[gd_scene load_steps=14 format=2] [ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1] [ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2] [ext_resource path="res://objects/enemy/tentacle.tscn" type="PackedScene" id=3] [ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4] [ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=5] [ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6] [ext_resource path="res://objects/environment/falling_block/falling_block.tscn" type="PackedScene" id=7] [ext_resource path="res://graphics/backgrounds/cave.png" type="Texture" id=8] [ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=9] [ext_resource path="res://objects/enemy/slime.tscn" type="PackedScene" id=10] [ext_resource path="res://maps/map.gd" type="Script" id=11] [ext_resource path="res://audio/music/smokestack.mp3" type="AudioStream" id=12] [ext_resource path="res://objects/collectibles/arrow.tscn" type="PackedScene" id=13] [node name="Map" type="Node2D" groups=["map"]] script = ExtResource( 11 ) save_location = 420 music = ExtResource( 12 ) [node name="Camera2D" parent="." instance=ExtResource( 6 )] [node name="Sprite" type="Sprite" parent="Camera2D"] position = Vector2( 128, 96 ) z_index = -2 texture = ExtResource( 8 ) __meta__ = { "_edit_lock_": true } [node name="CanvasLayer" parent="." instance=ExtResource( 4 )] [node name="Tentacle" parent="." instance=ExtResource( 3 )] position = Vector2( 184, 152 ) [node name="Ground" type="TileMap" parent="."] tile_set = ExtResource( 2 ) cell_size = Vector2( 8, 8 ) collision_layer = 9 format = 1 tile_data = PoolIntArray( 196618, 0, 65537, 196619, 0, 65537, 196620, 0, 65537, 1376268, 0, 262144, 1376274, 0, 262144, 1376284, 0, 262144, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0 ) [node name="Slime" parent="." instance=ExtResource( 10 )] position = Vector2( 84, -7 ) [node name="Arrow" parent="." instance=ExtResource( 13 )] position = Vector2( 77, 164 ) [node name="Player" parent="." instance=ExtResource( 1 )] position = Vector2( 64, 162 ) [node name="Ladder2" parent="." instance=ExtResource( 9 )] position = Vector2( 56, 104 ) scale = Vector2( 1, 5 ) [node name="Ladder3" parent="." instance=ExtResource( 9 )] position = Vector2( 80, 104 ) scale = Vector2( 1, 4 ) [node name="Ladder" type="TileMap" parent="."] tile_set = ExtResource( 2 ) cell_size = Vector2( 8, 8 ) collision_layer = 9 format = 1 tile_data = PoolIntArray( 851975, 0, 196608, 851978, 0, 196608, 917511, 0, 196608, 917514, 0, 196608, 983047, 0, 196608, 983050, 0, 196608, 1048583, 0, 196608, 1048586, 0, 196608, 1048593, 0, 196608, 1114119, 0, 196608, 1114129, 0, 196608, 1179665, 0, 196608, 1376268, 0, 262144, 1376274, 0, 262144, 1376284, 0, 262144, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0 ) [node name="Death" type="TileMap" parent="."] tile_set = ExtResource( 5 ) cell_size = Vector2( 8, 8 ) format = 1 [node name="FallingBlock" parent="." instance=ExtResource( 7 )] position = Vector2( 40, 160 )