[gd_scene load_steps=16 format=2] [ext_resource path="res://scripts/recolor.tres" type="Shader" id=1] [ext_resource path="res://graphics/collectibles/pal_star_yellow.png" type="Texture" id=2] [ext_resource path="res://graphics/hud/hud.png" type="Texture" id=3] [ext_resource path="res://graphics/collectibles/star.png" type="Texture" id=4] [ext_resource path="res://graphics/collectibles/pal_star_red.png" type="Texture" id=5] [ext_resource path="res://objects/hud/hud.gd" type="Script" id=6] [ext_resource path="res://graphics/collectibles/pal_star_green.png" type="Texture" id=7] [ext_resource path="res://graphics/collectibles/pal_star_blue.png" type="Texture" id=8] [ext_resource path="res://graphics/collectibles/pal_star_magenta.png" type="Texture" id=9] [ext_resource path="res://scripts/theme.tres" type="Theme" id=10] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 1 ) shader_param/palette = ExtResource( 5 ) [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 1 ) shader_param/palette = ExtResource( 2 ) [sub_resource type="ShaderMaterial" id=3] shader = ExtResource( 1 ) shader_param/palette = ExtResource( 7 ) [sub_resource type="ShaderMaterial" id=4] shader = ExtResource( 1 ) shader_param/palette = ExtResource( 8 ) [sub_resource type="ShaderMaterial" id=5] shader = ExtResource( 1 ) shader_param/palette = ExtResource( 9 ) [node name="CanvasLayer" type="CanvasLayer"] layer = 100 [node name="HUD" type="Control" parent="."] margin_top = 1.0 margin_bottom = 1.0 script = ExtResource( 6 ) [node name="Back" type="Sprite" parent="HUD"] position = Vector2( 128, 8 ) texture = ExtResource( 3 ) [node name="GoldCounter" type="Label" parent="HUD"] margin_left = 14.0 margin_top = 1.0 margin_right = 54.0 margin_bottom = 21.0 theme = ExtResource( 10 ) text = "000" [node name="ShardCounter" type="Label" parent="HUD"] margin_left = 53.0 margin_top = 1.0 margin_right = 93.0 margin_bottom = 21.0 theme = ExtResource( 10 ) text = "00" [node name="RedStar" type="Sprite" parent="HUD"] visible = false material = SubResource( 1 ) position = Vector2( 79, 8 ) texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 0, 11, 11 ) [node name="YellowStar" type="Sprite" parent="HUD"] visible = false material = SubResource( 2 ) position = Vector2( 92, 8 ) texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 0, 11, 11 ) [node name="GreenStar" type="Sprite" parent="HUD"] visible = false material = SubResource( 3 ) position = Vector2( 105, 8 ) texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 0, 11, 11 ) [node name="BlueStar" type="Sprite" parent="HUD"] visible = false material = SubResource( 4 ) position = Vector2( 118, 8 ) texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 0, 11, 11 ) [node name="MagentaStar" type="Sprite" parent="HUD"] visible = false material = SubResource( 5 ) position = Vector2( 131, 8 ) texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 0, 11, 11 ) [node name="ScoreText" type="Label" parent="HUD"] margin_left = 142.0 margin_top = 1.0 margin_right = 226.0 margin_bottom = 21.0 theme = ExtResource( 10 ) text = "SCORE:" [node name="ScoreCounter" type="Label" parent="HUD"] margin_left = 180.0 margin_top = 1.0 margin_right = 264.0 margin_bottom = 21.0 theme = ExtResource( 10 ) text = "000000" [node name="HighCounter" type="Label" parent="HUD"] margin_left = 178.0 margin_top = 178.0 margin_right = 262.0 margin_bottom = 198.0 theme = ExtResource( 10 ) text = "High:000000" [node name="LivesCounter" type="Label" parent="HUD"] margin_left = 1.0 margin_top = 178.0 margin_right = 85.0 margin_bottom = 198.0 theme = ExtResource( 10 ) text = "Lives:2" [node name="ArrowCounter" type="Label" parent="HUD"] margin_left = 237.0 margin_top = 1.0 margin_right = 321.0 margin_bottom = 21.0 theme = ExtResource( 10 ) text = "00"