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.gitignore
vendored
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.import/
|
||||
build/
|
||||
ngio.ini
|
||||
scoreboard_host.txt
|
||||
|
|
395
LICENSE-ASSETS
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@ -1,395 +0,0 @@
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@ -1,7 +0,0 @@
|
|||
Copyright © 2024 Haze Weathers and Penny Rigate
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
20
README.md
|
@ -1,20 +0,0 @@
|
|||
# Revolution 2083
|
||||
Published source code of [Revolution 2083](https://pennyrigate.itch.io/revolution-2083).
|
||||
|
||||
Feel free to use this to make mods, fangames, whatever you like! It would make
|
||||
us extra happy to be credited in and/or told about whatever you use this for.
|
||||
|
||||
Apologies in advance for the messy code :)
|
||||
— Haze
|
||||
|
||||
## License
|
||||
|
||||
Music is by [Scarlett Sylvistrix](https://ivsnyd.bandcamp.com/) and licensed under
|
||||
the [CC-BY license](LICENSE-ASSETS) except for end credits
|
||||
cover of "You're Wondering Now".
|
||||
"You're Wondering Now" is not licensed for re-use.
|
||||
|
||||
All textures and sound effects are by Haze Weathers and Penny Rigate.
|
||||
They are also licensed under the [CC-BY license](LICENSE-ASSETS).
|
||||
|
||||
All other code and data is licensed under the [MIT license](LICENSE-CODE).
|
|
@ -1,15 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="ogg_vorbis"
|
||||
type="AudioStreamOGGVorbis"
|
||||
path="res://.import/glass_break.ogg-90d29d1196efeaa1b90b121f831dc311.oggstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/glass_break.ogg"
|
||||
dest_files=[ "res://.import/glass_break.ogg-90d29d1196efeaa1b90b121f831dc311.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
|
@ -1,15 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="ogg_vorbis"
|
||||
type="AudioStreamOGGVorbis"
|
||||
path="res://.import/glass_crack.ogg-f61a203463634593b8f657b7bd6c8959.oggstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/glass_crack.ogg"
|
||||
dest_files=[ "res://.import/glass_crack.ogg-f61a203463634593b8f657b7bd6c8959.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
|
@ -1,23 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/glass_crack.wav-e7bba5d7d195585aae47530d080ae6b3.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/glass_crack.wav"
|
||||
dest_files=[ "res://.import/glass_crack.wav-e7bba5d7d195585aae47530d080ae6b3.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
|
@ -1,23 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/coin.wav-684b22528021c5adcd535ba4ddcbd887.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/coin.wav"
|
||||
dest_files=[ "res://.import/coin.wav-684b22528021c5adcd535ba4ddcbd887.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
|
@ -1,15 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="ogg_vorbis"
|
||||
type="AudioStreamOGGVorbis"
|
||||
path="res://.import/new_glass_break.ogg-fbd6d1bed95228de08fb65aac302483f.oggstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/new_glass_break.ogg"
|
||||
dest_files=[ "res://.import/new_glass_break.ogg-fbd6d1bed95228de08fb65aac302483f.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
|
@ -1,15 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="ogg_vorbis"
|
||||
type="AudioStreamOGGVorbis"
|
||||
path="res://.import/oi_sg.ogg-ab72b502c36749cb6d98be5482c583fc.oggstr"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/oi_sg.ogg"
|
||||
dest_files=[ "res://.import/oi_sg.ogg-ab72b502c36749cb6d98be5482c583fc.oggstr" ]
|
||||
|
||||
[params]
|
||||
|
||||
loop=false
|
||||
loop_offset=0
|
|
@ -1,23 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/stab.wav-c201d15cc0a56178959694372eb53d41.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://audio/sounds/stab.wav"
|
||||
dest_files=[ "res://.import/stab.wav-c201d15cc0a56178959694372eb53d41.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
|
@ -75,10 +75,7 @@ const a_mech_hurt_1 = preload("res://audio/sounds/mech_hurt_1.ogg")
|
|||
const a_mech_hurt_2 = preload("res://audio/sounds/mech_hurt_2.ogg")
|
||||
const a_mech_hurt_3 = preload("res://audio/sounds/mech_hurt_3.ogg")
|
||||
const a_critical_heat = preload("res://audio/sounds/critical_heat.ogg")
|
||||
const a_glass_crack = preload("res://audio/glass_crack.ogg")
|
||||
const a_glass_break = preload("res://audio/glass_break.ogg")
|
||||
const a_shield = preload("res://audio/sounds/stab.wav")
|
||||
const a_shield_cooldown = preload("res://audio/sounds/coin.wav")
|
||||
const a_glass_break = preload("res://audio/sounds/cop_shoot.ogg")
|
||||
|
||||
var loop_section = null
|
||||
var has_looped = false
|
||||
|
|
|
@ -37,7 +37,7 @@ func _ready():
|
|||
|
||||
func _physics_process(delta):
|
||||
#DEBUG
|
||||
if debug == true && !entry && !entry_index > 0 && !Options.entry:
|
||||
if debug == true && !entry && !entry_index > 0:
|
||||
#Move player to mouse
|
||||
if Input.is_action_just_pressed("debug_move_player"):
|
||||
Audio.play_sound(Audio.a_mkey,Audio.ac_jump)
|
||||
|
@ -67,9 +67,6 @@ func _physics_process(delta):
|
|||
if infinite_arrows: Game.arrows = 99
|
||||
|
||||
func _input(event):
|
||||
if Options.entry:
|
||||
return
|
||||
|
||||
if event is InputEventKey && event.is_pressed():
|
||||
var character = OS.get_scancode_string(event.scancode)
|
||||
if character.length() > 1:
|
||||
|
@ -237,9 +234,3 @@ func _enter_code():
|
|||
Game.change_map(load("res://menus/credits.tscn"))
|
||||
"SLOWPOKE":
|
||||
Game.time = 99999
|
||||
"LASERTAG":
|
||||
Game.can_use_shield = true
|
||||
is_cheating = true
|
||||
"INCREDIBLE":
|
||||
var cat = load("res://objects/enemy/uncanny_cat.tscn").instance()
|
||||
Game.get_map().add_child(cat)
|
||||
|
|
|
@ -9,9 +9,6 @@ enum Difficulty {
|
|||
PUNGENT, # faster enemies, 3 lives
|
||||
}
|
||||
|
||||
# score multiplier for easy mode
|
||||
const EASY_DIFFICULTY_MODIFIER: float = 0.75
|
||||
|
||||
|
||||
## resolution the game renders at
|
||||
const RESOLUTION := Vector2(256,192)
|
||||
|
@ -40,7 +37,6 @@ var time_bonus: int = 0
|
|||
var life_bonus: int = 0
|
||||
var perfect_bonus: int = 0
|
||||
var final_score: int = 0
|
||||
var old_high_score: int = 0
|
||||
#== state ==#
|
||||
var current_sector := Vector2.ZERO
|
||||
var respawn_point := Vector2(32,166)
|
||||
|
@ -55,7 +51,6 @@ var current_palette: String = "default"
|
|||
var still_playing: bool = false
|
||||
var last_mm_button = null
|
||||
var alternate_death = null
|
||||
var can_use_shield: bool = false
|
||||
#== marathon mode ==#
|
||||
var marathon_mode: bool = false
|
||||
var marathon_score: int = 0
|
||||
|
@ -64,6 +59,9 @@ var marathon_shards: int = 0
|
|||
var marathon_deaths: int = 0
|
||||
|
||||
|
||||
func _ready():
|
||||
pause_mode = Node.PAUSE_MODE_PROCESS
|
||||
|
||||
func _get_stars() -> int:
|
||||
return stars_collected.count(true)
|
||||
|
||||
|
@ -105,7 +103,7 @@ func get_sector(pos):
|
|||
|
||||
#Return the current Map
|
||||
func get_map():
|
||||
return get_tree().get_nodes_in_group("map").front()
|
||||
return get_tree().get_nodes_in_group("map")[0]
|
||||
|
||||
|
||||
## tally up scores
|
||||
|
@ -142,9 +140,6 @@ func tally_scores() -> void:
|
|||
perfect_bonus += 1000
|
||||
# final score
|
||||
final_score = score + arrows_bonus + collection_bonus + time_bonus + life_bonus + perfect_bonus
|
||||
# easy mode modifier
|
||||
if difficulty == Difficulty.SWEET:
|
||||
final_score *= EASY_DIFFICULTY_MODIFIER
|
||||
if marathon_mode:
|
||||
marathon_shards += shards_collected.count(true)
|
||||
marathon_score += final_score
|
||||
|
@ -201,8 +196,6 @@ func save():
|
|||
var save_id = LevelData.levels[current_level].save_id
|
||||
var save_data: Save.LevelSaveData = Save.current_file.levels[save_id]
|
||||
|
||||
old_high_score = max(save_data.score_100, save_data.score_any)
|
||||
|
||||
# save score and time depending on completion
|
||||
if _get_shards() >= 5 && keys >= 50:
|
||||
save_data.score_100 = max(save_data.score_100, final_score) as int
|
||||
|
|
|
@ -29,7 +29,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = ""
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13253
|
||||
times_id = 13255
|
||||
scene = ExtResource( 2 )
|
||||
|
||||
[sub_resource type="Resource" id=2]
|
||||
|
@ -44,7 +45,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = ""
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13254
|
||||
times_id = 13257
|
||||
scene = ExtResource( 3 )
|
||||
|
||||
[sub_resource type="Resource" id=4]
|
||||
|
@ -59,7 +61,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = ""
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13263
|
||||
times_id = 13270
|
||||
scene = ExtResource( 6 )
|
||||
|
||||
[sub_resource type="Resource" id=6]
|
||||
|
@ -74,7 +77,8 @@ shards_required_spicy = 16
|
|||
shards_required_pungent = 24
|
||||
boss_required = ""
|
||||
boss = true
|
||||
has_scoreboard = false
|
||||
scores_id = -1
|
||||
times_id = -1
|
||||
scene = ExtResource( 8 )
|
||||
|
||||
[sub_resource type="Resource" id=3]
|
||||
|
@ -89,7 +93,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = "boss1"
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13264
|
||||
times_id = 13271
|
||||
scene = ExtResource( 14 )
|
||||
|
||||
[sub_resource type="Resource" id=10]
|
||||
|
@ -104,7 +109,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = "boss1"
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13265
|
||||
times_id = 13272
|
||||
scene = ExtResource( 7 )
|
||||
|
||||
[sub_resource type="Resource" id=9]
|
||||
|
@ -119,7 +125,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = "boss1"
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13266
|
||||
times_id = 13273
|
||||
scene = ExtResource( 11 )
|
||||
|
||||
[sub_resource type="Resource" id=12]
|
||||
|
@ -134,7 +141,8 @@ shards_required_spicy = 32
|
|||
shards_required_pungent = 40
|
||||
boss_required = ""
|
||||
boss = true
|
||||
has_scoreboard = false
|
||||
scores_id = -1
|
||||
times_id = -1
|
||||
scene = ExtResource( 13 )
|
||||
|
||||
[sub_resource type="Resource" id=8]
|
||||
|
@ -149,7 +157,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = "boss2"
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13267
|
||||
times_id = 13274
|
||||
scene = ExtResource( 10 )
|
||||
|
||||
[sub_resource type="Resource" id=7]
|
||||
|
@ -164,7 +173,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = "boss2"
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13268
|
||||
times_id = 13275
|
||||
scene = ExtResource( 9 )
|
||||
|
||||
[sub_resource type="Resource" id=11]
|
||||
|
@ -179,7 +189,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = "boss2"
|
||||
boss = false
|
||||
has_scoreboard = true
|
||||
scores_id = 13269
|
||||
times_id = 13276
|
||||
scene = ExtResource( 12 )
|
||||
|
||||
[sub_resource type="Resource" id=15]
|
||||
|
@ -194,7 +205,8 @@ shards_required_spicy = 50
|
|||
shards_required_pungent = 60
|
||||
boss_required = ""
|
||||
boss = true
|
||||
has_scoreboard = false
|
||||
scores_id = -1
|
||||
times_id = -1
|
||||
scene = ExtResource( 16 )
|
||||
|
||||
[sub_resource type="Resource" id=14]
|
||||
|
@ -209,7 +221,8 @@ shards_required_spicy = 72
|
|||
shards_required_pungent = 72
|
||||
boss_required = "boss3"
|
||||
boss = false
|
||||
has_scoreboard = false
|
||||
scores_id = -1
|
||||
times_id = -1
|
||||
scene = ExtResource( 4 )
|
||||
|
||||
[sub_resource type="Resource" id=13]
|
||||
|
@ -224,7 +237,8 @@ shards_required_spicy = 0
|
|||
shards_required_pungent = 0
|
||||
boss_required = ""
|
||||
boss = false
|
||||
has_scoreboard = false
|
||||
scores_id = -1
|
||||
times_id = -1
|
||||
scene = ExtResource( 15 )
|
||||
|
||||
[node name="LevelData" type="Node"]
|
||||
|
|
|
@ -18,10 +18,6 @@ const TRANS_SPEEDS := [0.8, 0.4, 0.2, 0.0000001]
|
|||
#Game
|
||||
var rumble: int = RumbleMode.FULL
|
||||
var gore: int = Gore.FULL
|
||||
var speedrun_timer: bool = false setget _set_speedrun_timer
|
||||
var speccy_help: bool = false
|
||||
var scoreboard_name: String = "" setget _set_scoreboard_name
|
||||
var scoreboard_id: int = -1
|
||||
|
||||
#Video
|
||||
var fullscreen: bool = false setget _set_fullscreen
|
||||
|
@ -44,19 +40,15 @@ var last_file: int = 0
|
|||
# default values
|
||||
var defaults = null
|
||||
|
||||
# text is being entered
|
||||
var entry: bool = false
|
||||
|
||||
func _ready() -> void:
|
||||
pause_mode = PAUSE_MODE_PROCESS
|
||||
|
||||
# clone self into defaults before loading stored values
|
||||
if defaults == null:
|
||||
defaults = duplicate()
|
||||
load_options()
|
||||
|
||||
func _unhandled_input(event: InputEvent) -> void:
|
||||
if not Debug.entry and not entry:
|
||||
if Debug.entry == false:
|
||||
if event.is_action_pressed("fullscreen"):
|
||||
OS.window_fullscreen = not OS.window_fullscreen
|
||||
|
||||
|
@ -66,11 +58,6 @@ func load_options() -> void:
|
|||
# game
|
||||
rumble = file.get_value("game", "rumble", defaults.rumble)
|
||||
gore = file.get_value("game", "gore", defaults.gore)
|
||||
_set_speedrun_timer(file.get_value("game", "speedrun_timer", defaults.speedrun_timer))
|
||||
speccy_help = file.get_value("game", "speccy_help", defaults.speccy_help)
|
||||
_set_scoreboard_name(file.get_value("game", "scoreboard_name", ""))
|
||||
randomize()
|
||||
scoreboard_id = file.get_value("game", "scoreboard_id", randi())
|
||||
# video
|
||||
_set_fullscreen(file.get_value("video", "fullscreen", defaults.fullscreen))
|
||||
_set_window_size(file.get_value("video", "window_size", defaults.window_size))
|
||||
|
@ -91,10 +78,6 @@ func load_defaults(section: int = Section.ALL) -> void:
|
|||
Section.GAME, Section.ALL:
|
||||
rumble = defaults.rumble
|
||||
gore = defaults.gore
|
||||
speedrun_timer = defaults.speedrun_timer
|
||||
speccy_help = defaults.speccy_help
|
||||
scoreboard_name = defaults.scoreboard_name
|
||||
scoreboard_id = randi()
|
||||
Section.VIDEO, Section.ALL:
|
||||
fullscreen = defaults.fullscreen
|
||||
window_size = defaults.window_size
|
||||
|
@ -113,10 +96,6 @@ func save_options() -> void:
|
|||
#Game
|
||||
file.set_value("game", "rumble", rumble)
|
||||
file.set_value("game", "gore", gore)
|
||||
file.set_value("game", "speedrun_timer", speedrun_timer)
|
||||
file.set_value("game", "speccy_help", speccy_help)
|
||||
file.set_value("game", "scoreboard_name", scoreboard_name)
|
||||
file.set_value("game", "scoreboard_id", scoreboard_id)
|
||||
#Video
|
||||
file.set_value("video", "fullscreen", fullscreen)
|
||||
file.set_value("video", "window_size", window_size)
|
||||
|
@ -136,17 +115,6 @@ func save_options() -> void:
|
|||
|
||||
# Setters
|
||||
|
||||
# game setters
|
||||
func _set_speedrun_timer(value: bool) -> void:
|
||||
speedrun_timer = value
|
||||
if not speedrun_timer:
|
||||
SpeedrunTimer.visible = false
|
||||
SpeedrunTimer.timer_running = false
|
||||
|
||||
func _set_scoreboard_name(value: String) -> void:
|
||||
scoreboard_name = value.substr(0, 10).to_lower()
|
||||
|
||||
|
||||
# video setters
|
||||
func _set_fullscreen(value: bool) -> void:
|
||||
fullscreen = value
|
||||
|
|
|
@ -19,14 +19,6 @@ var resolution: Vector2
|
|||
|
||||
var current_scene: Node setget change_scene
|
||||
|
||||
var last_input_gamepad: bool = true
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event is InputEventJoypadButton:
|
||||
last_input_gamepad = true
|
||||
elif event is InputEventKey:
|
||||
last_input_gamepad = false
|
||||
|
||||
## change the current scene
|
||||
func change_scene(new_scene: Node) -> void:
|
||||
# remove current scene if it exists
|
||||
|
|
|
@ -1,124 +0,0 @@
|
|||
extends Node
|
||||
|
||||
|
||||
signal _response_received
|
||||
|
||||
|
||||
const CHECK_INTERVAL: float = 60.0
|
||||
const POLL_INTERVAL: float = 0.5
|
||||
|
||||
|
||||
var server_host: String = ""
