ext_resource path="res://menus/shard_results.tscn" type="PackedScene" id=12] [ext_resource path="res://menus/results.gd" type="Script" id=13] [sub_resource type="ShaderMaterial" id=5] shader = ExtResource( 2 ) shader_param/color_1 = Color( 1, 0.513726, 0, 1 ) shader_param/color_2 = Color( 0.701961, 0.305882, 0.901961, 1 ) shader_param/checker_size = Vector2( 16, 16 ) shader_param/pan_speed = Vector2( 12, 0 ) shader_param/cycle_speed = Vector2( 12, 0 ) shader_param/cycle_alternation = Vector2( 2, 0 ) shader_param/uv_transform = Transform2D( 1, 1, 0, 1, 0, 0 ) [sub_resource type="ShaderMaterial" id=6] shader = ExtResource( 1 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="ShaderMaterial" id=7] shader = ExtResource( 1 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="ShaderMaterial" id=8] shader = ExtResource( 1 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="Animation" id=9] resource_name = "Collect" step = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.15, 0.3, 0.375, 1 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 1, 1 ), Vector2( 1.3, 1.3 ), Vector2( 1, 1 ), Vector2( 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("CollectedParticle:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } [sub_resource type="ShaderMaterial" id=10] shader = ExtResource( 1 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="Animation" id=11] resource_name = "Collect" step = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.15, 0.3, 0.375, 1 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 1, 1 ), Vector2( 1.3, 1.3 ), Vector2( 1, 1 ), Vector2( 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("CollectedParticle:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } [sub_resource type="ShaderMaterial" id=12] shader = ExtResource( 1 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="Animation" id=13] resource_name = "Collect" step = 0.5 tracks/0/type = "value" tracks/0/path = NodePath("Sprite:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.15, 0.3, 0.375, 1 ), "transitions": PoolRealArray( 1, 1, 1, 1, 1 ), "update": 0, "values": [ Vector2( 0, 0 ), Vector2( 1, 1 ), Vector2( 1.3, 1.3 ), Vector2( 1, 1 ), Vector2( 1, 1 ) ] } tracks/1/type = "value" tracks/1/path = NodePath("CollectedParticle:emitting") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } [sub_resource type="Animation" id=3] resource_name = "New Anim" length = 2.0 loop = true [sub_resource type="Animation" id=4] resource_name = "results" length = 50.0 tracks/0/type = "value" tracks/0/path = NodePath("ShardSprites/ShardTitle1:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/1/type = "value" tracks/1/path = NodePath("ShardSprites/ShardTitle2:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/2/type = "value" tracks/2/path = NodePath("ShardSprites/ShardTitle3:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/3/type = "value" tracks/3/path = NodePath("ShardSprites/ShardTitle4:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/4/type = "value" tracks/4/path = NodePath("ShardSprites/ShardTitle5:visible") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/5/type = "value" tracks/5/path = NodePath("Score:visible") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/imported = false tracks/5/enabled = true tracks/5/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/6/type = "value" tracks/6/path = NodePath("BonusSprites/CollectionBonusText:visible") tracks/6/interp = 1 tracks/6/loop_wrap = true tracks/6/imported = false tracks/6/enabled = true tracks/6/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/7/type = "value" tracks/7/path = NodePath("BonusSprites/TimeBonusText:visible") tracks/7/interp = 1 tracks/7/loop_wrap = true tracks/7/imported = false tracks/7/enabled = true tracks/7/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/8/type = "value" tracks/8/path = NodePath("BonusSprites/LifeBonusText:visible") tracks/8/interp = 1 tracks/8/loop_wrap = true tracks/8/imported = false tracks/8/enabled = true tracks/8/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/9/type = "value" tracks/9/path = NodePath("BonusSprites/PerfectBonusText:visible") tracks/9/interp = 1 tracks/9/loop_wrap = true tracks/9/imported = false tracks/9/enabled = true tracks/9/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } tracks/10/type = "value" tracks/10/path = NodePath("Final Score:visible") tracks/10/interp = 1 tracks/10/loop_wrap = true tracks/10/imported = false tracks/10/enabled = true tracks/10/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ false ] } [node name="Results" type="Node2D"] script = ExtResource( 13 ) [node name="ColorRect" type="ColorRect" parent="."] material = SubResource( 5 ) margin_right = 256.0 margin_bottom = 192.0 __meta__ = { "_edit_lock_": true } [node name="ShardSprites" type="Node2D" parent="."] position = Vector2( 0, -10 ) [node name="Empty1" type="Sprite" parent="ShardSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 6 ) position = Vector2( 24, 24 ) texture = ExtResource( 3 ) [node name="Empty2" type="Sprite" parent="ShardSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 6 ) position = Vector2( 24, 40 ) texture = ExtResource( 3 ) [node name="Empty3" type="Sprite" parent="ShardSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 6 ) position = Vector2( 24, 56 ) texture = ExtResource( 3 ) [node name="Empty4" type="Sprite" parent="ShardSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 6 ) position = Vector2( 24, 