[gd_scene load_steps=10 format=2] [ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=1] [ext_resource path="res://maps/map.gd" type="Script" id=2] [ext_resource path="res://graphics/backgrounds/mountain_mountain.png" type="Texture" id=3] [ext_resource path="res://graphics/backgrounds/mountain_clouds.png" type="Texture" id=4] [ext_resource path="res://graphics/backgrounds/mountain_sunset.png" type="Texture" id=5] [ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=6] [ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=7] [ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=8] [ext_resource path="res://objects/environment/moving_platform/moving_platform.tscn" type="PackedScene" id=9] [node name="Map" type="Node2D" groups=["map"]] script = ExtResource( 2 ) [node name="Camera2D" parent="." instance=ExtResource( 1 )] scroll_v = true respawn_h = false [node name="Player" parent="." instance=ExtResource( 6 )] position = Vector2( 32, 160 ) [node name="Ground" type="TileMap" parent="."] tile_set = ExtResource( 7 ) cell_size = Vector2( 8, 8 ) format = 1 tile_data = PoolIntArray( 1245189, 0, 196609, 1245190, 0, 196609, 1441794, 0, 65536, 1441795, 0, 65537, 1441796, 0, 65537, 1441797, 0, 65537, 1441798, 0, 65537, 1441799, 0, 65538 ) [node name="Node" type="Node" parent="."] [node name="Background" type="CanvasLayer" parent="Node"] layer = -101 [node name="Sunset" type="Sprite" parent="Node/Background"] position = Vector2( 128, 96 ) z_index = -2 texture = ExtResource( 5 ) [node name="BackgroundMountain" type="CanvasLayer" parent="Node"] layer = -100 follow_viewport_enable = true follow_viewport_scale = 0.25 [node name="Mountain" type="Sprite" parent="Node/BackgroundMountain"] visible = false position = Vector2( 128, 96 ) scale = Vector2( 4, 4 ) z_index = -2 texture = ExtResource( 3 ) [node name="Background2" type="CanvasLayer" parent="Node"] layer = -100 [node name="Clouds" type="Sprite" parent="Node/Background2"] pause_mode = 1 position = Vector2( 128, 96 ) z_index = -2 texture = ExtResource( 4 ) [node name="Enemies" type="Node2D" parent="."] [node name="RollingFiend" parent="." instance=ExtResource( 8 )] position = Vector2( 96, 112 ) [node name="MovingPlatform" parent="." instance=ExtResource( 9 )] position = Vector2( 88, 176 ) scale = Vector2( 2, 1 ) left_up_boundry = 2.0 right_down_boundry = 2.0 [connection signal="tree_entered" from="Node/BackgroundMountain/Mountain" to="Node/BackgroundMountain/Mountain" method="set_visible" binds= [ true ]]