|
||||
var http: HTTPRequest = null
|
||||
## True if there is currently a request processing.
|
||||
var waiting_for_response: bool = false
|
||||
## True if the last request failed and the result is not valid.
|
||||
var errored: bool = false
|
||||
|
||||
var _response_code: int = -1
|
||||
var _response_body: String = ""
|
||||
|
||||
|
||||
class ScoreEntry:
|
||||
var score: int
|
||||
var time: int
|
||||
var difficulty: int
|
||||
|
||||
func _init(score: int, time: int, difficulty: int) -> void:
|
||||
self.score = score
|
||||
self.time = time
|
||||
self.difficulty = difficulty
|
||||
|
||||
static func from_dict(dict: Dictionary) -> ScoreEntry:
|
||||
return ScoreEntry.new(dict.score, dict.time, dict.difficulty)
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
var file = File.new()
|
||||
var result = file.open("res://scoreboard_host.txt", File.READ)
|
||||
if result == OK:
|
||||
server_host = file.get_line()
|
||||
file.close()
|
||||
|
||||
http = HTTPRequest.new()
|
||||
http.download_chunk_size = 4096
|
||||
http.timeout = 30.0
|
||||
http.use_threads = OS.get_name() != "HTML5"
|
||||
http.connect("request_completed", self, "_on_request_completed")
|
||||
add_child(http)
|
||||
|
||||
func _on_request_completed(result: int, response_code: int, headers: PoolStringArray, body: PoolByteArray) -> void:
|
||||
if result != OK:
|
||||
errored = true
|
||||
else:
|
||||
errored = false
|
||||
_response_code = response_code
|
||||
_response_body = body.get_string_from_utf8()
|
||||
waiting_for_response = false
|
||||
emit_signal("_response_received")
|
||||
|
||||
|
||||
func is_name_free(player_name: String, id: int) -> bool:
|
||||
if waiting_for_response:
|
||||
yield(self, "_response_received")
|
||||
var err = http.request(server_host + "/api/players/" + player_name)
|
||||
if err != OK:
|
||||
errored = true
|
||||
return false
|
||||
waiting_for_response = true
|
||||
|
||||
yield(self, "_response_received")
|
||||
if _response_code == HTTPClient.RESPONSE_NOT_FOUND or _response_body.to_int() == id:
|
||||
return true
|
||||
return false
|
||||
|
||||
|
||||
func touch_name(player_name: String, id: int) -> void:
|
||||
if waiting_for_response:
|
||||
yield(self, "_response_received")
|
||||
var err = http.request(
|
||||
server_host + "/api/players/%s/%d" % [player_name, id],
|
||||
[], true, HTTPClient.METHOD_POST
|
||||
)
|
||||
if err != OK:
|
||||
errored = true
|
||||
return
|
||||
waiting_for_response = true
|
||||
|
||||
|
||||
func submit_score(level: String, entry: ScoreEntry) -> bool:
|
||||
if waiting_for_response:
|
||||
yield(self, "_response_received")
|
||||
var err = http.request(
|
||||
server_host + "/api/scores/%s/%s/%d/%d/%d" % [
|
||||
level, Options.scoreboard_name,
|
||||
entry.score, entry.time, entry.difficulty
|
||||
],
|
||||
[], true, HTTPClient.METHOD_POST
|
||||
)
|
||||
if err != OK:
|
||||
errored = true
|
||||
return false
|
||||
waiting_for_response = true
|
||||
yield(self, "_response_received")
|
||||
if errored or _response_code != HTTPClient.RESPONSE_OK:
|
||||
return false
|
||||
return true
|
||||
|
||||
|
||||
func get_scores(level: String) -> Dictionary:
|
||||
if waiting_for_response:
|
||||
yield(self, "_response_received")
|
||||
var err = http.request(server_host + "/api/scores/%s" % level)
|
||||
if err != OK:
|
||||
errored = true
|
||||
return {}
|
||||
waiting_for_response = true
|
||||
yield(self, "_response_received")
|
||||
if not errored and _response_code == HTTPClient.RESPONSE_OK:
|
||||
var dict = parse_json(_response_body)
|
||||
var scores = {}
|
||||
for player in dict.keys():
|
||||
scores[player] = ScoreEntry.from_dict(dict[player])
|
||||
return scores
|
||||
return {}
|
|
@ -1,29 +0,0 @@
|
|||
extends CanvasLayer
|
||||
|
||||
|
||||
export var bonus_color: Color
|
||||
|
||||
|
||||
var time: float = 0.0
|
||||
var timer_running: bool = false
|
||||
|
||||
|
||||
onready var time_counter: Label = $Box/TimeCounter
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
if timer_running:
|
||||
time += delta
|
||||
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
if visible:
|
||||
time_counter.text = Game.format_time(time)
|
||||
|
||||
if timer_running:
|
||||
var map = Game.get_map()
|
||||
if is_instance_valid(map):
|
||||
if (Game.has_collection_bonus() && Game.time <= map.target_time_100) or (!Game.has_collection_bonus() && Game.time <= map.target_time_any):
|
||||
time_counter.modulate = bonus_color
|
||||
return
|
||||
time_counter.modulate = Color.white
|
|
@ -1,32 +0,0 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://autoloads/speedrun_timer.gd" type="Script" id=1]
|
||||
[ext_resource path="res://graphics/hud/hud.png" type="Texture" id=2]
|
||||
[ext_resource path="res://ui/theme.tres" type="Theme" id=3]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=1]
|
||||
atlas = ExtResource( 2 )
|
||||
region = Rect2( 0, 180, 58, 12 )
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" groups=["viewport_autoload"]]
|
||||
pause_mode = 2
|
||||
layer = 127
|
||||
visible = false
|
||||
script = ExtResource( 1 )
|
||||
bonus_color = Color( 0.478431, 1, 0.47451, 1 )
|
||||
|
||||
[node name="Box" type="TextureRect" parent="."]
|
||||
anchor_top = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_top = -12.0
|
||||
margin_right = 58.0
|
||||
texture = SubResource( 1 )
|
||||
|
||||
[node name="TimeCounter" type="Label" parent="Box"]
|
||||
modulate = Color( 0.478431, 1, 0.47451, 1 )
|
||||
margin_left = 1.0
|
||||
margin_top = 1.0
|
||||
margin_right = 57.0
|
||||
margin_bottom = 11.0
|
||||
theme = ExtResource( 3 )
|
||||
text = "00:00:00"
|
|
@ -1,3 +1,3 @@
|
|||
Game by Penny Rigate
|
||||
Music by Scarlett Sylvistrix (https://ivysnyder.newgrounds.com/)
|
||||
Music by Ivy Snyder (https://ivysnyder.newgrounds.com/)
|
||||
Shaders and code help by Haze
|
|
@ -29,7 +29,6 @@ func skip_cutscene() -> void:
|
|||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
animation_player.seek(cutscene_skip)
|
||||
$Label.rect_position.y = -99999 # stupid 1.1 stuff
|
||||
Fade.fade_in(Options.transition_speed_secs)
|
||||
|
||||
func kill_cop() -> void:
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=47 format=2]
|
||||
[gd_scene load_steps=46 format=2]
|
||||
|
||||
[ext_resource path="res://shaders/recolor_border.shader" type="Shader" id=1]
|
||||
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=2]
|
||||
|
@ -10,6 +10,7 @@
|
|||
[ext_resource path="res://tilesets/t_laboratory.tres" type="TileSet" id=8]
|
||||
[ext_resource path="res://graphics/npc/fami_human.png" type="Texture" id=9]
|
||||
[ext_resource path="res://cutscenes/fami_cutscene.gd" type="Script" id=10]
|
||||
[ext_resource path="res://audio/sounds/fami_voice.ogg" type="AudioStream" id=11]
|
||||
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=12]
|
||||
[ext_resource path="res://graphics/collectibles/shard.png" type="Texture" id=13]
|
||||
[ext_resource path="res://graphics/enemy/cop/scope_walk.png" type="Texture" id=14]
|
||||
|
@ -234,20 +235,19 @@ tracks/10/keys = {
|
|||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "cutscene"
|
||||
length = 100.0
|
||||
step = 0.05
|
||||
length = 93.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Label:text")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 4.5, 9.5, 13.5, 18.5, 22.5, 26.5, 30.5, 34.5 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"times": PoolRealArray( 0.25, 5.3, 13.2, 19.25, 28.75, 37.3, 46.8, 51.8, 58.3, 59.25, 78.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 2,
|
||||
"values": [ "So you've made it this far... too bad your efforts are all in vain.", "You see, SG,
|
||||
I plan to use the shards to power my spaceship, its exhaust will be so powerful, you peasants will all be vaporized. ", "Me and all of the wonderful billionaires of the world will head to planet X, the newly discovered planet beyond pluto.", "You plan to hijack my wonderful future, eh? Whaddya kids call it? A revolution?", "Ha! I already started my own revolution in 2068.", "You know what they say, the freer the market, the freer the people! Ever since then, I never felt so free!", "You're such a fool. The perfect tool for the reconstruction of the Zircon Ultima.", "While you've been on your gay little adventure collecting shards I've been waiting for this very moment to take them all from you!", "Have at you!!!" ]
|
||||
"values": [ "Aha! so you've made it this far, however your efforts are all in vain.", "You see, SG,
|
||||
I plan to use the shards to power my spaceship, its exhaust will be so powerful, you peasants will all be vaporized. ", "Me and all of the wonderful billionaires of the world will head to planet X, the newly discovered planet beyond pluto.", "I've heard you want to start a revolution. Well, I'll have you know I kicked off my own revolution in 2068, and to be honest I don't quite see why you want my revolution to end.", "You know what they say, the freer the market, the freer the people, ever since then I've never felt so free! I think your revolution is a foolish pipe dream! ", "Adam Smith once said \"Nobody but a beggar chooses to depend chiefly upon the benevolence of his fellow citizens\", your commie society would never work!", "Oh? How will i reconstruct the Zircon Ultima? You're just the perfect tool for that. ", "While you've been on your gay little adventure collecting shards I've been waiting for this very moment to take them all from you!", "Have at you!", "", "" ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("FamiVoice:playing")
|
||||
|
@ -256,7 +256,7 @@ tracks/1/loop_wrap = true
|
|||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0.25, 96 ),
|
||||
"times": PoolRealArray( 0.25, 78.75 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ true, false ]
|
||||
|
@ -268,7 +268,7 @@ tracks/2/loop_wrap = true
|
|||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0.25, 76.5, 78 ),
|
||||
"times": PoolRealArray( 0.25, 59.25, 60.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( -8, 169 ), Vector2( -8, 169 ), Vector2( 72, 169 ) ]
|
||||
|
@ -280,7 +280,7 @@ tracks/3/loop_wrap = true
|
|||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0, 76.5, 78 ),
|
||||
"times": PoolRealArray( 0, 59.25, 60.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ "gun", "walk", "gun" ]
|
||||
|
@ -292,7 +292,7 @@ tracks/4/loop_wrap = true
|
|||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0.25, 79, 81, 81.5, 87, 89, 93, 93.5 ),
|
||||
"times": PoolRealArray( 0.25, 61.75, 63.75, 64.25, 69.75, 71.75, 75.75, 76.25 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ "idle", "walk", "idle", "punch", "walk", "idle", "shrink", "orb" ]
|
||||
|
@ -304,7 +304,7 @@ tracks/5/loop_wrap = true
|
|||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"times": PoolRealArray( 0.25, 79, 81, 87, 89, 93, 95, 96 ),
|
||||
"times": PoolRealArray( 0.25, 61.75, 63.75, 69.75, 71.75, 75.75, 77.75, 78.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 160, 167 ), Vector2( 160, 167 ), Vector2( 105, 167 ), Vector2( 105, 167 ), Vector2( 160, 167 ), Vector2( 160, 167 ), Vector2( 160, 167 ), Vector2( 160, 83 ) ]
|
||||
|
@ -316,7 +316,7 @@ tracks/6/loop_wrap = true
|
|||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"times": PoolRealArray( 0.5, 82.8, 88 ),
|
||||
"times": PoolRealArray( 0.5, 65.5, 70.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true, false ]
|
||||
|
@ -328,7 +328,7 @@ tracks/7/loop_wrap = true
|
|||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/keys = {
|
||||
"times": PoolRealArray( 0.25, 90, 93 ),
|
||||
"times": PoolRealArray( 0.25, 72.75, 75.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true, false ]
|
||||
|
@ -340,7 +340,7 @@ tracks/8/loop_wrap = true
|
|||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"times": PoolRealArray( 0.25, 92, 93 ),
|
||||
"times": PoolRealArray( 0.25, 74.75, 75.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Color( 0.396078, 1, 1, 0 ), Color( 0.396078, 1, 1, 0 ), Color( 0.396078, 1, 1, 1 ) ]
|
||||
|
@ -352,7 +352,7 @@ tracks/9/loop_wrap = true
|
|||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"times": PoolRealArray( 0.25, 92, 93 ),
|
||||
"times": PoolRealArray( 0.25, 74.75, 75.75 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Color( 0.345098, 0.74902, 0.878431, 0 ), Color( 0.345098, 0.74902, 0.878431, 0 ), Color( 0.345098, 0.74902, 0.878431, 1 ) ]
|
||||
|
@ -364,7 +364,7 @@ tracks/10/loop_wrap = true
|
|||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"times": PoolRealArray( 96 ),
|
||||
"times": PoolRealArray( 78.75 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ "cutscene_finished" ],
|
||||
|
@ -378,7 +378,7 @@ tracks/11/loop_wrap = true
|
|||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/keys = {
|
||||
"times": PoolRealArray( 0, 90 ),
|
||||
"times": PoolRealArray( 0, 72.75 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true ]
|
||||
|
@ -390,7 +390,7 @@ tracks/12/loop_wrap = true
|
|||
tracks/12/imported = false
|
||||
tracks/12/enabled = true
|
||||
tracks/12/keys = {
|
||||
"times": PoolRealArray( 0, 82.8 ),
|
||||
"times": PoolRealArray( 0, 65.5 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true ]
|
||||
|
@ -402,7 +402,7 @@ tracks/13/loop_wrap = true
|
|||
tracks/13/imported = false
|
||||
tracks/13/enabled = true
|
||||
tracks/13/keys = {
|
||||
"times": PoolRealArray( 0, 93.8 ),
|
||||
"times": PoolRealArray( 0, 76.5 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true ]
|
||||
|
@ -414,10 +414,10 @@ tracks/14/loop_wrap = true
|
|||
tracks/14/imported = false
|
||||
tracks/14/enabled = true
|
||||
tracks/14/keys = {
|
||||
"times": PoolRealArray( 0, 2.6, 2.7, 2.8, 8, 8.1, 8.2, 12.4, 12.5, 13, 17.1092, 17.2092, 18.3092, 22.25, 24.25, 30.25, 30.5, 32.5, 40.25, 40.75, 41.25, 41.5, 48, 48.75, 49.25, 49.75, 50.25, 51, 51.5, 52, 52.5, 53.25, 53.75, 54.25, 54.75, 55.5, 56, 56.5, 57, 57.75, 58.25, 58.75, 60.75, 61.5, 62, 62.5, 63, 63.75, 64.25, 64.75, 65.25, 66, 66.5, 67, 67.5, 68.25, 68.75, 69.25, 69.75, 70.5, 71, 71.5, 72.25, 73, 73.5, 74, 74.5, 78, 78.15, 78.3, 78.45, 89.8, 90, 90.2, 90.3, 90.4 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1.03526, 1, 1, 1.03526, 1, 1.03526, 1, 1.03526, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"times": PoolRealArray( 0, 2.6, 2.7, 2.8, 8, 8.1, 8.2, 12.4, 12.5, 13, 17.1092, 17.2092, 18.3092, 25.8, 25.9, 27.9, 36.6, 36.7, 38.7, 41.4, 41.8, 42.2, 42.6, 44.3, 45, 45.5, 46, 46.5, 47.2, 47.7, 48.2, 48.8, 49.5, 50, 50.5, 51, 51.7, 52.2, 52.7, 53.3, 54, 54.5, 55, 55.5, 56.2, 56.7, 57.2, 57.8, 58.5, 59, 59.5, 60.2, 60.8, 61, 61.5, 61.6, 64.25, 71.75, 71.85, 71.975, 72.125, 73, 73.1 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1.03526, 1, 1, 1.03526, 1, 1.03526, 1, 1.03526, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 0, 19 ), Vector2( 0, 19 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 0, 17 ), Vector2( 0, 0 ), Vector2( 0, 16 ), Vector2( 0, 17 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 12 ), Vector2( 0, 16 ), Vector2( 0, 0 ) ]