72 ) texture = ExtResource( 3 ) [node name="Empty5" type="Sprite" parent="ShardSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 6 ) position = Vector2( 24, 88 ) texture = ExtResource( 3 ) [node name="Shard" parent="ShardSprites" instance=ExtResource( 12 )] position = Vector2( 23, 23 ) [node name="Shard2" parent="ShardSprites" instance=ExtResource( 12 )] position = Vector2( 23, 39 ) [node name="Shard3" parent="ShardSprites" instance=ExtResource( 12 )] position = Vector2( 23, 55 ) [node name="Shard4" parent="ShardSprites" instance=ExtResource( 12 )] position = Vector2( 23, 71 ) [node name="Shard5" parent="ShardSprites" instance=ExtResource( 12 )] position = Vector2( 23, 87 ) [node name="ShardTitle1" type="Label" parent="ShardSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 18.0 margin_right = 200.0 margin_bottom = 32.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="ShardTitle2" type="Label" parent="ShardSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 34.0 margin_right = 200.0 margin_bottom = 48.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="ShardTitle3" type="Label" parent="ShardSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 50.0 margin_right = 200.0 margin_bottom = 64.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="ShardTitle4" type="Label" parent="ShardSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 66.0 margin_right = 200.0 margin_bottom = 80.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="ShardTitle5" type="Label" parent="ShardSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 82.0 margin_right = 200.0 margin_bottom = 96.0 theme = ExtResource( 10 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" [node name="Score" type="Label" parent="."] visible = false material = ExtResource( 9 ) margin_top = 93.0 margin_right = 256.0 margin_bottom = 107.0 theme = ExtResource( 10 ) text = "Score: 0000000" align = 1 [node name="BonusSprites" type="Node2D" parent="."] position = Vector2( 0, 6 ) [node name="CollectionBonusEmpty" type="Sprite" parent="BonusSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 7 ) position = Vector2( 24, 112 ) texture = ExtResource( 7 ) [node name="CollectionBonus" parent="BonusSprites" instance=ExtResource( 12 )] position = Vector2( 24, 112 ) [node name="Sprite" parent="BonusSprites/CollectionBonus" index="0"] position = Vector2( 0, 0 ) texture = ExtResource( 7 ) [node name="CollectionBonusText" type="Label" parent="BonusSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 106.0 margin_right = 200.0 margin_bottom = 120.0 theme = ExtResource( 10 ) text = "Collection Bonus" [node name="TimeBonusEmpty" type="Sprite" parent="BonusSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 8 ) position = Vector2( 24, 128 ) texture = ExtResource( 8 ) [node name="TimeBonus" parent="BonusSprites" instance=ExtResource( 12 )] position = Vector2( 24, 128 ) [node name="Sprite" parent="BonusSprites/TimeBonus" index="0"] position = Vector2( 0, 0 ) texture = ExtResource( 8 ) [node name="AnimationPlayer" parent="BonusSprites/TimeBonus" index="1"] anims/Collect = SubResource( 9 ) [node name="TimeBonusText" type="Label" parent="BonusSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 122.0 margin_right = 200.0 margin_bottom = 136.0 theme = ExtResource( 10 ) text = "Time Bonus" [node name="LifeBonusEmpty" type="Sprite" parent="BonusSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 10 ) position = Vector2( 24, 144 ) texture = ExtResource( 6 ) [node name="LifeBonus" parent="BonusSprites" instance=ExtResource( 12 )] position = Vector2( 24, 144 ) [node name="Sprite" parent="BonusSprites/LifeBonus" index="0"] position = Vector2( 0, 0 ) texture = ExtResource( 6 ) [node name="AnimationPlayer" parent="BonusSprites/LifeBonus" index="1"] anims/Collect = SubResource( 11 ) [node name="LifeBonusText" type="Label" parent="BonusSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 138.0 margin_right = 200.0 margin_bottom = 152.0 theme = ExtResource( 10 ) text = "Life Bonus" [node name="PerfectBonusEmpty" type="Sprite" parent="BonusSprites"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 12 ) position = Vector2( 24, 160 ) texture = ExtResource( 5 ) [node name="PerfectBonus" parent="BonusSprites" instance=ExtResource( 12 )] position = Vector2( 24, 160 ) [node name="Sprite" parent="BonusSprites/PerfectBonus" index="0"] position = Vector2( 0, 0 ) texture = ExtResource( 5 ) [node name="AnimationPlayer" parent="BonusSprites/PerfectBonus" index="1"] anims/Collect = SubResource( 13 ) [node name="PerfectBonusText" type="Label" parent="BonusSprites"] visible = false material = ExtResource( 9 ) margin_left = 32.0 margin_top = 154.0 margin_right = 200.0 margin_bottom = 168.0 theme = ExtResource( 10 ) text = "Perfect Bonus" [node name="Final Score" type="Label" parent="."] visible = false material = ExtResource( 9 ) margin_top = 178.0 margin_right = 256.0 margin_bottom = 192.0 theme = ExtResource( 10 ) text = "Final score: 123456789" align = 1 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] autoplay = "New Anim" "anims/New Anim" = SubResource( 3 ) anims/results = SubResource( 4 ) [node name="Results" type="Sprite" parent="."] material = ExtResource( 11 ) position = Vector2( 232, 80 ) scale = Vector2( 1, 0.679105 ) texture = ExtResource( 4 ) [editable path="BonusSprites/CollectionBonus"] [editable path="BonusSprites/TimeBonus"] [editable path="BonusSprites/LifeBonus"] [editable path="BonusSprites/PerfectBonus"]