extends Node func _notification(what: int) -> void: match what: NOTIFICATION_WM_FOCUS_OUT: $AnimationPlayer.playback_active = false NOTIFICATION_WM_FOCUS_IN: $AnimationPlayer.playback_active = true func _ready(): Fade.fade_in(Options.transition_speed_secs) Audio.play_music(load("res://audio/music/rev83-wondering-now-short.ogg"))