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 0 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 0, 19 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 1, 12 ), Vector2( 0, 19 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 1, 18 ), Vector2( 2, 18 ), Vector2( 3, 18 ), Vector2( 0, 18 ), Vector2( 0, 17 ), Vector2( 0, 0 ), Vector2( 0, 16 ), Vector2( 0, 0 ), Vector2( 0, 17 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 1, 12 ), Vector2( 0, 12 ), Vector2( 0, 16 ), Vector2( 0, 0 ) ]
|
||||
}
|
||||
tracks/15/type = "value"
|
||||
tracks/15/path = NodePath("SgIdle:flip_h")
|
||||
|
@ -426,7 +426,7 @@ tracks/15/loop_wrap = true
|
|||
tracks/15/imported = false
|
||||
tracks/15/enabled = true
|
||||
tracks/15/keys = {
|
||||
"times": PoolRealArray( 0, 50.75, 78.45, 90.4 ),
|
||||
"times": PoolRealArray( 0, 61.5, 61.6, 73 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, false, true, false ]
|
||||
|
@ -438,7 +438,7 @@ tracks/16/loop_wrap = true
|
|||
tracks/16/imported = false
|
||||
tracks/16/enabled = true
|
||||
tracks/16/keys = {
|
||||
"times": PoolRealArray( 81.5, 82.8 ),
|
||||
"times": PoolRealArray( 64.25, 65.5 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
|
@ -455,212 +455,11 @@ tracks/17/loop_wrap = true
|
|||
tracks/17/imported = false
|
||||
tracks/17/enabled = true
|
||||
tracks/17/keys = {
|
||||
"times": PoolRealArray( -0.1, 78 ),
|
||||
"times": PoolRealArray( -0.1, 60.5 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true ]
|
||||
}
|
||||
tracks/18/type = "value"
|
||||
tracks/18/path = NodePath("Label:percent_visible")
|
||||
tracks/18/interp = 1
|
||||
tracks/18/loop_wrap = true
|
||||
tracks/18/imported = false
|
||||
tracks/18/enabled = false
|
||||
tracks/18/keys = {
|
||||
"times": PoolRealArray( 0, 3, 4, 4.5, 8, 9, 9.5, 12, 13, 13.5, 17, 18, 18.5, 21, 22, 22.5, 25, 26, 26.5, 29, 30, 30.5, 33, 34, 34.5, 37 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0 ]
|
||||
}
|
||||
tracks/19/type = "value"
|
||||
tracks/19/path = NodePath("Label:visible")
|
||||
tracks/19/interp = 1
|
||||
tracks/19/loop_wrap = true
|
||||
tracks/19/imported = false
|
||||
tracks/19/enabled = false
|
||||
tracks/19/keys = {
|
||||
"times": PoolRealArray( 0, 4, 4.5, 9, 9.5, 13, 13.5, 18, 18.5, 22, 22.5, 26, 26.5, 30, 30.5, 34, 34.5, 39 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ true, false, true, false, true, false, true, false, true, false, true, false, true, false, true, false, true, false ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=27]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("ShardRain:emitting")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("ShardParticles:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("FamiVoice:playing")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("FamiHuman:material:shader_param/background_color")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Color( 0.396078, 1, 1, 0 ) ]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/path = NodePath("FamiHuman:material:shader_param/arc_color")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Color( 0.345098, 0.74902, 0.878431, 0 ) ]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/path = NodePath("Label:text")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "" ]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/path = NodePath("FamiHuman:position")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 160, 167 ) ]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/path = NodePath("SgIdle:frame_coords")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, 0 ) ]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/path = NodePath("SgIdle:flip_h")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/path = NodePath("FamiHuman:animation")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "idle" ]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/path = NodePath("Cop:position")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( -8, 169 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=28]
|
||||
resource_name = "cutscene"
|
||||
length = 93.0
|
||||
step = 0.25
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Label:text")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 4.5, 9.5, 13.5, 18.5, 22.5, 26.5, 30.5, 34.5 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 2,
|
||||
"values": [ "So you've made it this far... too bad your efforts are all in vain.", "You see, SG,
|
||||
I plan to use the shards to power my spaceship, its exhaust will be so powerful, you peasants will all be vaporized. ", "Me and all of the wonderful billionaires of the world will head to planet X, the newly discovered planet beyond pluto.", "You plan to hijack my wonderful future, eh? Whaddya kids call it? A revolution?", "Ha! I already started my own revolution in 2068.", "You know what they say, the freer the market, the freer the people! Ever since then, I never felt so free!", "You're such a fool. The perfect tool for the reconstruction of the Zircon Ultima.", "While you've been on your gay little adventure collecting shards, I've been waiting for this very moment to take them all from you!", "Have at you!!!" ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("Label:percent_visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0, 3, 4, 4.5, 8, 9, 9.5, 12, 13, 13.5, 17, 18, 18.5, 21, 22, 22.5, 25, 26, 26.5, 29, 30, 30.5, 33, 34, 34.5, 35.25 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0, 1.0, 0.0, 1.0 ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("Label:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0, 4, 4.5, 9, 9.5, 13, 13.5, 18, 18.5, 22, 22.5, 26, 26.5, 30, 30.5, 34, 34.5, 37 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ true, false, true, false, true, false, true, false, true, false, true, false, true, false, true, false, true, false ]
|
||||
}
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=8]
|
||||
shader = ExtResource( 12 )
|
||||
|
@ -730,7 +529,6 @@ theme = ExtResource( 3 )
|
|||
align = 1
|
||||
valign = 1
|
||||
autowrap = true
|
||||
percent_visible = 0.0
|
||||
|
||||
[node name="FamiHuman" type="AnimatedSprite" parent="."]
|
||||
material = ExtResource( 19 )
|
||||
|
@ -750,6 +548,7 @@ vframes = 20
|
|||
script = ExtResource( 5 )
|
||||
|
||||
[node name="FamiVoice" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 11 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
autoplay = "cutscene"
|
||||
|
@ -757,13 +556,6 @@ playback_process_mode = 0
|
|||
anims/RESET = SubResource( 16 )
|
||||
anims/cutscene = SubResource( 2 )
|
||||
|
||||
[node name="labelanim" type="AnimationPlayer" parent="."]
|
||||
autoplay = "cutscene"
|
||||
playback_process_mode = 0
|
||||
playback_speed = 0.5
|
||||
anims/RESET = SubResource( 27 )
|
||||
anims/cutscene = SubResource( 28 )
|
||||
|
||||
[node name="Cop" type="AnimatedSprite" parent="."]
|
||||
material = SubResource( 8 )
|
||||
position = Vector2( -8, 169 )
|
||||
|
|
|
@ -5,9 +5,9 @@ platform="Windows Desktop"
|
|||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter="scoreboard_host.txt"
|
||||
include_filter="ngio.ini"
|
||||
exclude_filter=""
|
||||
export_path="build/windows/Revolution 2083.exe"
|
||||
export_path="build/Revolution 2083.exe"
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
|
@ -33,13 +33,12 @@ codesign/description=""
|
|||
codesign/custom_options=PoolStringArray( )
|
||||
application/modify_resources=true
|
||||
application/icon="res://icon.ico"
|
||||
application/icon_interpolation=0
|
||||
application/file_version="1.1.0.0"
|
||||
application/product_version="1.1.0.0"
|
||||
application/file_version=""
|
||||
application/product_version=""
|
||||
application/company_name="Team SG"
|
||||
application/product_name="Revolution 2083"
|
||||
application/file_description="Change the future!"
|
||||
application/copyright="Team SG"
|
||||
application/file_description=""
|
||||
application/copyright=""
|
||||
application/trademarks=""
|
||||
|
||||
[preset.1]
|
||||
|
@ -49,7 +48,7 @@ platform="Linux/X11"
|
|||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter="scoreboard_host.txt"
|
||||
include_filter="ngio.ini"
|
||||
exclude_filter=""
|
||||
export_path="build/linux/Revolution 2083.x86_64"
|
||||
script_export_mode=1
|
||||
|
@ -59,8 +58,8 @@ script_encryption_key=""
|
|||
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
binary_format/architecture="x86_64"
|
||||
binary_format/embed_pck=false
|
||||
binary_format/64_bits=true
|
||||
binary_format/embed_pck=true
|
||||
texture_format/bptc=false
|
||||
texture_format/s3tc=true
|
||||
texture_format/etc=false
|
||||
|
@ -74,7 +73,7 @@ platform="HTML5"
|
|||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter="scoreboard_host.txt"
|
||||
include_filter="ngio.ini"
|
||||
exclude_filter=""
|
||||
export_path="build/html5/index.html"
|
||||
script_export_mode=1
|
||||
|
@ -104,87 +103,206 @@ progressive_web_app/background_color=Color( 0, 0, 0, 1 )
|
|||
|
||||
[preset.3]
|
||||
|
||||
name="Mac OSX"
|
||||
platform="Mac OSX"
|
||||
name="android"
|
||||
platform="Android"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="build/macos/Revolution 2083.zip"
|
||||
export_path="build/android/hero-mark-2.apk"
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.3.options]
|
||||
|
||||
export/distribution_type=1
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
application/name="Revolution 2083"
|
||||
application/icon="res://icon.png"
|
||||
application/icon_interpolation=4
|
||||
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@ -2,8 +2,6 @@ extends "res://maps/map.gd"
|
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|
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const Text3D = preload("res://objects/hud/3d_text.tscn")
|
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|
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var speccy_can_yap: bool = true
|
||||
|
||||
func _ready():
|
||||
Game.current_sector = Vector2.ZERO
|
||||
|
||||
|
@ -15,7 +13,6 @@ func _on_Boss1_entered_phase(phase):
|
|||
match phase:
|
||||
2:
|
||||
$DelayedArrow2.start()
|
||||
speccy_can_yap = false
|
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3:
|
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$DelayedArrow3.start()
|
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4:
|
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|
@ -44,8 +41,3 @@ func _on_ExitTimer_timeout():
|
|||
Game.change_map(LevelData.levels[Game.current_level].scene)
|
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else:
|
||||
Game.change_map(load("res://menus/level_select_scholar.tscn"))
|
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|
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|
||||
func _on_SpeccyTimer_timeout() -> void:
|
||||
if speccy_can_yap:
|
||||
$Speccy.appear()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=19 format=2]
|
||||
[gd_scene load_steps=18 format=2]
|
||||
|
||||
[ext_resource path="res://objects/enemy/boss/scrump.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
|
||||
|
@ -17,7 +17,6 @@
|
|||
[ext_resource path="res://shaders/can_stain.tres" type="Material" id=15]
|
||||
[ext_resource path="res://objects/lore/boss/the_scrump.tscn" type="PackedScene" id=16]
|
||||
[ext_resource path="res://graphics/turniwood/turning_platform_wood_dark.png" type="Texture" id=17]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=18]
|
||||
|
||||
[node name="Map" type="Node2D" groups=["map"]]
|
||||
pause_mode = 1
|
||||
|
@ -106,17 +105,6 @@ scale = Vector2( 32, 1 )
|
|||
wait_time = 5.0
|
||||
one_shot = true
|
||||
|
||||
[node name="Speccy" parent="." instance=ExtResource( 18 )]
|
||||
position = Vector2( 96, 80 )
|
||||
message = "shoot_the_eye"
|
||||
|
||||
[node name="SpeccyTimer" type="Timer" parent="."]
|
||||
process_mode = 0
|
||||
wait_time = 30.0
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[connection signal="died" from="Boss1" to="." method="_on_Boss1_died"]
|
||||
[connection signal="entered_phase" from="Boss1" to="." method="_on_Boss1_entered_phase"]
|
||||
[connection signal="timeout" from="ExitTimer" to="." method="_on_ExitTimer_timeout"]
|
||||
[connection signal="timeout" from="SpeccyTimer" to="." method="_on_SpeccyTimer_timeout"]
|
||||
|
|
|
@ -2,19 +2,16 @@ extends "res://maps/map.gd"
|
|||
|
||||
const Text3D = preload("res://objects/hud/3d_text.tscn")
|
||||
|
||||
var speccy_will_yell: bool = true
|
||||
|
||||
func _ready():
|
||||
Game.current_sector = Vector2.ZERO
|
||||
|
||||
func _on_2600_entered_phase(phase):
|
||||
match phase:
|
||||
2:
|
||||
Audio.play_sound(Audio.a_glass_crack,Audio.ac_mech_hurt)
|
||||
Audio.play_sound(Audio.a_glass_break,Audio.ac_small_explosion)
|
||||
$DelayedArrow2.start()
|
||||
speccy_will_yell = false
|
||||
3:
|
||||
Audio.play_sound(Audio.a_glass_break,Audio.ac_mech_hurt)
|
||||
Audio.play_sound(Audio.a_glass_break,Audio.ac_small_explosion)
|
||||
$DelayedArrow3.start()
|
||||
4:
|
||||
$ExitTimer.start()
|
||||
|
@ -37,8 +34,3 @@ func _on_ExitTimer_timeout():
|
|||
Game.change_map(LevelData.levels[Game.current_level].scene)
|
||||
else:
|
||||
Game.change_map(load("res://menus/level_select_scholar.tscn"))
|
||||
|
||||
|
||||
func _on_SpeccyTimer_timeout() -> void:
|
||||
if speccy_will_yell:
|
||||
$Speccy.appear()
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=20 format=2]
|
||||
[gd_scene load_steps=19 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/t_factory.tres" type="TileSet" id=1]
|
||||
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
|
||||
|
@ -18,7 +18,6 @@
|
|||
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=16]
|
||||
[ext_resource path="res://objects/lore/boss/2600.tscn" type="PackedScene" id=17]
|
||||
[ext_resource path="res://objects/lore/boss/steel_factory.tscn" type="PackedScene" id=18]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=19]
|
||||
|
||||
[node name="Map" type="Node2D" groups=["map"]]
|
||||
pause_mode = 1
|
||||
|
@ -144,17 +143,5 @@ margin_top = 59.0
|
|||
margin_right = 152.0
|
||||
margin_bottom = 67.0
|
||||
|
||||
[node name="Speccy" parent="." instance=ExtResource( 19 )]
|
||||
position = Vector2( 152, 176 )
|
||||
flip = true
|
||||
message = "break_the_glass"
|
||||
|
||||
[node name="SpeccyTimer" type="Timer" parent="."]
