[gd_scene load_steps=19 format=2] [ext_resource path="res://menus/level_select_scholar.gd" type="Script" id=1] [ext_resource path="res://graphics/level_select/world_map.png" type="Texture" id=2] [ext_resource path="res://graphics/level_select/small_sg.png" type="Texture" id=3] [ext_resource path="res://ui/theme.tres" type="Theme" id=4] [ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=5] [ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=6] [ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=7] [ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=9] [ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=10] [ext_resource path="res://objects/collectibles/shard.tscn" type="PackedScene" id=11] [ext_resource path="res://graphics/hud/levelselect_arrow.png" type="Texture" id=14] [sub_resource type="Curve2D" id=1] _data = { "points": PoolVector2Array( -2.9375, -8.1875, 2.9375, 8.1875, 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[sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 7 ) shader_param/speed = Vector2( 4, 0 ) shader_param/ammount = Vector2( 2, 0 ) shader_param/offset = Vector2( 0, 0 ) shader_param/delay = Vector2( 0, 0 ) [sub_resource type="ShaderMaterial" id=3] shader = ExtResource( 7 ) shader_param/speed = Vector2( 4, 0 ) shader_param/ammount = Vector2( 2, 0 ) shader_param/offset = Vector2( 0, 0 ) shader_param/delay = Vector2( 4, 0 ) [sub_resource type="ShaderMaterial" id=5] shader = ExtResource( 9 ) shader_param/border_color = Color( 0, 0, 0, 1 ) shader_param/border_corners = false [sub_resource type="Animation" id=6] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("LevelStats:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ false ] } tracks/1/type = "value" tracks/1/path = NodePath("LevelStats:rect_scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 0, "values": [ Vector2( 1, 1 ) ] } [sub_resource type="Animation" id=8] resource_name = "hide_stats" length = 0.4 tracks/0/type = "value" tracks/0/path = NodePath("LevelStats:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0.4 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/1/type = "value" tracks/1/path = NodePath("LevelStats:rect_scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.2, 0.4 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector2( 1, 1 ), Vector2( 1, 0.02 ), Vector2( 0, 0.02 ) ] } [sub_resource type="Animation" id=7] resource_name = "show_stats" length = 0.4 tracks/0/type = "value" tracks/0/path = NodePath("LevelStats:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ true ] } tracks/1/type = "value" tracks/1/path = NodePath("LevelStats:rect_scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PoolRealArray( 0, 0.2, 0.4 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 0, "values": [ Vector2( 0, 0.02 ), Vector2( 1, 0.02 ), Vector2( 1, 1 ) ] } [node name="LevelSelect" type="Node"] script = ExtResource( 1 ) [node name="WorldMap" type="TextureRect" parent="."] margin_right = 256.0 margin_bottom = 192.0 texture = ExtResource( 2 ) [node name="LevelPath" type="Path2D" parent="."] curve = SubResource( 1 ) [node name="PlayerPosition" type="PathFollow2D" parent="LevelPath"] unique_name_in_owner = true position = Vector2( 61, 140 ) rotate = false [node name="PlayerSprite" type="Sprite" parent="LevelPath/PlayerPosition"] unique_name_in_owner = true position = Vector2( 0, -2 ) texture = ExtResource( 3 ) [node name="hills" type="PathFollow2D" parent="LevelPath"] position = Vector2( 61, 140 ) rotation = 1.04814 [node name="canopy" type="PathFollow2D" parent="LevelPath"] position = Vector2( 89.5314, 148.93 ) rotation = -0.105869 offset = 32.0 [node name="mountain" type="PathFollow2D" parent="LevelPath"] position = Vector2( 111.481, 142.765 ) rotation = -1.37064 offset = 55.0 [node name="boss1" type="PathFollow2D" parent="LevelPath"] position = Vector2( 118.615, 133.912 ) rotation = 0.140896 offset = 69.0 [node name="cave" type="PathFollow2D" parent="LevelPath"] position = Vector2( 126.41, 129.495 ) rotation = -2.19952 offset = 80.0 [node name="InCave" type="PathFollow2D" parent="LevelPath"] unique_name_in_owner = true position = Vector2( 124.058, 126.26 ) rotation = -1.85459 offset = 84.0 [node name="OutCave" type="PathFollow2D" parent="LevelPath"] unique_name_in_owner = true position = Vector2( 139.8, 95.8421 ) rotation = 0.144373 offset = 130.0 [node name="abyss" type="PathFollow2D" parent="LevelPath"] position = Vector2( 154.261, 99.6526 ) rotation = -1.01682 offset = 145.0 [node name="graveyard" type="PathFollow2D" parent="LevelPath"] position = Vector2( 171.416, 75.085 ) rotation = 0.234945 offset = 176.0 [node name="station" type="PathFollow2D" parent="LevelPath"] position = Vector2( 181.076, 106.194 ) rotation = 0.297386 offset = 217.0 [node name="rust" type="PathFollow2D" parent="LevelPath"] position = Vector2( 177.983, 131.216 ) rotation = 2.36539 offset = 258.0 [node name="lab" type="PathFollow2D" parent="LevelPath"] position = Vector2( 204, 130 ) offset = 300.0 [node name="CurrentLevel" type="HBoxContainer" parent="."] anchor_right = 1.0 margin_bottom = 16.0 alignment = 1 [node name="BackArrow" type="TextureRect" parent="CurrentLevel"] unique_name_in_owner = true material = SubResource( 2 ) margin_left = 72.0 margin_top = 4.0 margin_right = 78.0 margin_bottom = 12.0 size_flags_vertical = 4 texture = ExtResource( 5 ) flip_h = true [node name="LevelTitle" type="Label" parent="CurrentLevel"] unique_name_in_owner = true material = ExtResource( 6 ) margin_left = 82.0 margin_top = 3.0 margin_right = 173.0 margin_bottom = 13.0 theme = ExtResource( 4 ) text = "Verdant Hills" align = 1 valign = 1 [node name="ForwardArrow" type="TextureRect" parent="CurrentLevel"] unique_name_in_owner = true material = SubResource( 3 ) margin_left = 177.0 margin_top = 4.0 margin_right = 183.0 margin_bottom = 12.0 size_flags_vertical = 4 texture = ExtResource( 5 ) [node name="LevelStats" type="Panel" parent="."] visible = false margin_left = 40.0 margin_top = 45.0 margin_right = 216.0 margin_bottom = 147.0 grow_horizontal = 2 grow_vertical = 2 rect_min_size = Vector2( 176, 102 ) rect_pivot_offset = Vector2( 88, 51 ) theme = ExtResource( 4 ) [node name="HighScoreLabel" type="Label" parent="LevelStats"] material = ExtResource( 6 ) margin_left = 16.0 margin_top = 16.0 margin_right = 160.0 margin_bottom = 26.0 theme = ExtResource( 4 ) text = "High SCORE:" align = 1 [node name="Any" type="Label" parent="LevelStats"] material = ExtResource( 6 ) margin_left = 39.0 margin_top = 27.0 margin_right = 67.0 margin_bottom = 37.0 theme = ExtResource( 4 ) text = "any%" align = 1 [node name="ScoreAny" type="Label" parent="LevelStats/Any"] unique_name_in_owner = true use_parent_material = true margin_top = 13.0 margin_right = 28.0 margin_bottom = 23.0 text = "0000" [node name="TimeAny" type="Label" parent="LevelStats/Any"] unique_name_in_owner = true use_parent_material = true margin_left = -11.0 margin_top = 26.0 margin_right = 38.0 margin_bottom = 36.0 text = "0:00.00" [node name="100" type="Label" parent="LevelStats"] material = ExtResource( 6 ) margin_left = 102.0 margin_top = 27.0 margin_right = 130.0 margin_bottom = 37.0 theme = ExtResource( 4 ) text = "100%" align = 1 [node name="Score100" type="Label" parent="LevelStats/100"] unique_name_in_owner = true use_parent_material = true margin_top = 13.0 margin_right = 28.0 margin_bottom = 23.0 text = "0000" [node name="Time100" type="Label" parent="LevelStats/100"] unique_name_in_owner = true use_parent_material = true margin_left = -11.0 margin_top = 26.0 margin_right = 38.0 margin_bottom = 36.0 text = "0:00.00" [node name="ShardTitle" type="Label" parent="LevelStats"] unique_name_in_owner = true material = ExtResource( 6 ) margin_left = 3.0 margin_top = 89.0 margin_right = 173.0 margin_bottom = 99.0 theme = ExtResource( 4 ) text = "AAAAAAAAAAAAAAAAAAAAAAAA" align = 1 [node name="EmptyShards" type="Node2D" parent="LevelStats"] position = Vector2( -40, -35 ) [node name="EmptyShard1" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 76, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard2" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 91, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard3" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 106, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard4" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 121, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard5" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 136, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard6" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 151, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard7" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 166, 118 ) texture = ExtResource( 10 ) [node name="EmptyShard8" type="Sprite" parent="LevelStats/EmptyShards"] modulate = Color( 0, 0, 0, 1 ) material = SubResource( 5 ) position = Vector2( 181, 118 ) texture = ExtResource( 10 ) [node name="FilledShards" type="Node2D" parent="LevelStats"] unique_name_in_owner = true [node name="Shard1" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 31, 80 ) [node name="Shard2" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 46, 80 ) [node name="Shard3" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 61, 80 ) [node name="Shard4" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 76, 80 ) [node name="Shard5" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 91, 80 ) [node name="Shard6" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 106, 80 ) [node name="Shard7" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 121, 80 ) [node name="Shard8" parent="LevelStats/FilledShards" instance=ExtResource( 11 )] visible = false position = Vector2( 136, 80 ) [node name="ShardArrow" type="Sprite" parent="LevelStats"] unique_name_in_owner = true position = Vector2( 31, 71 ) texture = ExtResource( 14 ) offset = Vector2( 5, 0 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/RESET = SubResource( 6 ) anims/hide_stats = SubResource( 8 ) anims/show_stats = SubResource( 7 )