made archers and roboturrets syncable
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4 changed files with 110 additions and 12 deletions
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@ -35,7 +35,6 @@ func spawn_arrow():
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arrow.target_group = "player_hitbox"
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arrow.speed = arrow_speed
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Game.get_map().add_child(arrow)
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timer.start(shoot_time)
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func die():
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for n in bones_amount:
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