|
||||
process_mode = 0
|
||||
wait_time = 45.0
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[connection signal="entered_phase" from="2600" to="." method="_on_2600_entered_phase"]
|
||||
[connection signal="timeout" from="ExitTimer" to="." method="_on_ExitTimer_timeout"]
|
||||
[connection signal="timeout" from="SpeccyTimer" to="." method="_on_SpeccyTimer_timeout"]
|
||||
|
|
|
@ -66,7 +66,6 @@ func _on_2083_energy_changed(amount,laser_energy) -> void:
|
|||
|
||||
func _on_Famira_died() -> void:
|
||||
sg2083.state = sg2083.State.INACTIVE
|
||||
SpeedrunTimer.timer_running = false
|
||||
Game.can_pause = false
|
||||
var tween = create_tween()
|
||||
tween.set_trans(Tween.TRANS_CUBIC)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=38 format=2]
|
||||
[gd_scene load_steps=35 format=2]
|
||||
|
||||
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
|
||||
|
@ -32,8 +32,6 @@
|
|||
[ext_resource path="res://objects/lore/mountain/rolling_fiend.tscn" type="PackedScene" id=30]
|
||||
[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=31]
|
||||
[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=32]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=33]
|
||||
[ext_resource path="res://maps/cave_speccy_detector.gd" type="Script" id=34]
|
||||
|
||||
[sub_resource type="Curve" id=2]
|
||||
_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
|
||||
|
@ -41,9 +39,6 @@ _data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724,
|
|||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 4, 96 )
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=3]
|
||||
extents = Vector2( 20, 20 )
|
||||
|
||||
[node name="Map2" type="Node2D" groups=["map"]]
|
||||
pause_mode = 1
|
||||
script = ExtResource( 11 )
|
||||
|
@ -1155,23 +1150,5 @@ __meta__ = {
|
|||
}
|
||||
|
||||
[node name="Exit" parent="." instance=ExtResource( 24 )]
|
||||
position = Vector2( 656, 100 )
|
||||
position = Vector2( 656, 96 )
|
||||
cost = 25
|
||||
|
||||
[node name="SpeccyArea" type="Area2D" parent="."]
|
||||
position = Vector2( 536, 176 )
|
||||
collision_layer = 0
|
||||
collision_mask = 128
|
||||
monitorable = false
|
||||
script = ExtResource( 34 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="SpeccyArea"]
|
||||
position = Vector2( 4, -20 )
|
||||
shape = SubResource( 3 )
|
||||
|
||||
[node name="Speccy" parent="SpeccyArea" instance=ExtResource( 33 )]
|
||||
position = Vector2( 64, -56 )
|
||||
flip = true
|
||||
message = "shoot_that_thing"
|
||||
|
||||
[connection signal="body_entered" from="SpeccyArea" to="SpeccyArea" method="_on_body_entered"]
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
extends Area2D
|
||||
|
||||
|
||||
var speccy_urgent_warning: bool = true
|
||||
|
||||
|
||||
func _on_body_entered(body: Node) -> void:
|
||||
if speccy_urgent_warning:
|
||||
$Speccy.appear()
|
||||
speccy_urgent_warning = false
|
|
@ -66,7 +66,6 @@ tile_data = PoolIntArray( 196660, 2, 2, 196661, 2, 2, 196668, 0, 0, 196669, 0, 0
|
|||
|
||||
[node name="Player" parent="." instance=ExtResource( 26 )]
|
||||
position = Vector2( 32, 176 )
|
||||
beta_gameplay = true
|
||||
|
||||
[node name="Death" type="TileMap" parent="."]
|
||||
tile_set = ExtResource( 9 )
|
||||
|
|
|
@ -1,15 +0,0 @@
|
|||
extends Node2D
|
||||
|
||||
|
||||
var try_for_speccy: bool = true
|
||||
|
||||
onready var skippers: int = get_tree().get_nodes_in_group("speccy_skip").size()
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
if try_for_speccy:
|
||||
if get_tree().get_nodes_in_group("speccy_appear").empty():
|
||||
try_for_speccy = false
|
||||
$Speccy.appear()
|
||||
elif get_tree().get_nodes_in_group("speccy_skip").size() < skippers:
|
||||
try_for_speccy = false
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=53 format=2]
|
||||
[gd_scene load_steps=52 format=2]
|
||||
|
||||
[ext_resource path="res://graphics/backgrounds/factory.png" type="Texture" id=1]
|
||||
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=2]
|
||||
|
@ -42,7 +42,6 @@
|
|||
[ext_resource path="res://objects/enemy/sheriff.tscn" type="PackedScene" id=40]
|
||||
[ext_resource path="res://objects/lore/lab/scope.tscn" type="PackedScene" id=41]
|
||||
[ext_resource path="res://objects/lore/lab/sheriff.tscn" type="PackedScene" id=42]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=43]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=9]
|
||||
shader = ExtResource( 13 )
|
||||
|
@ -581,12 +580,5 @@ song_name = "♫Mitten"
|
|||
position = Vector2( 736, 36 )
|
||||
cost = 25
|
||||
|
||||
[node name="Speccy" parent="." instance=ExtResource( 43 )]
|
||||
position = Vector2( 128, 96 )
|
||||
flip = true
|
||||
message = "go_get_em"
|
||||
|
||||
[connection signal="ready" from="Speccy" to="Speccy" method="appear"]
|
||||
|
||||
[editable path="ElectricTiles"]
|
||||
[editable path="ElectricTiles/DeathTile"]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=35 format=2]
|
||||
[gd_scene load_steps=34 format=2]
|
||||
|
||||
[ext_resource path="res://maps/map.gd" type="Script" id=1]
|
||||
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=2]
|
||||
|
@ -32,7 +32,6 @@
|
|||
[ext_resource path="res://objects/lore/rust/rolling_saw.tscn" type="PackedScene" id=30]
|
||||
[ext_resource path="res://objects/lore/rust/rust_inc.tscn" type="PackedScene" id=31]
|
||||
[ext_resource path="res://graphics/turniwood/turning_platform_rust.png" type="Texture" id=32]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=33]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 4, 112 )
|
||||
|
@ -548,7 +547,3 @@ song_name = "♫Cryokiller"
|
|||
[node name="Exit" parent="." instance=ExtResource( 19 )]
|
||||
position = Vector2( 752, 164 )
|
||||
cost = 25
|
||||
|
||||
[node name="Speccy" parent="." groups=["button3"] instance=ExtResource( 33 )]
|
||||
position = Vector2( 705, 41 )
|
||||
flip = true
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=38 format=2]
|
||||
[gd_scene load_steps=37 format=2]
|
||||
|
||||
[ext_resource path="res://maps/station.gd" type="Script" id=1]
|
||||
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=2]
|
||||
|
@ -34,7 +34,6 @@
|
|||
[ext_resource path="res://ui/theme.tres" type="Theme" id=32]
|
||||
[ext_resource path="res://graphics/hatch/hatch.png" type="Texture" id=33]
|
||||
[ext_resource path="res://graphics/turniwood/turning_platoform_lab.png" type="Texture" id=34]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=35]
|
||||
|
||||
[sub_resource type="Animation" id=2]
|
||||
resource_name = "open"
|
||||
|
@ -570,14 +569,3 @@ margin_bottom = 221.0
|
|||
theme = ExtResource( 32 )
|
||||
text = "Help me get
|
||||
outta here!"
|
||||
|
||||
[node name="SpeccyDetection" type="VisibilityNotifier2D" parent="."]
|
||||
position = Vector2( 384, 136 )
|
||||
rect = Rect2( -10, -20, 20, 20 )
|
||||
|
||||
[node name="Speccy" parent="SpeccyDetection" instance=ExtResource( 35 )]
|
||||
flip = true
|
||||
message = "kill_em_all"
|
||||
|
||||
[connection signal="screen_entered" from="SpeccyDetection" to="SpeccyDetection/Speccy" method="appear"]
|
||||
[connection signal="screen_exited" from="SpeccyDetection" to="SpeccyDetection" method="queue_free"]
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
[gd_scene load_steps=33 format=2]
|
||||
[gd_scene load_steps=32 format=2]
|
||||
|
||||
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=1]
|
||||
[ext_resource path="res://objects/npc/speccy.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://tilesets/t_mountain.tres" type="TileSet" id=3]
|
||||
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://objects/enemy/roboturret.tscn" type="PackedScene" id=5]
|
||||
|
@ -122,12 +121,14 @@ position = Vector2( 48, 120 )
|
|||
|
||||
[node name="AnimatedSprite" parent="RollingFiend" index="0"]
|
||||
visible = false
|
||||
frame = 1
|
||||
|
||||
[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
|
||||
material = SubResource( 4 )
|
||||
position = Vector2( 4, 4 )
|
||||
z_index = -3
|
||||
frames = SubResource( 5 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Steam" parent="." instance=ExtResource( 23 )]
|
||||
|
@ -137,7 +138,7 @@ position = Vector2( 27, 128 )
|
|||
|
||||
[node name="Button" parent="." instance=ExtResource( 19 )]
|
||||
position = Vector2( 16, 168 )
|
||||
target_group = "speccy"
|
||||
target_group = "a"
|
||||
|
||||
[node name="Cop" parent="." instance=ExtResource( 25 )]
|
||||
position = Vector2( 184, 112 )
|
||||
|
@ -203,7 +204,4 @@ position = Vector2( 144, 24 )
|
|||
[node name="FallingBlock" parent="." instance=ExtResource( 24 )]
|
||||
position = Vector2( 124, 96 )
|
||||
|
||||
[node name="speccy" parent="." groups=["speccy"] instance=ExtResource( 2 )]
|
||||
position = Vector2( 82, 72 )
|
||||
|
||||
[editable path="RollingFiend"]
|
||||
|
|
|
@ -627,10 +627,10 @@ tracks/0/loop_wrap = true
|
|||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 2, 3, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35, 36, 40, 41, 45, 46, 50, 51, 55, 56, 60, 61, 65, 66, 70, 71, 75, 76, 80, 81, 85, 86, 90 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"times": PoolRealArray( 0, 2, 3, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35, 36, 40, 41, 45, 46, 50, 51, 55, 56, 60, 61, 65, 66, 70, 71, 75, 76, 80, 81, 85, 86, 90, 91, 95 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( -256, 0 ), Vector2( -256, 0 ), Vector2( -512, 0 ), Vector2( -512, 0 ), Vector2( -768, 0 ), Vector2( -768, 0 ), Vector2( -1024, 0 ), Vector2( -1024, 0 ), Vector2( -1280, 0 ), Vector2( -1280, 0 ), Vector2( -1536, 0 ), Vector2( -1536, 0 ), Vector2( -1792, 0 ), Vector2( -1792, 0 ), Vector2( -2048, 0 ), Vector2( -2048, 0 ), Vector2( -2304, 0 ), Vector2( -2304, 0 ), Vector2( -2560, 0 ), Vector2( -2560, 0 ), Vector2( -2816, 0 ), Vector2( -2816, 0 ), Vector2( -3072, 0 ), Vector2( -3072, 0 ), Vector2( -3328, 0 ), Vector2( -3328, 0 ), Vector2( -3584, 0 ), Vector2( -3584, 0 ), Vector2( -3840, 0 ), Vector2( -3840, 0 ), Vector2( -4096, 0 ), Vector2( -4096, 0 ), Vector2( -4352, 0 ), Vector2( -4352, 0 ), Vector2( -4608, 0 ), Vector2( -4608, 0 ) ]
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( -256, 0 ), Vector2( -256, 0 ), Vector2( -512, 0 ), Vector2( -512, 0 ), Vector2( -768, 0 ), Vector2( -768, 0 ), Vector2( -1024, 0 ), Vector2( -1024, 0 ), Vector2( -1280, 0 ), Vector2( -1280, 0 ), Vector2( -1536, 0 ), Vector2( -1536, 0 ), Vector2( -1792, 0 ), Vector2( -1792, 0 ), Vector2( -2048, 0 ), Vector2( -2048, 0 ), Vector2( -2304, 0 ), Vector2( -2304, 0 ), Vector2( -2560, 0 ), Vector2( -2560, 0 ), Vector2( -2816, 0 ), Vector2( -2816, 0 ), Vector2( -3072, 0 ), Vector2( -3072, 0 ), Vector2( -3328, 0 ), Vector2( -3328, 0 ), Vector2( -3584, 0 ), Vector2( -3584, 0 ), Vector2( -3840, 0 ), Vector2( -3840, 0 ), Vector2( -4096, 0 ), Vector2( -4096, 0 ), Vector2( -4352, 0 ), Vector2( -4352, 0 ), Vector2( -4608, 0 ), Vector2( -4608, 0 ), Vector2( -4864, 0 ), Vector2( -4864, 0 ) ]
|
||||
}
|
||||
|
||||
[node name="Credits" type="Node" groups=["map"]]
|
||||
|
@ -685,17 +685,17 @@ text = "Game Staff"
|
|||
|
||||
[node name="RollCall" type="Label" parent="Control/TeamSG"]
|
||||
modulate = Color( 0.426872, 0.218491, 0.433594, 1 )
|
||||
margin_left = 2479.0
|
||||
margin_left = 2735.0
|
||||
margin_top = -15.0
|
||||
margin_right = 2671.0
|
||||
margin_right = 2927.0
|
||||
margin_bottom = 1.0
|
||||
theme = SubResource( 93 )
|
||||
text = "Roll Call!!!"
|
||||
|
||||
[node name="RollCall2" type="Label" parent="Control/TeamSG"]
|
||||
margin_left = 2479.0
|
||||
margin_left = 2735.0
|
||||
margin_top = -17.0
|
||||
margin_right = 2671.0
|
||||
margin_right = 2927.0
|
||||
margin_bottom = -1.0
|
||||
theme = SubResource( 93 )
|
||||
text = "Roll Call!!!"
|
||||
|
@ -712,7 +712,7 @@ margin_right = 128.0
|
|||
margin_bottom = 105.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "Team SG is: Penny rigate,
|
||||
Haze Weathers, Scarlett Sylvistrix
|
||||
Haze Weathers, Ivy snyder
|
||||
and Dog Jelly.
