[gd_scene load_steps=18 format=2] [ext_resource path="res://objects/enemy/boss/2600_small_explosion.gd" type="Script" id=1] [ext_resource path="res://graphics/enemy/explosion_small.png" type="Texture" id=2] [ext_resource path="res://graphics/enemy/explosion.png" type="Texture" id=3] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 16, 16 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 2 ) region = Rect2( 16, 0, 16, 16 ) [sub_resource type="AtlasTexture" id=3] atlas = ExtResource( 2 ) region = Rect2( 32, 0, 16, 16 ) [sub_resource type="AtlasTexture" id=4] atlas = ExtResource( 2 ) region = Rect2( 48, 0, 16, 16 ) [sub_resource type="AtlasTexture" id=5] atlas = ExtResource( 2 ) region = Rect2( 64, 0, 16, 16 ) [sub_resource type="AtlasTexture" id=6] atlas = ExtResource( 2 ) region = Rect2( 80, 0, 16, 16 ) [sub_resource type="SpriteFrames" id=14] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], "loop": false, "name": "explode", "speed": 20.0 } ] [sub_resource type="AtlasTexture" id=8] atlas = ExtResource( 3 ) region = Rect2( 0, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=9] atlas = ExtResource( 3 ) region = Rect2( 64, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=10] atlas = ExtResource( 3 ) region = Rect2( 128, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=11] atlas = ExtResource( 3 ) region = Rect2( 192, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=12] atlas = ExtResource( 3 ) region = Rect2( 256, 0, 64, 64 ) [sub_resource type="AtlasTexture" id=13] atlas = ExtResource( 3 ) region = Rect2( 320, 0, 64, 64 ) [sub_resource type="SpriteFrames" id=15] animations = [ { "frames": [ SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ], "loop": false, "name": "explode", "speed": 10.0 } ] [node name="2600Explosion" type="Node2D"] z_index = 50 script = ExtResource( 1 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] visible = false frames = SubResource( 14 ) animation = "explode" [node name="AnimatedSprite2" type="AnimatedSprite" parent="."] visible = false frames = SubResource( 15 ) animation = "explode" [connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_animation_finished"] [connection signal="animation_finished" from="AnimatedSprite2" to="." method="_on_animation_finished"]