more easy mode stuff

This commit is contained in:
pennyrigate 2023-04-28 18:27:34 -04:00
parent 82f2ebfc12
commit fd444d505c
6 changed files with 48 additions and 44 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://graphics/enemy/tin_eye.png" type="Texture" id=1]
[ext_resource path="res://objects/enemy/ghost_scholar.gd" type="Script" id=2]
[ext_resource path="res://objects/enemy/artificial_soul.gd" type="Script" id=2]
[ext_resource path="res://graphics/enemy/artificial_soul.png" type="Texture" id=3]
[sub_resource type="Animation" id=2]
@ -36,7 +36,7 @@ tracks/1/keys = {
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 3, 3.5 )
[node name="Ghost" type="Node2D"]
[node name="ArtificialSoul" type="Node2D"]
script = ExtResource( 2 )
radius = 4.0
speed = 2.0
@ -50,7 +50,7 @@ rotation = 6.28319
texture = ExtResource( 3 )
[node name="Eye" type="Sprite" parent="Hitbox/Sprite"]
modulate = Color( 0.580934, 0.97985, 0.561144, 1 )
modulate = Color( 0.560784, 1, 0.560784, 1 )
position = Vector2( 1, 0 )
texture = ExtResource( 1 )