|
||||
"
|
||||
align = 1
|
||||
|
@ -783,7 +783,7 @@ margin_left = 1280.0
|
|||
margin_right = 1536.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-Scarlett \"Shedge\" Sylvistrix-
|
||||
text = "-Ivy \"Shedge\" Snyder-
|
||||
Lead Composer
|
||||
Sound effects
|
||||
mixing"
|
||||
|
@ -804,12 +804,23 @@ Character design help"
|
|||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="Wolfboy" type="Label" parent="Control"]
|
||||
[node name="GasStationCoffee" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 1792.0
|
||||
margin_right = 2048.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-Amber \"fami\" coffee-
|
||||
voice of \"fami\""
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="Wolfboy" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 2048.0
|
||||
margin_right = 2304.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-WolfBoy \"SG-2083\"-
|
||||
\"infiltration\" border"
|
||||
align = 1
|
||||
|
@ -817,8 +828,8 @@ valign = 1
|
|||
|
||||
[node name="Bodhi" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 2048.0
|
||||
margin_right = 2304.0
|
||||
margin_left = 2304.0
|
||||
margin_right = 2560.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-Bodhi \"eviscerator\" darner-
|
||||
|
@ -828,14 +839,14 @@ valign = 1
|
|||
|
||||
[node name="Playtesters" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 2304.0
|
||||
margin_right = 2560.0
|
||||
margin_left = 2560.0
|
||||
margin_right = 2816.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-Our playtesters-
|
||||
Penny rigate
|
||||
Haze Weathers
|
||||
Scarlett Sylvistrix
|
||||
Ivy snyder
|
||||
DogJelly
|
||||
Wolfboy
|
||||
Rhidianruckus
|
||||
|
@ -846,8 +857,8 @@ valign = 1
|
|||
|
||||
[node name="WonderingNow" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 2560.0
|
||||
margin_right = 2816.0
|
||||
margin_left = 2816.0
|
||||
margin_right = 3072.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-You're wondering now-
|
||||
|
@ -864,32 +875,29 @@ valign = 1
|
|||
|
||||
[node name="SpecialThanks" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 2816.0
|
||||
margin_right = 3072.0
|
||||
margin_left = 3072.0
|
||||
margin_right = 3328.0
|
||||
margin_bottom = 192.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "-Special thanks-
|
||||
Wolfboy
|
||||
Cirquet
|
||||
wily beast
|
||||
RhidianRuckus
|
||||
"
|
||||
wily beast"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="Playername" type="Label" parent="Control"]
|
||||
material = ExtResource( 4 )
|
||||
margin_left = 2816.0
|
||||
margin_top = 123.0
|
||||
margin_right = 3072.0
|
||||
margin_bottom = 133.0
|
||||
margin_left = 3072.0
|
||||
margin_top = 117.0
|
||||
margin_right = 3328.0
|
||||
margin_bottom = 127.0
|
||||
theme = ExtResource( 6 )
|
||||
text = "Ty Tiramisu"
|
||||
align = 1
|
||||
autowrap = true
|
||||
|
||||
[node name="RollCall1" type="Node2D" parent="Control"]
|
||||
position = Vector2( 3328, 0 )
|
||||
position = Vector2( 3584, 0 )
|
||||
|
||||
[node name="SG" type="AnimatedSprite" parent="Control/RollCall1"]
|
||||
material = SubResource( 7 )
|
||||
|
@ -910,6 +918,7 @@ text = "SG"
|
|||
[node name="Speccy" type="AnimatedSprite" parent="Control/RollCall1"]
|
||||
position = Vector2( 155, 68 )
|
||||
frames = SubResource( 97 )
|
||||
frame = 5
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall1/Speccy"]
|
||||
|
@ -926,6 +935,7 @@ align = 1
|
|||
material = SubResource( 8 )
|
||||
position = Vector2( 106, 69 )
|
||||
frames = SubResource( 18 )
|
||||
frame = 2
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
|
||||
|
@ -955,6 +965,7 @@ align = 1
|
|||
[node name="Fami" type="AnimatedSprite" parent="Control/RollCall1"]
|
||||
position = Vector2( 152, 135 )
|
||||
frames = SubResource( 100 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall1/Fami"]
|
||||
|
@ -990,7 +1001,7 @@ text = "Vile Villians"
|
|||
align = 1
|
||||
|
||||
[node name="RollCall2" type="Node2D" parent="Control"]
|
||||
position = Vector2( 768, 0 )
|
||||
position = Vector2( 1024, 0 )
|
||||
|
||||
[node name="Eviscerator" type="AnimatedSprite" parent="Control/RollCall2"]
|
||||
material = SubResource( 13 )
|
||||
|
@ -1074,6 +1085,7 @@ align = 1
|
|||
material = SubResource( 34 )
|
||||
position = Vector2( 3024, 62 )
|
||||
frames = SubResource( 43 )
|
||||
frame = 2
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
|
||||
|
@ -1105,6 +1117,7 @@ align = 1
|
|||
material = SubResource( 47 )
|
||||
position = Vector2( 3016, 24 )
|
||||
frames = SubResource( 50 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/BioSlime"]
|
||||
|
@ -1130,7 +1143,7 @@ Poachers"
|
|||
align = 1
|
||||
|
||||
[node name="RollCall3" type="Node2D" parent="Control"]
|
||||
position = Vector2( 3840, 0 )
|
||||
position = Vector2( 4096, 0 )
|
||||
|
||||
[node name="Shedge" type="AnimatedSprite" parent="Control/RollCall3"]
|
||||
position = Vector2( 60, 25 )
|
||||
|
@ -1150,6 +1163,7 @@ align = 1
|
|||
[node name="TheScrumpsTongue" type="AnimatedSprite" parent="Control/RollCall3"]
|
||||
position = Vector2( 156, 20 )
|
||||
frames = SubResource( 57 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/TheScrumpsTongue"]
|
||||
|
@ -1179,6 +1193,7 @@ align = 1
|
|||
[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
|
||||
position = Vector2( 200, 64 )
|
||||
frames = SubResource( 65 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
|
||||
|
@ -1195,6 +1210,7 @@ align = 1
|
|||
material = SubResource( 71 )
|
||||
position = Vector2( 72, 152 )
|
||||
frames = SubResource( 80 )
|
||||
frame = 3
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
|
||||
|
@ -1211,6 +1227,7 @@ align = 1
|
|||
material = SubResource( 66 )
|
||||
position = Vector2( 68, 104 )
|
||||
frames = SubResource( 70 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
|
||||
|
@ -1240,6 +1257,7 @@ position = Vector2( 4, 0 )
|
|||
z_index = 1
|
||||
frames = SubResource( 61 )
|
||||
animation = "chomp"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
|
||||
|
@ -1247,6 +1265,7 @@ material = SubResource( 62 )
|
|||
z_index = -1
|
||||
frames = SubResource( 61 )
|
||||
animation = "chomp"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
|
||||
|
@ -1339,11 +1358,10 @@ experiments"
|
|||
align = 1
|
||||
|
||||
[node name="RollCall4" type="Node2D" parent="Control"]
|
||||
position = Vector2( 768, 0 )
|
||||
position = Vector2( 1024, 0 )
|
||||
|
||||
[node name="2600" parent="Control/RollCall4" instance=ExtResource( 37 )]
|
||||
position = Vector2( 3464, -8 )
|
||||
make_explosions = true
|
||||
|
||||
[node name="ShootTimer" parent="Control/RollCall4/2600" index="2"]
|
||||
autostart = false
|
||||
|
@ -1439,6 +1457,7 @@ text = "Tin"
|
|||
align = 1
|
||||
|
||||
[node name="RollCall6" type="Node2D" parent="Control"]
|
||||
position = Vector2( 256, 0 )
|
||||
|
||||
[node name="Famira" parent="Control/RollCall6" instance=ExtResource( 47 )]
|
||||
position = Vector2( 4502, 184 )
|
||||
|
@ -1467,7 +1486,7 @@ text = "Super Famira"
|
|||
align = 1
|
||||
|
||||
[node name="RollCall5" type="Node2D" parent="Control"]
|
||||
position = Vector2( 4608, 0 )
|
||||
position = Vector2( 4864, 0 )
|
||||
|
||||
[node name="Haze" type="Sprite" parent="Control/RollCall5"]
|
||||
position = Vector2( 80, 136 )
|
||||
|
|
|
@ -100,16 +100,10 @@ func _on_Exit_area_entered(area: Area2D) -> void:
|
|||
func _on_player_teleport_finished() -> void:
|
||||
if file.name.length() > 0:
|
||||
get_tree().paused = true
|
||||
if Options.scoreboard_name.empty():
|
||||
Options.scoreboard_name = file.name
|
||||
Options.save_options()
|
||||
file.save_to_file()
|
||||
Save.current_file = file
|
||||
Game.difficulty = file.difficulty
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
get_tree().paused = false
|
||||
if Options.speedrun_timer:
|
||||
SpeedrunTimer.timer_running = true
|
||||
SpeedrunTimer.visible = true
|
||||
SceneManager.current_scene = load("res://cutscenes/intro_story.tscn").instance()
|
||||
|
|
|
@ -1,26 +1,23 @@
|
|||
[gd_scene load_steps=32 format=2]
|
||||
[gd_scene load_steps=29 format=2]
|
||||
|
||||
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
|
||||
[ext_resource path="res://ui/theme.tres" type="Theme" id=2]
|
||||
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=3]
|
||||
[ext_resource path="res://graphics/hud/sg_menu.png" type="Texture" id=4]
|
||||
[ext_resource path="res://graphics/hud/sg_tasting.png" type="Texture" id=5]
|
||||
[ext_resource path="res://graphics/hud/scores/salty.png" type="Texture" id=6]
|
||||
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=6]
|
||||
[ext_resource path="res://menus/file_create.gd" type="Script" id=7]
|
||||
[ext_resource path="res://ui/2ndpuberty_outline.tres" type="Material" id=8]
|
||||
[ext_resource path="res://tilesets/t_abstract.tres" type="TileSet" id=9]
|
||||
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://objects/hud/letter_block.tscn" type="PackedScene" id=11]
|
||||
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=12]
|
||||
[ext_resource path="res://graphics/hud/scores/sweet.png" type="Texture" id=13]
|
||||
[ext_resource path="res://graphics/exit/exit.png" type="Texture" id=14]
|
||||
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=15]
|
||||
[ext_resource path="res://objects/hud/menu_sounds.tscn" type="PackedScene" id=16]
|
||||
[ext_resource path="res://shaders/can_stain.tres" type="Material" id=17]
|
||||
[ext_resource path="res://shaders/beam_of_sin.gdshader" type="Shader" id=18]
|
||||
[ext_resource path="res://graphics/exit/exit_back.png" type="Texture" id=19]
|
||||
[ext_resource path="res://graphics/hud/scores/pungent.png" type="Texture" id=20]
|
||||
[ext_resource path="res://graphics/hud/scores/spicy.png" type="Texture" id=21]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=1]
|
||||
shader = ExtResource( 1 )
|
||||
|
@ -139,20 +136,20 @@ theme = ExtResource( 2 )
|
|||
|
||||
[node name="Sweet" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
|
||||
material = SubResource( 3 )
|
||||
margin_left = 5.0
|
||||
margin_top = 8.0
|
||||
margin_right = 17.0
|
||||
margin_bottom = 20.0
|
||||
margin_left = 8.0
|
||||
margin_top = 9.0
|
||||
margin_right = 16.0
|
||||
margin_bottom = 17.0
|
||||
focus_neighbour_top = NodePath("../Pungent")
|
||||
focus_neighbour_bottom = NodePath("../Salty")
|
||||
texture_focused = ExtResource( 13 )
|
||||
texture_focused = ExtResource( 6 )
|
||||
|
||||
[node name="Salty" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
|
||||
material = SubResource( 3 )
|
||||
margin_left = 5.0
|
||||
margin_top = 21.0
|
||||
margin_right = 17.0
|
||||
margin_bottom = 33.0
|
||||
margin_left = 8.0
|
||||
margin_top = 22.0
|
||||
margin_right = 16.0
|
||||
margin_bottom = 30.0
|
||||
focus_neighbour_top = NodePath("../Sweet")
|
||||
focus_neighbour_bottom = NodePath("../Spicy")
|
||||
texture_focused = ExtResource( 6 )
|
||||
|
@ -160,29 +157,29 @@ texture_focused = ExtResource( 6 )
|
|||
[node name="Spicy" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
|
||||
unique_name_in_owner = true
|
||||
material = SubResource( 3 )
|
||||
margin_left = 5.0
|
||||
margin_top = 34.0
|
||||
margin_right = 17.0
|
||||
margin_bottom = 46.0
|
||||
margin_left = 8.0
|
||||
margin_top = 35.0
|
||||
margin_right = 16.0
|
||||
margin_bottom = 43.0
|
||||
focus_neighbour_top = NodePath("../Salty")
|
||||
focus_neighbour_bottom = NodePath("../Pungent")
|
||||
texture_focused = ExtResource( 21 )
|
||||
texture_focused = ExtResource( 6 )
|
||||
|
||||
[node name="Pungent" type="TextureButton" parent="DifficultySelect/ButtonsPanel"]
|
||||
material = SubResource( 3 )
|
||||
margin_left = 5.0
|
||||
margin_top = 47.0
|
||||
margin_right = 17.0
|
||||
margin_bottom = 59.0
|
||||
margin_left = 8.0
|
||||
margin_top = 48.0
|
||||
margin_right = 16.0
|
||||
margin_bottom = 56.0
|
||||
focus_neighbour_top = NodePath("../Spicy")
|
||||
focus_neighbour_bottom = NodePath("../Sweet")
|
||||
texture_focused = ExtResource( 20 )
|
||||
texture_focused = ExtResource( 6 )
|
||||
|
||||
[node name="Body" type="Label" parent="DifficultySelect/ButtonsPanel"]
|
||||
material = SubResource( 2 )
|
||||
margin_left = 18.0
|
||||
margin_left = 16.0
|
||||
margin_top = 8.0
|
||||
margin_right = 67.0
|
||||
margin_right = 65.0
|
||||
margin_bottom = 57.0
|
||||
text = "sweet
|
||||
salty
|
||||
|
@ -412,7 +409,6 @@ glyph = 25
|
|||
|
||||
[node name="Ladder" parent="NameEntry" instance=ExtResource( 15 )]
|
||||
scale = Vector2( 1, 20 )
|
||||
can_climb_left = false
|
||||
|
||||
[node name="Exit" type="Node2D" parent="NameEntry"]
|
||||
position = Vector2( 248, 148 )
|
||||
|
|
|
@ -44,15 +44,6 @@ func _ready() -> void:
|
|||
if Game.current_palette == "super_player":
|
||||
$"%Sparkles".visible = true
|
||||
$ShardCount.text = "%02d" % Save.current_file.get_total_shards()
|
||||
|
||||
var save := Save.current_file
|
||||
|
||||
if save.levels["boss3"].completed:
|
||||
$"%Whirlpool".visible = true
|
||||
$"%Whirlpool".play("default")
|
||||
else:
|
||||
$"%Whirlpool".visible = false
|
||||
|
||||
Fade.fade_in(Options.transition_speed_secs)
|
||||
# set initial offset
|
||||
selected_level = Game.current_level
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=56 format=2]
|
||||
[gd_scene load_steps=48 format=2]
|
||||
|
||||
[ext_resource path="res://menus/level_select_scholar.gd" type="Script" id=1]
|
||||
[ext_resource path="res://graphics/level_select/world_map.png" type="Texture" id=2]
|
||||
|
@ -21,32 +21,6 @@
|
|||
[ext_resource path="res://objects/hud/menu_sounds.tscn" type="PackedScene" id=19]
|
||||
[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=20]
|
||||
[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=21]
|
||||
[ext_resource path="res://graphics/hud/gamepad_buttons.png" type="Texture" id=22]
|
||||
[ext_resource path="res://scripts/show_button.gd" type="Script" id=23]
|
||||
|
||||
[sub_resource type="AtlasTexture" id=33]
|
||||
atlas = ExtResource( 15 )
|
||||
region = Rect2( 0, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=34]
|
||||
atlas = ExtResource( 15 )
|
||||
region = Rect2( 48, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=35]
|
||||
atlas = ExtResource( 15 )
|
||||
region = Rect2( 96, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=36]
|
||||
atlas = ExtResource( 15 )
|
||||
region = Rect2( 144, 0, 48, 48 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=32]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ) ],
|
||||
"loop": true,
|
||||
"name": "default",
|
||||
"speed": 8.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id=9]
|
||||
particles_animation = true
|
||||
|
@ -954,11 +928,6 @@ tracks/1/keys = {
|
|||
"values": [ Vector2( 0, 0.02 ), Vector2( 1, 0.02 ), Vector2( 1, 1 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="AtlasTexture" id=37]
|
||||
resource_local_to_scene = true
|
||||
atlas = ExtResource( 22 )
|
||||
region = Rect2( 0, 0, 12, 10 )
|
||||
|
||||
[node name="LevelSelect" type="Control"]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
@ -970,10 +939,10 @@ margin_right = 256.0
|
|||
margin_bottom = 192.0
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="Whirlpool" type="AnimatedSprite" parent="."]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2( 83, 65 )
|
||||
frames = SubResource( 32 )
|
||||
[node name="WhirlPool" type="TextureRect" parent="."]
|
||||
margin_right = 256.0
|
||||
margin_bottom = 192.0
|
||||
texture = ExtResource( 15 )
|
||||
|
||||
[node name="WaveParticles" type="CPUParticles2D" parent="."]
|
||||
material = SubResource( 9 )
|
||||
|
@ -1476,36 +1445,6 @@ theme = ExtResource( 4 )
|
|||
custom_fonts/font = ExtResource( 12 )
|
||||
text = "72"
|
||||
|
||||
[node name="MenuIndicator" type="HBoxContainer" parent="."]
