[gd_resource type="ShaderMaterial" load_steps=2 format=2] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1] [resource] shader = ExtResource( 1 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_corners = true