[gd_scene load_steps=4 format=2] [ext_resource path="res://graphics/switches/button.png" type="Texture" id=1] [ext_resource path="res://objects/environment/switches/button.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 2, 0.5 ) [node name="Button" type="Node2D"] script = ExtResource( 2 ) type = "button" [node name="Sprite" type="Sprite" parent="."] position = Vector2( 4, 4 ) texture = ExtResource( 1 ) hframes = 2 [node name="StaticBody2D" type="StaticBody2D" parent="."] [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"] polygon = PoolVector2Array( 1, 7, 0, 8, 1, 8, 7, 8, 8, 8, 7, 7 ) [node name="ActivationArea" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="ActivationArea"] position = Vector2( 4, 6.5 ) shape = SubResource( 1 ) [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] [connection signal="area_entered" from="ActivationArea" to="." method="_on_ActivationArea_area_entered"]