|
||||
margin_left = 3.0
|
||||
margin_top = 23.0
|
||||
margin_right = 47.0
|
||||
margin_bottom = 33.0
|
||||
custom_constants/separation = 2
|
||||
script = ExtResource( 23 )
|
||||
action = "ui_cancel"
|
||||
|
||||
[node name="Label" type="Label" parent="MenuIndicator"]
|
||||
margin_right = 35.0
|
||||
margin_bottom = 10.0
|
||||
custom_fonts/font = ExtResource( 12 )
|
||||
text = "Menu:"
|
||||
|
||||
[node name="KeyboardButton" type="Label" parent="MenuIndicator"]
|
||||
margin_left = 37.0
|
||||
margin_right = 44.0
|
||||
margin_bottom = 10.0
|
||||
custom_fonts/font = ExtResource( 12 )
|
||||
text = "X"
|
||||
|
||||
[node name="GamepadButton" type="TextureRect" parent="MenuIndicator"]
|
||||
visible = false
|
||||
margin_left = 46.0
|
||||
margin_right = 58.0
|
||||
margin_bottom = 10.0
|
||||
size_flags_vertical = 4
|
||||
texture = SubResource( 37 )
|
||||
|
||||
[node name="Shard" parent="." instance=ExtResource( 11 )]
|
||||
position = Vector2( 4, 5 )
|
||||
|
||||
|
|
|
@ -7,8 +7,6 @@ func _ready():
|
|||
Game.marathon_mode = false
|
||||
Fade.fade_in(Options.transition_speed_secs)
|
||||
#Grey out continue if no save files
|
||||
SpeedrunTimer.visible = false
|
||||
SpeedrunTimer.timer_running = false
|
||||
yield(get_tree(),"idle_frame")
|
||||
if Save.current_file and not Save.current_file.debug:
|
||||
$Panel/Continue.grab_focus()
|
||||
|
@ -54,7 +52,7 @@ func _on_HighScores_button_down() -> void:
|
|||
Game.last_mm_button = @"Panel/HighScores"
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
SceneManager.current_scene = load("res://menus/scoreboards_scholar.tscn").instance()
|
||||
SceneManager.current_scene = load("res://menus/scoreboards.tscn").instance()
|
||||
|
||||
|
||||
func _on_Options_button_down() -> void:
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
extends Node
|
||||
|
||||
const Text3D = preload("res://objects/hud/3d_text.tscn")
|
||||
const SubmitScore = preload("res://menus/submit_score.tscn")
|
||||
const LevelSelect := preload("res://menus/level_select_scholar.tscn")
|
||||
|
||||
onready var shards: Node2D = $ShardsAndBonuses/Shards
|
||||
|
@ -28,11 +29,6 @@ func _notification(what: int) -> void:
|
|||
func _ready() -> void:
|
||||
var palette = load("res://graphics/player/palettes/%s.tex" % Game.current_palette)
|
||||
$"%ArrowBonus".material.set_shader_param("palette", palette)
|
||||
# easy indicator
|
||||
if Game.difficulty == Game.Difficulty.SWEET:
|
||||
$EasyIndicator.visible = true
|
||||
else:
|
||||
$EasyIndicator.visible = false
|
||||
#preload final score
|
||||
text_3d = Text3D.instance()
|
||||
text_3d.anim = "final score"
|
||||
|
@ -65,53 +61,18 @@ func show_final_score():
|
|||
|
||||
|
||||
func _on_AnimationPlayer_animation_finished(anim_name):
|
||||
match anim_name:
|
||||
"results":
|
||||
if Game.marathon_mode:
|
||||
Game.current_level += 1
|
||||
if Game.current_level > LevelData.marathon_end:
|
||||
yield(get_tree().create_timer(6.0), "timeout")
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
SceneManager.change_scene(load("res://menus/marathon_results.tscn").instance())
|
||||
else:
|
||||
Game.change_map(LevelData.levels[Game.current_level].scene)
|
||||
elif Game.final_score > Game.old_high_score:
|
||||
animation_player.play("high_score")
|
||||
else:
|
||||
yield(get_tree().create_timer(6.0), "timeout")
|
||||
return
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
SceneManager.change_scene(LevelSelect.instance())
|
||||
"high_score":
|
||||
if not Debug.is_cheating and not ScoreBoard.server_host.empty():
|
||||
animation_player.play("submit_score_popup")
|
||||
if Debug.is_cheating == false:
|
||||
SceneManager.change_scene(SubmitScore.instance())
|
||||
else:
|
||||
yield(get_tree().create_timer(5.0), "timeout")
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
SceneManager.change_scene(LevelSelect.instance())
|
||||
|
||||
|
||||
func _on_YesSubmit_button_down() -> void:
|
||||
$"%YesSubmit".release_focus()
|
||||
animation_player.play("submit")
|
||||
|
||||
var save_id = LevelData.levels[Game.current_level].save_id
|
||||
var entry = ScoreBoard.ScoreEntry.new(Game.final_score, int(Game.time * 1000.0), Game.difficulty)
|
||||
var submitted = yield(ScoreBoard.submit_score(save_id, entry), "completed")
|
||||
if ScoreBoard.errored or not submitted:
|
||||
animation_player.play("try_again")
|
||||
else:
|
||||
animation_player.play("success")
|
||||
|
||||
|
||||
func _on_NoSubmit_button_down() -> void:
|
||||
$"%NoSubmit".release_focus()
|
||||
_next_screen()
|
||||
|
||||
|
||||
func _next_screen() -> void:
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
SceneManager.change_scene(LevelSelect.instance())
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=36 format=2]
|
||||
[gd_scene load_steps=21 format=2]
|
||||
|
||||
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=1]
|
||||
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=2]
|
||||
|
@ -14,12 +14,6 @@
|
|||
[ext_resource path="res://graphics/player/palettes/default.tex" type="Texture" id=12]
|
||||
[ext_resource path="res://menus/results.gd" type="Script" id=13]
|
||||
[ext_resource path="res://menus/results_icon.tscn" type="PackedScene" id=14]
|
||||
[ext_resource path="res://graphics/hud/high_score.png" type="Texture" id=15]
|
||||
[ext_resource path="res://graphics/particles/shine.png" type="Texture" id=16]
|
||||
[ext_resource path="res://scripts/randomize_particle_start.gd" type="Script" id=17]
|
||||
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=18]
|
||||
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=19]
|
||||
[ext_resource path="res://graphics/hud/scores/sweet.png" type="Texture" id=20]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=5]
|
||||
shader = ExtResource( 2 )
|
||||
|
@ -42,29 +36,6 @@ shader = ExtResource( 3 )
|
|||
shader_param/border_color = Color( 0, 0, 0, 1 )
|
||||
shader_param/border_corners = false
|
||||
|
||||
[sub_resource type="Curve" id=11]
|
||||
_data = [ Vector2( 0, 0 ), 0.0, 0.100639, 0, 0, Vector2( 0.158257, 1 ), 7.51724, -6.83592, 0, 0, Vector2( 0.31422, 0 ), 0.0, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="Gradient" id=17]
|
||||
interpolation_mode = 2
|
||||
offsets = PoolRealArray( 0, 0.734694, 1 )
|
||||
colors = PoolColorArray( 0.576471, 0.980392, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=14]
|
||||
resource_local_to_scene = true
|
||||
shader = ExtResource( 1 )
|
||||
shader_param/speed = Vector2( 4, 8 )
|
||||
shader_param/ammount = Vector2( 24, 12 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 0, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=13]
|
||||
shader = ExtResource( 1 )
|
||||
shader_param/speed = Vector2( 4, 8 )
|
||||
shader_param/ammount = Vector2( 1, 1 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 0, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=6]
|
||||
shader = ExtResource( 1 )
|
||||
shader_param/speed = Vector2( 4, 8 )
|
||||
|
@ -146,205 +117,10 @@ tracks/5/keys = {
|
|||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/path = NodePath("ShardsAndBonuses/FinalScore:visible")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/path = NodePath("ShardsAndBonuses/HighScore:visible")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/path = NodePath("ShardsAndBonuses/FinalScore:scale")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ) ]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/path = NodePath("ShardsAndBonuses/HighScore:scale")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ) ]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/path = NodePath("CenterContainer/SubmitScore:visible")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/11/type = "value"
|
||||
tracks/11/path = NodePath("CenterContainer/SubmitScore:rect_scale")
|
||||
tracks/11/interp = 1
|
||||
tracks/11/loop_wrap = true
|
||||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ) ]
|
||||
}
|
||||
tracks/12/type = "value"
|
||||
tracks/12/path = NodePath("CenterContainer/LoadingGraphic:visible")
|
||||
tracks/12/interp = 1
|
||||
tracks/12/loop_wrap = true
|
||||
tracks/12/imported = false
|
||||
tracks/12/enabled = true
|
||||
tracks/12/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/13/type = "value"
|
||||
tracks/13/path = NodePath("CenterContainer/LoadingGraphic:rect_scale")
|
||||
tracks/13/interp = 1
|
||||
tracks/13/loop_wrap = true
|
||||
tracks/13/imported = false
|
||||
tracks/13/enabled = true
|
||||
tracks/13/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ) ]
|
||||
}
|
||||
tracks/14/type = "value"
|
||||
tracks/14/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
|
||||
tracks/14/interp = 1
|
||||
tracks/14/loop_wrap = true
|
||||
tracks/14/imported = false
|
||||
tracks/14/enabled = true
|
||||
tracks/14/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 24, 12 ) ]
|
||||
}
|
||||
tracks/15/type = "value"
|
||||
tracks/15/path = NodePath("CenterContainer/SubmitScore:modulate")
|
||||
tracks/15/interp = 1
|
||||
tracks/15/loop_wrap = true
|
||||
tracks/15/imported = false
|
||||
tracks/15/enabled = true
|
||||
tracks/15/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Color( 1, 1, 1, 1 ) ]
|
||||
}
|
||||
tracks/16/type = "value"
|
||||
tracks/16/path = NodePath("CenterContainer/SubmitScore/Label:text")
|
||||
tracks/16/interp = 1
|
||||
tracks/16/loop_wrap = true
|
||||
tracks/16/imported = false
|
||||
tracks/16/enabled = true
|
||||
tracks/16/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "submit score?" ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=19]
|
||||
resource_name = "high_score"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("ShardsAndBonuses:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( -512, 0 ) ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("ShardsAndBonuses/FinalScore:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("ShardsAndBonuses/HighScore:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ false, true ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("ShardsAndBonuses/FinalScore:scale")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ) ]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/path = NodePath("ShardsAndBonuses/HighScore:scale")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0, 0.3, 0.6 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=4]
|
||||
resource_name = "results"
|
||||
length = 18.0
|
||||
length = 24.0
|
||||
step = 1.0
|
||||
tracks/0/type = "method"
|
||||
tracks/0/path = NodePath("ShardsAndBonuses/Shards/ResultsIcon")
|
||||
|
@ -545,292 +321,6 @@ tracks/14/keys = {
|
|||
} ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=15]
|
||||
resource_name = "submit"
|
||||
length = 0.3
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("CenterContainer/SubmitScore:rect_scale")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1 ) ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0, 0.2 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 24, 12 ) ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("CenterContainer/LoadingGraphic:visible")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=12]
|
||||
resource_name = "submit_score_popup"
|
||||
length = 1.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("ShardsAndBonuses:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( -512, 0 ) ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("CenterContainer/SubmitScore:rect_scale")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
|
||||
}
|
||||
tracks/3/type = "method"
|
||||
tracks/3/path = NodePath("CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0.5 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
"method": "grab_focus"
|
||||
} ]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/path = NodePath("CenterContainer/SubmitScore:modulate")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0, 0.1 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/path = NodePath("CenterContainer/LoadingGraphic:visible")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/path = NodePath("CenterContainer/SubmitScore/Label:text")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "submit score?" ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=18]
|
||||
resource_name = "success"
|
||||
length = 1.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 24, 12 ), Vector2( 0, 0 ) ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("CenterContainer/CollectedParticles:emitting")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0.3 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:visible")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 1,
|
||||
"values": [ true, false ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("CenterContainer/SubmitScore:visible")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ false ]
|
||||
}
|
||||
tracks/4/type = "method"
|
||||
tracks/4/path = NodePath(".")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 1.5 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
"method": "_next_screen"
|
||||
} ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=16]
|
||||
resource_name = "try_again"
|
||||
length = 0.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("CenterContainer/SubmitScore:rect_scale")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 1e-05, 1 ), Vector2( 1, 1 ) ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("CenterContainer/SubmitScore:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("CenterContainer/LoadingGraphic:material:shader_param/ammount")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0, 0.1, 0.3 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 24, 12 ), Vector2( 24, 12 ), Vector2( 0, 0 ) ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("CenterContainer/LoadingGraphic:visible")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ true ]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/path = NodePath("CenterContainer/SubmitScore/Label:text")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ "failed. try again?" ]
|
||||
}
|
||||
tracks/5/type = "method"
|
||||
tracks/5/path = NodePath("CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/keys = {
|
||||
"times": PoolRealArray( 0.5 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
"method": "grab_focus"
|
||||
} ]
|
||||
}
|
||||
|
||||
[node name="Results" type="Node"]
|
||||
script = ExtResource( 13 )
|
||||
|
||||
|
@ -1039,28 +529,6 @@ material = ExtResource( 7 )
|
|||
position = Vector2( 640, 40 )
|
||||
texture = ExtResource( 8 )
|
||||
|
||||
[node name="HighScore" type="Sprite" parent="ShardsAndBonuses"]
|
||||
visible = false
|
||||
material = ExtResource( 7 )
|
||||
position = Vector2( 640, 40 )
|
||||
texture = ExtResource( 15 )
|
||||
|
||||
[node name="Sparkles" type="CPUParticles2D" parent="ShardsAndBonuses/HighScore"]
|
||||
light_mask = 0
|
||||
amount = 4
|
||||
lifetime = 2.0
|
||||
texture = ExtResource( 16 )
|
||||
emission_shape = 2
|
||||
emission_rect_extents = Vector2( 48, 8 )
|
||||
gravity = Vector2( 0, 0 )
|
||||
angular_velocity = 720.0
|
||||
angular_velocity_random = 1.0
|
||||
angle = 720.0
|
||||
angle_random = 1.0
|
||||
scale_amount_curve = SubResource( 11 )
|
||||
color = Color( 0.72549, 0.956863, 1, 1 )
|
||||
script = ExtResource( 17 )
|
||||
|
||||
[node name="Score" type="Label" parent="."]
|
||||
material = ExtResource( 9 )
|
||||
margin_top = 8.0
|
||||
|
@ -1070,13 +538,6 @@ theme = ExtResource( 10 )
|
|||
text = "Score: 0000000"
|
||||
align = 1
|
||||
|
||||
[node name="EasyIndicator" type="TextureRect" parent="."]
|
||||
margin_left = 61.0
|
||||
margin_top = 7.0
|
||||
margin_right = 73.0
|
||||
margin_bottom = 19.0
|
||||
texture = ExtResource( 20 )
|
||||
|
||||
[node name="Time" type="Label" parent="."]
|
||||
material = ExtResource( 9 )
|
||||
margin_top = 178.0
|
||||
|
@ -1086,131 +547,6 @@ theme = ExtResource( 10 )
|
|||
text = "Time: "
|
||||
align = 1
|
||||
|
||||
[node name="CenterContainer" type="CenterContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
margin_top = 77.0
|
||||
theme = ExtResource( 10 )
|
||||
|
||||
[node name="CollectedParticles" type="CPUParticles2D" parent="CenterContainer"]
|
||||
pause_mode = 2
|
||||
position = Vector2( 127, 56 )
|
||||
emitting = false
|
||||
amount = 64
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
local_coords = false
|
||||
emission_shape = 2
|
||||
emission_rect_extents = Vector2( 4, 4 )
|
||||
direction = Vector2( 0, -1 )
|
||||
spread = 180.0
|
||||
gravity = Vector2( 0, 150 )
|
||||
initial_velocity = 250.0
|
||||
initial_velocity_random = 0.9
|
||||
damping = 2.0
|
||||
angle = 720.0
|
||||
angle_random = 1.0
|
||||
scale_amount_random = 1.0
|
||||
color_ramp = SubResource( 17 )
|
||||
|
||||
[node name="LoadingGraphic" type="Label" parent="CenterContainer"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
material = SubResource( 14 )
|
||||
margin_left = 124.0
|
||||
margin_top = 52.0
|
||||
margin_right = 131.0
|
||||
margin_bottom = 62.0
|
||||
text = "§"
|
||||
align = 1
|
||||
valign = 1
|
||||
|
||||
[node name="SubmitScore" type="VBoxContainer" parent="CenterContainer"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
margin_left = 82.0
|
||||
margin_top = 39.0
|
||||
margin_right = 173.0
|
||||
margin_bottom = 75.0
|
||||
rect_pivot_offset = Vector2( 45.5, 18 )
|
||||
theme = ExtResource( 10 )
|
||||
|
||||
[node name="Label" type="Label" parent="CenterContainer/SubmitScore"]
|
||||
margin_right = 91.0
|
||||
margin_bottom = 10.0
|
||||
custom_fonts/font = ExtResource( 19 )
|
||||
text = "submit score?"
