[gd_scene load_steps=17 format=2] [ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1] [ext_resource path="res://objects/hud/3d_text.tscn" type="PackedScene" id=2] [ext_resource path="res://ui/theme.tres" type="Theme" id=3] [ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=4] [ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=5] [ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=6] [ext_resource path="res://objects/hud/menu_sounds.tscn" type="PackedScene" id=7] [ext_resource path="res://menus/game_over.gd" type="Script" id=8] [ext_resource path="res://shaders/wibble_border.gdshader" type="Shader" id=9] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 1 ) shader_param/color_1 = Color( 0.305882, 0.305882, 0.305882, 1 ) shader_param/color_2 = Color( 0.223529, 0.223529, 0.223529, 1 ) shader_param/checker_size = Vector2( 16, 8 ) shader_param/pan_speed = Vector2( 16, 0 ) shader_param/cycle_speed = Vector2( 1, 0 ) shader_param/cycle_alternation = Vector2( 16, 0 ) shader_param/uv_transform = Transform2D( 1, 1, 0, 1, 0, 0 ) [sub_resource type="ShaderMaterial" id=11] shader = ExtResource( 6 ) shader_param/speed = Vector2( 0, 4 ) shader_param/ammount = Vector2( 0, 1 ) shader_param/offset = Vector2( 0, 1 ) shader_param/delay = Vector2( 0, 0 ) [sub_resource type="ShaderMaterial" id=14] shader = ExtResource( 9 ) shader_param/speed = Vector2( 0, 4 ) shader_param/ammount = Vector2( 0, 1 ) shader_param/offset = Vector2( 0, 1 ) shader_param/delay = Vector2( 0, 0 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_corners = true [sub_resource type="ShaderMaterial" id=10] shader = ExtResource( 6 ) shader_param/speed = Vector2( 4, 8 ) shader_param/ammount = Vector2( 1, 1 ) shader_param/offset = Vector2( 0, 0 ) shader_param/delay = Vector2( 0, 0 ) [sub_resource type="ShaderMaterial" id=12] shader = ExtResource( 9 ) shader_param/speed = Vector2( 2, 0 ) shader_param/ammount = Vector2( 4, 0 ) shader_param/offset = Vector2( 2, 0 ) shader_param/delay = Vector2( 0, 0 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_corners = true [sub_resource type="ShaderMaterial" id=13] shader = ExtResource( 9 ) shader_param/speed = Vector2( 0, 0 ) shader_param/ammount = Vector2( 0, 0 ) shader_param/offset = Vector2( 0, 1 ) shader_param/delay = Vector2( 0, 0 ) shader_param/border_color = Color( 0.219608, 0.219608, 0.219608, 1 ) shader_param/border_corners = true [sub_resource type="SpatialMaterial" id=9] albedo_color = Color( 0.901961, 0.133333, 0.133333, 1 ) metallic = 0.35 [node name="GameOver" type="CanvasLayer"] pause_mode = 2 layer = 110 script = ExtResource( 8 ) [node name="ColorRect" type="ColorRect" parent="."] material = SubResource( 1 ) margin_right = 256.0 margin_bottom = 192.0 [node name="Panel" type="Panel" parent="."] material = SubResource( 11 ) margin_left = 72.0 margin_top = 96.0 margin_right = 184.0 margin_bottom = 136.0 theme = ExtResource( 3 ) __meta__ = { "_edit_group_": true } [node name="Label" type="Label" parent="Panel"] material = SubResource( 14 ) margin_left = 16.0 margin_top = 8.0 margin_right = 93.0 margin_bottom = 44.0 text = "restart game quit game " [node name="Retry" type="TextureButton" parent="Panel"] material = SubResource( 10 ) margin_left = 8.0 margin_top = 8.0 margin_right = 16.0 margin_bottom = 16.0 texture_focused = ExtResource( 5 ) [node name="Exit" type="TextureButton" parent="Panel"] material = SubResource( 10 ) margin_left = 8.0 margin_top = 21.0 margin_right = 16.0 margin_bottom = 29.0 texture_focused = ExtResource( 5 ) [node name="MenuSounds" parent="." instance=ExtResource( 7 )] [node name="Label" type="Label" parent="."] visible = false material = SubResource( 12 ) margin_top = 59.0 margin_right = 256.0 margin_bottom = 82.0 theme = ExtResource( 3 ) text = "In reality, the game is only over when you give up" align = 1 [node name="Label2" type="Label" parent="."] material = SubResource( 13 ) margin_top = 152.0 margin_right = 256.0 margin_bottom = 175.0 theme = ExtResource( 3 ) text = "The only way to improve is to learn from mistakes" align = 1 [node name="3DText" parent="." instance=ExtResource( 2 )] text_material = SubResource( 9 ) anim = "game over" [node name="Score" type="Label" parent="."] unique_name_in_owner = true material = ExtResource( 4 ) anchor_right = 1.0 margin_left = 4.0 margin_top = 48.0 margin_right = -4.0 margin_bottom = 70.0 theme = ExtResource( 3 ) text = "Score: %05d" align = 1 valign = 1 [node name="Shards" type="Label" parent="."] unique_name_in_owner = true material = ExtResource( 4 ) anchor_right = 1.0 margin_left = 4.0 margin_top = 70.0 margin_right = -4.0 margin_bottom = 92.0 theme = ExtResource( 3 ) text = "got %d/25 shards" align = 1 valign = 1 [connection signal="button_down" from="Panel/Retry" to="." method="_on_Retry_button_down"] [connection signal="button_down" from="Panel/Retry" to="3DText" method="play_confirm_sound"] [connection signal="focus_entered" from="Panel/Retry" to="MenuSounds" method="play_select_sound"] [connection signal="button_down" from="Panel/Exit" to="." method="_on_Exit_button_down"] [connection signal="button_down" from="Panel/Exit" to="3DText" method="play_confirm_sound"] [connection signal="focus_entered" from="Panel/Exit" to="MenuSounds" method="play_select_sound"]