|
||||
|
||||
[node name="YesNoPrompt" type="PanelContainer" parent="CenterContainer/SubmitScore"]
|
||||
margin_left = 1.0
|
||||
margin_top = 14.0
|
||||
margin_right = 90.0
|
||||
margin_bottom = 36.0
|
||||
size_flags_horizontal = 4
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/SubmitScore/YesNoPrompt"]
|
||||
margin_left = 3.0
|
||||
margin_top = 3.0
|
||||
margin_right = 86.0
|
||||
margin_bottom = 19.0
|
||||
rect_min_size = Vector2( 0, 16 )
|
||||
rect_pivot_offset = Vector2( -174, -69 )
|
||||
custom_constants/separation = 0
|
||||
alignment = 1
|
||||
|
||||
[node name="YesSubmit" type="TextureButton" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
material = SubResource( 13 )
|
||||
margin_top = 4.0
|
||||
margin_right = 12.0
|
||||
margin_bottom = 12.0
|
||||
rect_min_size = Vector2( 12, 8 )
|
||||
focus_neighbour_right = NodePath("../NoSubmit")
|
||||
size_flags_vertical = 4
|
||||
texture_focused = ExtResource( 18 )
|
||||
expand = true
|
||||
stretch_mode = 3
|
||||
|
||||
[node name="YesLabel" type="Label" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
|
||||
margin_left = 12.0
|
||||
margin_top = 3.0
|
||||
margin_right = 33.0
|
||||
margin_bottom = 13.0
|
||||
text = "Yes"
|
||||
|
||||
[node name="Spacer" type="Control" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
|
||||
margin_left = 33.0
|
||||
margin_right = 45.0
|
||||
margin_bottom = 16.0
|
||||
rect_min_size = Vector2( 12, 0 )
|
||||
|
||||
[node name="NoSubmit" type="TextureButton" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
material = SubResource( 13 )
|
||||
margin_left = 45.0
|
||||
margin_top = 4.0
|
||||
margin_right = 57.0
|
||||
margin_bottom = 12.0
|
||||
rect_min_size = Vector2( 12, 8 )
|
||||
focus_neighbour_left = NodePath("../YesSubmit")
|
||||
size_flags_vertical = 4
|
||||
texture_focused = ExtResource( 18 )
|
||||
expand = true
|
||||
stretch_mode = 3
|
||||
|
||||
[node name="NoLabel" type="Label" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
|
||||
margin_left = 57.0
|
||||
margin_top = 3.0
|
||||
margin_right = 71.0
|
||||
margin_bottom = 13.0
|
||||
text = "No"
|
||||
|
||||
[node name="Spacer2" type="Control" parent="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer"]
|
||||
margin_left = 71.0
|
||||
margin_right = 83.0
|
||||
margin_bottom = 16.0
|
||||
rect_min_size = Vector2( 12, 0 )
|
||||
|
||||
[node name="Results" type="Sprite" parent="."]
|
||||
material = SubResource( 6 )
|
||||
position = Vector2( 232, 80 )
|
||||
|
@ -1220,13 +556,6 @@ texture = ExtResource( 4 )
|
|||
autoplay = "results"
|
||||
playback_speed = 2.0
|
||||
anims/RESET = SubResource( 10 )
|
||||
anims/high_score = SubResource( 19 )
|
||||
anims/results = SubResource( 4 )
|
||||
anims/submit = SubResource( 15 )
|
||||
anims/submit_score_popup = SubResource( 12 )
|
||||
anims/success = SubResource( 18 )
|
||||
anims/try_again = SubResource( 16 )
|
||||
|
||||
[connection signal="button_down" from="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/YesSubmit" to="." method="_on_YesSubmit_button_down"]
|
||||
[connection signal="button_down" from="CenterContainer/SubmitScore/YesNoPrompt/HBoxContainer/NoSubmit" to="." method="_on_NoSubmit_button_down"]
|
||||
[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
|
||||
|
|
|
@ -1,47 +1,26 @@
|
|||
tool
|
||||
extends HBoxContainer
|
||||
|
||||
const DIFFICULTY_ICONS = [
|
||||
preload("res://graphics/hud/scores/sweet.png"),
|
||||
preload("res://graphics/hud/scores/salty.png"),
|
||||
preload("res://graphics/hud/scores/spicy.png"),
|
||||
preload("res://graphics/hud/scores/pungent.png"),
|
||||
]
|
||||
|
||||
export var place: int = 0 setget _set_place
|
||||
export var player: String = "Username" setget _set_player
|
||||
export var score: int = 0 setget _set_score
|
||||
export var time: float = 0.0 setget _set_time
|
||||
export(int, "Sweet", "Salty", "Spicy", "Pungent") var difficulty: int = 0 setget _set_difficulty
|
||||
export var user: String = "Username" setget _set_user
|
||||
export var score: String = "00000" setget _set_score
|
||||
|
||||
func _ready() -> void:
|
||||
_set_place(place)
|
||||
_set_player(player)
|
||||
_set_score(score)
|
||||
_set_time(time)
|
||||
_set_difficulty(difficulty)
|
||||
$Place.text = " %01d " % place
|
||||
$User.text = user
|
||||
$Score.text = score
|
||||
|
||||
func _set_place(value: int) -> void:
|
||||
place = value
|
||||
if is_inside_tree():
|
||||
$Place.text = "%d" % place
|
||||
$Place.text = " %01d " % place
|
||||
|
||||
func _set_player(value: String) -> void:
|
||||
player = value.substr(0, 10)
|
||||
func _set_user(value: String) -> void:
|
||||
user = value
|
||||
if is_inside_tree():
|
||||
$Player.text = player
|
||||
$User.text = user
|
||||
|
||||
func _set_score(value: int) -> void:
|
||||
func _set_score(value: String) -> void:
|
||||
score = value
|
||||
if is_inside_tree():
|
||||
$Score.text = "%05d" % score
|
||||
|
||||
func _set_time(value: float) -> void:
|
||||
time = value
|
||||
if is_inside_tree():
|
||||
$Time.text = Game.format_time(time)
|
||||
|
||||
func _set_difficulty(value: int) -> void:
|
||||
difficulty = value
|
||||
if is_inside_tree():
|
||||
$Difficulty.texture = DIFFICULTY_ICONS[difficulty]
|
||||
$Score.text = score
|
||||
|
|
|
@ -1,60 +1,32 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://ui/theme.tres" type="Theme" id=1]
|
||||
[ext_resource path="res://menus/score_entry.gd" type="Script" id=2]
|
||||
[ext_resource path="res://graphics/hud/scores/sweet.png" type="Texture" id=3]
|
||||
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=4]
|
||||
|
||||
[node name="ScoreEntry" type="HBoxContainer"]
|
||||
margin_right = 228.0
|
||||
margin_bottom = 12.0
|
||||
rect_min_size = Vector2( 0, 12 )
|
||||
margin_right = 210.0
|
||||
margin_bottom = 10.0
|
||||
theme = ExtResource( 1 )
|
||||
custom_constants/separation = 8
|
||||
script = ExtResource( 2 )
|
||||
player = "coolplayer"
|
||||
user = "--------"
|
||||
score = "-----"
|
||||
|
||||
[node name="Place" type="Label" parent="."]
|
||||
margin_top = 1.0
|
||||
margin_right = 16.0
|
||||
margin_bottom = 11.0
|
||||
rect_min_size = Vector2( 16, 0 )
|
||||
custom_fonts/font = ExtResource( 4 )
|
||||
text = "0"
|
||||
align = 1
|
||||
margin_right = 21.0
|
||||
margin_bottom = 10.0
|
||||
text = " 0 "
|
||||
|
||||
[node name="Player" type="Label" parent="."]
|
||||
margin_left = 24.0
|
||||
margin_top = 1.0
|
||||
margin_right = 94.0
|
||||
margin_bottom = 11.0
|
||||
rect_min_size = Vector2( 70, 0 )
|
||||
custom_fonts/font = ExtResource( 4 )
|
||||
text = "coolplayer"
|
||||
align = 1
|
||||
[node name="User" type="Label" parent="."]
|
||||
margin_left = 29.0
|
||||
margin_right = 167.0
|
||||
margin_bottom = 10.0
|
||||
size_flags_horizontal = 3
|
||||
text = "--------"
|
||||
|
||||
[node name="Score" type="Label" parent="."]
|
||||
margin_left = 102.0
|
||||
margin_top = 1.0
|
||||
margin_right = 137.0
|
||||
margin_bottom = 11.0
|
||||
rect_min_size = Vector2( 35, 0 )
|
||||
custom_fonts/font = ExtResource( 4 )
|
||||
text = "00000"
|
||||
margin_left = 175.0
|
||||
margin_right = 210.0
|
||||
margin_bottom = 10.0
|
||||
text = "-----"
|
||||
align = 2
|
||||
|
||||
[node name="Time" type="Label" parent="."]
|
||||
margin_left = 145.0
|
||||
margin_top = 1.0
|
||||
margin_right = 201.0
|
||||
margin_bottom = 11.0
|
||||
rect_min_size = Vector2( 56, 0 )
|
||||
custom_fonts/font = ExtResource( 4 )
|
||||
text = "--:--.--"
|
||||
align = 2
|
||||
|
||||
[node name="Difficulty" type="TextureRect" parent="."]
|
||||
margin_left = 209.0
|
||||
margin_right = 221.0
|
||||
margin_bottom = 12.0
|
||||
texture = ExtResource( 3 )
|
||||
|
|
|
@ -1,113 +0,0 @@
|
|||
extends Node
|
||||
|
||||
|
||||
const PAGE_SIZE: int = 8
|
||||
|
||||
|
||||
var loaded_scores: Dictionary = {}
|
||||
var selected_level: int = 0
|
||||
var _page: int = 0
|
||||
|
||||
|
||||
onready var scores: VBoxContainer = $"%Scores"
|
||||
onready var level_title: Button = $"%LevelTitle"
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
yield(_refresh_scores(), "completed")
|
||||
Fade.fade_in(Options.transition_speed_secs)
|
||||
|
||||
|
||||
func _input(event: InputEvent) -> void:
|
||||
if event.is_action_pressed("ui_right"):
|
||||
selected_level = posmod(selected_level + 1, LevelData.levels.size())
|
||||
while not LevelData.levels[selected_level].has_scoreboard:
|
||||
selected_level = posmod(selected_level + 1, LevelData.levels.size())
|
||||
_refresh_scores()
|
||||
elif event.is_action_pressed("ui_left"):
|
||||
selected_level = posmod(selected_level - 1, LevelData.levels.size())
|
||||
while not LevelData.levels[selected_level].has_scoreboard:
|
||||
selected_level = posmod(selected_level - 1, LevelData.levels.size())
|
||||
_refresh_scores()
|
||||
elif event.is_action_pressed("ui_down"):
|
||||
_page += 1
|
||||
_refresh_scores()
|
||||
elif event.is_action_pressed("ui_up"):
|
||||
_page = int(max(_page - 1, 0))
|
||||
_refresh_scores()
|
||||
elif event.is_action_pressed("ui_cancel"):
|
||||
Fade.fade_out(Options.transition_speed_secs)
|
||||
yield(Fade, "fade_finished")
|
||||
SceneManager.current_scene = preload("res://menus/main_menu.tscn").instance()
|
||||
|
||||
|
||||
func _refresh_scores() -> void:
|
||||
level_title.text = LevelData.levels[selected_level].title
|
||||
|
||||
var level = LevelData.levels[selected_level].save_id
|
||||
if not level in loaded_scores:
|
||||
yield(_load_scores(level), "completed")
|
||||
|
||||
if ScoreBoard.errored:
|
||||
push_error("Scoreboard could not be loaded.")
|
||||
|
||||
var entries = loaded_scores.get(level, {})
|
||||
|
||||
while _page * PAGE_SIZE > entries.size():
|
||||
_page -= 1
|
||||
|
||||
var offset = _page * PAGE_SIZE
|
||||
|
||||
$"%PrevScores".visible = _page > 0
|
||||
$"%NextScores".visible = entries.size() - offset > PAGE_SIZE
|
||||
|
||||
for i in 8:
|
||||
var entry_node = scores.get_node("ScoreEntry%d" % i)
|
||||
if i >= entries.size() - offset:
|
||||
entry_node.visible = false
|
||||
else:
|
||||
var player = entries.keys()[offset + i]
|
||||
var entry = entries[player]
|
||||
entry_node.visible = true
|
||||
entry_node.place = offset + i + 1
|
||||
entry_node.player = player
|
||||
entry_node.score = entry.score
|
||||
entry_node.time = float(entry.time) * 0.001 # convert from ms
|
||||
entry_node.difficulty = entry.difficulty
|
||||
|
||||
|
||||
func _load_scores(level: String) -> void:
|
||||
loaded_scores[level] = {}
|
||||
|
||||
if ScoreBoard.server_host.empty():
|
||||
yield(get_tree(), "idle_frame")
|
||||
return
|
||||
|
||||
var result: Dictionary = yield(ScoreBoard.get_scores(level), "completed")
|
||||
if ScoreBoard.errored:
|
||||
#TODO: failure indication
|
||||
return
|
||||
|
||||
var players = result.keys().duplicate()
|
||||
_sorting_dict = result
|
||||
players.sort_custom(self, "_sort_scores")
|
||||
|
||||
for p in players:
|
||||
loaded_scores[level][p] = result[p]
|
||||
|
||||
|
||||
var _sorting_dict: Dictionary = {}
|
||||
func _sort_scores(a, b) -> bool:
|
||||
var score_a = _sorting_dict[a]
|
||||
var score_b = _sorting_dict[b]
|
||||
|
||||
if score_b.score < score_a.score:
|
||||
return true
|
||||
elif score_b.score == score_a.score:
|
||||
if score_b.difficulty < score_a.difficulty:
|
||||
return true
|
||||
elif score_b.difficulty == score_a.difficulty:
|
||||
if score_b.time > score_a.time:
|
||||
return true
|
||||
|
||||
return false
|
|
@ -1,320 +0,0 @@
|
|||
[gd_scene load_steps=16 format=2]
|
||||
|
||||
[ext_resource path="res://shaders/ska_plane.gdshader" type="Shader" id=1]
|
||||
[ext_resource path="res://menus/scoreboards_scholar.gd" type="Script" id=2]
|
||||
[ext_resource path="res://graphics/hud/arrow_down.png" type="Texture" id=3]
|
||||
[ext_resource path="res://shaders/wibble_wobble.gdshader" type="Shader" id=4]
|
||||
[ext_resource path="res://ui/theme.tres" type="Theme" id=5]
|
||||
[ext_resource path="res://graphics/hud/pause_arrow.png" type="Texture" id=6]
|
||||
[ext_resource path="res://menus/score_entry.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://ui/2ndpuberty_scholar_outline.fnt" type="BitmapFont" id=8]
|
||||
[ext_resource path="res://graphics/hud/arrow_up.png" type="Texture" id=9]
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=1]
|
||||
shader = ExtResource( 1 )
|
||||
shader_param/color_1 = Color( 0.615686, 0.670588, 0.984314, 1 )
|
||||
shader_param/color_2 = Color( 1, 0.709804, 0.984314, 1 )
|
||||
shader_param/checker_size = Vector2( 24, 12 )
|
||||
shader_param/pan_speed = Vector2( 0, 0 )
|
||||
shader_param/cycle_speed = Vector2( 8, -8 )
|
||||
shader_param/cycle_alternation = Vector2( 0, 1 )
|
||||
shader_param/uv_transform = Transform2D( 1, 0, 1, 1, 0, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=2]
|
||||
shader = ExtResource( 4 )
|
||||
shader_param/speed = Vector2( 4, 0 )
|
||||
shader_param/ammount = Vector2( 2, 0 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 0, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=3]
|
||||
shader = ExtResource( 4 )
|
||||
shader_param/speed = Vector2( 4, 0 )
|
||||
shader_param/ammount = Vector2( 2, 0 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 4, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=5]
|
||||
shader = ExtResource( 4 )
|
||||
shader_param/speed = Vector2( 0, 4 )
|
||||
shader_param/ammount = Vector2( 0, 2 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 0, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=6]
|
||||
shader = ExtResource( 4 )
|
||||
shader_param/speed = Vector2( 0, 4 )
|
||||
shader_param/ammount = Vector2( 0, 2 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 0, 4 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=4]
|
||||
shader = ExtResource( 4 )
|
||||
shader_param/speed = Vector2( 8, 4 )
|
||||
shader_param/ammount = Vector2( 12, 24 )
|
||||
shader_param/offset = Vector2( 0, 0 )
|
||||
shader_param/delay = Vector2( 0, 0 )
|
||||
|
||||
[node name="Scoreboards" type="Node"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Background" type="ColorRect" parent="."]
|
||||
material = SubResource( 1 )
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
||||
[node name="BoardsScreen" type="VBoxContainer" parent="."]
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
theme = ExtResource( 5 )
|
||||
custom_constants/separation = 0
|
||||
|
||||
[node name="SelectLevel" type="HBoxContainer" parent="BoardsScreen"]
|
||||
margin_right = 256.0
|
||||
margin_bottom = 16.0
|
||||
rect_min_size = Vector2( 0, 16 )
|
||||
alignment = 1
|
||||
|
||||
[node name="BackArrow" type="TextureRect" parent="BoardsScreen/SelectLevel"]
|
||||
unique_name_in_owner = true
|
||||
material = SubResource( 2 )
|
||||
margin_left = 72.0
|
||||
margin_top = 4.0
|
||||
margin_right = 78.0
|
||||
margin_bottom = 12.0
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource( 6 )
|
||||
flip_h = true
|
||||
|
||||
[node name="LevelTitle" type="Button" parent="BoardsScreen/SelectLevel"]
|
||||
unique_name_in_owner = true
|
||||
margin_left = 82.0
|
||||
margin_top = 3.0
|
||||
margin_right = 173.0
|
||||
margin_bottom = 13.0
|
||||
size_flags_vertical = 4
|
||||
theme = ExtResource( 5 )
|
||||
custom_colors/font_color_focus = Color( 1, 0.968627, 0.709804, 1 )
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
text = "Verdant Hills"
|
||||
|
||||
[node name="NextArrow" type="TextureRect" parent="BoardsScreen/SelectLevel"]
|
||||
unique_name_in_owner = true
|
||||
material = SubResource( 3 )
|
||||
margin_left = 177.0
|
||||
margin_top = 4.0
|
||||
margin_right = 183.0
|
||||
margin_bottom = 12.0
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource( 6 )
|
||||
|
||||
[node name="Scoreboard" type="HBoxContainer" parent="BoardsScreen"]
|
||||
margin_top = 16.0
|
||||
margin_right = 256.0
|
||||
margin_bottom = 192.0
|
||||
focus_mode = 2
|
||||
size_flags_vertical = 3
|
||||
alignment = 1
|
||||
|
||||
[node name="PrevBoard" type="TextureRect" parent="BoardsScreen/Scoreboard"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
material = SubResource( 2 )
|
||||
margin_top = 84.0
|
||||
margin_right = 6.0
|
||||
margin_bottom = 92.0
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource( 6 )
|
||||
flip_h = true
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="BoardsScreen/Scoreboard"]
|
||||
margin_left = 10.0
|
||||
margin_right = 246.0
|
||||
margin_bottom = 176.0
|
||||
custom_constants/margin_right = 4
|
||||
custom_constants/margin_top = 4
|
||||
custom_constants/margin_left = 4
|
||||
custom_constants/margin_bottom = 4
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="BoardsScreen/Scoreboard/MarginContainer"]
|
||||
margin_left = 4.0
|
||||
margin_top = 4.0
|
||||
margin_right = 232.0
|
||||
margin_bottom = 172.0
|
||||
|
||||
[node name="Header" type="HBoxContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer"]
|
||||
margin_right = 228.0
|
||||
margin_bottom = 10.0
|
||||
rect_min_size = Vector2( 228, 10 )
|
||||
custom_constants/separation = 8
|
||||
|
||||
[node name="Place" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
|
||||
margin_right = 16.0
|
||||
margin_bottom = 10.0
|
||||
rect_min_size = Vector2( 16, 0 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
text = "#"
|
||||
align = 1
|
||||
|
||||
[node name="Player" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
|
||||
margin_left = 24.0
|
||||
margin_right = 94.0
|
||||
margin_bottom = 10.0
|
||||
rect_min_size = Vector2( 70, 0 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
text = "Player"
|
||||
align = 1
|
||||
clip_text = true
|
||||
|
||||
[node name="Score" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
|
||||
margin_left = 102.0
|
||||
margin_right = 137.0
|
||||
margin_bottom = 10.0
|
||||
rect_min_size = Vector2( 35, 0 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
text = "score"
|
||||
align = 2
|
||||
|
||||
[node name="Time" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
|
||||
margin_left = 145.0
|
||||
margin_right = 201.0
|
||||
margin_bottom = 10.0
|
||||
rect_min_size = Vector2( 56, 0 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
text = "time"
|
||||
align = 1
|
||||
|
||||
[node name="Control" type="Control" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/Header"]
|
||||
margin_left = 209.0
|
||||
margin_right = 221.0
|
||||
margin_bottom = 10.0
|
||||
rect_min_size = Vector2( 12, 0 )
|
||||
|
||||
[node name="HSeparator" type="HSeparator" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer"]
|
||||
margin_top = 14.0
|
||||
margin_right = 228.0
|
||||
margin_bottom = 15.0
|
||||
custom_constants/separation = 1
|
||||
|
||||
[node name="ScoreboardTabs" type="Control" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer"]
|
||||
unique_name_in_owner = true
|
||||
margin_top = 19.0
|
||||
margin_right = 228.0
|
||||
margin_bottom = 168.0
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="Scores" type="VBoxContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs"]
|
||||
unique_name_in_owner = true
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
||||
[node name="PrevScores" type="TextureRect" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
material = SubResource( 5 )
|
||||
margin_left = 110.0
|
||||
margin_right = 118.0
|
||||
margin_bottom = 8.0
|
||||
rect_pivot_offset = Vector2( 3, 4 )
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource( 9 )
|
||||
|
||||
[node name="ScoreEntry0" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
place = 1
|
||||
|
||||
[node name="ScoreEntry1" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 16.0
|
||||
margin_bottom = 28.0
|
||||
place = 2
|
||||
|
||||
[node name="ScoreEntry2" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 32.0
|
||||
margin_bottom = 44.0
|
||||
place = 3
|
||||
|
||||
[node name="ScoreEntry3" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 48.0
|
||||
margin_bottom = 60.0
|
||||
place = 4
|
||||
|
||||
[node name="ScoreEntry4" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 64.0
|
||||
margin_bottom = 76.0
|
||||
place = 5
|
||||
|
||||
[node name="ScoreEntry5" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 80.0
|
||||
margin_bottom = 92.0
|
||||
place = 6
|
||||
|
||||
[node name="ScoreEntry6" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 96.0
|
||||
margin_bottom = 108.0
|
||||
place = 7
|
||||
|
||||
[node name="ScoreEntry7" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores" instance=ExtResource( 7 )]
|
||||
margin_top = 112.0
|
||||
margin_bottom = 124.0
|
||||
place = 8
|
||||
|
||||
[node name="NextScores" type="TextureRect" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/Scores"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
material = SubResource( 6 )
|
||||
margin_left = 110.0
|
||||
margin_top = 128.0
|
||||
margin_right = 118.0
|
||||
margin_bottom = 136.0
|
||||
rect_pivot_offset = Vector2( 3, 4 )
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource( 3 )
|
||||
|
||||
[node name="LoadingIndicator" type="CenterContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs"]
|
||||
visible = false
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
size_flags_vertical = 3
|
||||
|
||||
[node name="Label" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/LoadingIndicator"]
|
||||
material = SubResource( 4 )
|
||||
margin_left = 110.0
|
||||
margin_top = 69.0
|
||||
margin_right = 117.0
|
||||
margin_bottom = 79.0
|
||||
text = "§"
|
||||
|
||||
[node name="FailedIndicator" type="CenterContainer" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs"]
|
||||
visible = false
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
|
||||
[node name="Label" type="Label" parent="BoardsScreen/Scoreboard/MarginContainer/VBoxContainer/ScoreboardTabs/FailedIndicator"]
|
||||
margin_left = 65.0
|
||||
margin_top = 69.0
|
||||
margin_right = 163.0
|
||||
margin_bottom = 79.0
|
||||
text = "Failed to load"
|
||||
|
||||
[node name="PanelContainer" type="PanelContainer" parent="BoardsScreen/Scoreboard"]
|
||||
visible = false
|
||||
margin_left = 250.0
|
||||
margin_right = 474.0
|
||||
margin_bottom = 144.0
|
||||
rect_min_size = Vector2( 224, 144 )
|
||||
size_flags_horizontal = 4
|
||||
size_flags_vertical = 0
|
||||
|
||||
[node name="NextBoard" type="TextureRect" parent="BoardsScreen/Scoreboard"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
material = SubResource( 3 )
|
||||
margin_left = 250.0
|
||||
margin_top = 84.0
|
||||
margin_right = 256.0
|
||||
margin_bottom = 92.0
|
||||
size_flags_horizontal = 0
|
||||
size_flags_vertical = 4
|
||||
texture = ExtResource( 6 )
|
|
@ -193,6 +193,7 @@ material = SubResource( 12 )
|
|||
position = Vector2( 72, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite3" type="AnimatedSprite" parent="."]
|
||||
|
@ -200,6 +201,7 @@ material = SubResource( 12 )
|
|||
position = Vector2( 112, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite4" type="AnimatedSprite" parent="."]
|
||||
|
@ -207,6 +209,7 @@ material = SubResource( 12 )
|
|||
position = Vector2( 152, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite5" type="AnimatedSprite" parent="."]
|
||||
|
@ -214,6 +217,7 @@ material = SubResource( 12 )
|
|||
position = Vector2( 192, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Music" type="TextureButton" parent="."]
|
||||
|
@ -262,7 +266,7 @@ margin_bottom = 121.0
|
|||
focus_neighbour_top = NodePath("../Music")
|
||||
texture_focused = ExtResource( 27 )
|
||||
script = ExtResource( 16 )
|
||||
titles = [ "Select", "Confirm", "Jump", "Double Jump", "Land", "Climb", "Bmilc", "Shoot", "Die", "Sploosh", "Bzaap", "Teleport", "Gover", "Key Get", "Arrow Get", "Star Get", "Skeleton Die", "Scrump Shoot", "Scrump Hurt", "Scrump Die", "Bubble Get", "Big Explosion", "Collapse", "Glass Break", "Bullet Barrage", "Laser Charge", "Rainbow Laser", "Mech Hurt 1", "Mech Hurt 2", "Mech Hurt 3", "Small Explosion", "Bullet Casing", "Button Click", "Ominous", "GunCock", "Shards Expelled", "Shards Absorbed", "Shard Float", "Fami Transform", "Scope Squish", "Scope Splat", "Famira Roar", "2083 Shoot", "Laser Ready", "Famira Breath", "Critical Heat", "Famira Die", "Collected Shard", "Missed Shard", "Final Score", "Revolution 2083", "Shard Get", "Good Job!", "Great Job!", "Victory", "Wonderful!", "Come Here", "Help Me", "Agh!", "Fuck!", "Shit...", "Take This", "Fami's Grand Plan", "Debug M", "Spaghetti", "Sword", "Egg Collect", "Talking", "Fami Grumble", "Segz", "Mech Creak", "Mech Step 1", "Mech Step 2", "Mech Walking", "Mech Duck", "Mech Unduck", "Resolve", "Robolution 2083", "Scarletution 2083", "Dogolution 2083", "Classic Good Job", "Good Job - Scarlett", "Good Job - Dog", "Great Job - Scarlett", "Great Job - Dog", "Classic Wonderful", "Wonderful - Scarlett", "Wonderful - Dog", "Fucking Cop...", "Goddammit...", "Motherfucker...", "Intro Voiceover" ]
|
||||
titles = [ "Select", "Confirm", "Jump", "Double Jump", "Land", "Climb", "Bmilc", "Shoot", "Die", "Sploosh", "Bzaap", "Teleport", "Gover", "Key Get", "Arrow Get", "Star Get", "Skeleton Die", "Scrump Shoot", "Scrump Hurt", "Scrump Die", "Bubble Get", "Big Explosion", "Collapse", "Glass Break", "Bullet Barrage", "Laser Charge", "Rainbow Laser", "Mech Hurt 1", "Mech Hurt 2", "Mech Hurt 3", "Small Explosion", "Bullet Casing", "Button Click", "Ominous", "GunCock", "Shards Expelled", "Shards Absorbed", "Shard Float", "Fami Transform", "Scope Squish", "Scope Splat", "Famira Roar", "2083 Shoot", "Laser Ready", "Famira Breath", "Critical Heat", "Famira Die", "Collected Shard", "Missed Shard", "Final Score", "Revolution 2083", "Shard Get", "Good Job!", "Great Job!", "Victory", "Wonderful!", "Come Here", "Help Me", "Agh!", "Fuck!", "Shit...", "Take This", "Fami's Grand Plan", "Debug M", "Spaghetti", "Sword", "Egg Collect", "Talking", "Fami Grumble", "Segz", "Mech Creak", "Mech Step 1", "Mech Step 2", "Mech Walking", "Mech Duck", "Mech Unduck", "Resolve", "Robolution 2083", "Ivolution 2083", "Dogolution 2083", "Classic Good Job", "Good Job - Ivy", "Good Job - Dog", "Great Job - Ivy", "Great Job - Dog", "Classic Wonderful", "Wonderful - Ivy", "Wonderful - Dog", "Fucking Cop...", "Goddammit...", "Motherfucker...", "Intro Voiceover" ]
|
||||
sounds = [ ExtResource( 7 ), ExtResource( 10 ), ExtResource( 25 ), ExtResource( 34 ), ExtResource( 8 ), ExtResource( 42 ), ExtResource( 41 ), ExtResource( 32 ), ExtResource( 30 ), ExtResource( 117 ), ExtResource( 118 ), ExtResource( 113 ), ExtResource( 35 ), ExtResource( 6 ), ExtResource( 9 ), ExtResource( 43 ), ExtResource( 33 ), ExtResource( 51 ), ExtResource( 37 ), ExtResource( 31 ), ExtResource( 24 ), ExtResource( 36 ), ExtResource( 85 ), ExtResource( 116 ), ExtResource( 39 ), ExtResource( 77 ), ExtResource( 52 ), ExtResource( 50 ), ExtResource( 47 ), ExtResource( 49 ), ExtResource( 48 ), ExtResource( 38 ), ExtResource( 29 ), ExtResource( 55 ), ExtResource( 40 ), ExtResource( 57 ), ExtResource( 58 ), ExtResource( 114 ), ExtResource( 53 ), ExtResource( 54 ), ExtResource( 56 ), ExtResource( 59 ), ExtResource( 82 ), ExtResource( 83 ), ExtResource( 72 ), ExtResource( 95 ), ExtResource( 64 ), ExtResource( 66 ), ExtResource( 61 ), ExtResource( 65 ), ExtResource( 74 ), ExtResource( 128 ), ExtResource( 62 ), ExtResource( 60 ), ExtResource( 127 ), ExtResource( 76 ), ExtResource( 69 ), ExtResource( 68 ), ExtResource( 63 ), ExtResource( 70 ), ExtResource( 71 ), ExtResource( 67 ), ExtResource( 73 ), ExtResource( 80 ), ExtResource( 79 ), ExtResource( 78 ), ExtResource( 87 ), ExtResource( 92 ), ExtResource( 81 ), ExtResource( 75 ), ExtResource( 88 ), ExtResource( 86 ), ExtResource( 94 ), ExtResource( 93 ), ExtResource( 90 ), ExtResource( 89 ), ExtResource( 91 ), ExtResource( 105 ), ExtResource( 108 ), ExtResource( 107 ), ExtResource( 111 ), ExtResource( 96 ), ExtResource( 97 ), ExtResource( 100 ), ExtResource( 99 ), ExtResource( 110 ), ExtResource( 127 ), ExtResource( 112 ), ExtResource( 103 ), ExtResource( 102 ), ExtResource( 104 ), ExtResource( 115 ) ]
|
||||
categories = [ {
|
||||
"color": Color( 0.690196, 0.690196, 0.690196, 1 ),
|
||||
|
|