Merge branch 'main' into demo
This commit is contained in:
commit
fc538a2d2a
36 changed files with 958 additions and 58 deletions
|
@ -589,7 +589,8 @@ tracks/0/keys = {
|
|||
|
||||
[sub_resource type="Animation" id=90]
|
||||
resource_name = "credits"
|
||||
length = 81.0
|
||||
length = 90.0
|
||||
step = 1.0
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Control:rect_position")
|
||||
tracks/0/interp = 1
|
||||
|
@ -597,10 +598,10 @@ tracks/0/loop_wrap = true
|
|||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 2, 3, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35, 36, 40, 41, 45, 46, 50, 51, 55, 56, 60, 61, 65, 66, 70, 71, 75, 76 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"times": PoolRealArray( 0, 2, 3, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35, 36, 40, 41, 45, 46, 50, 51, 55, 56, 60, 61, 65, 66, 70, 71, 75, 76, 80, 81, 85, 86 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( -256, 0 ), Vector2( -256, 0 ), Vector2( -512, 0 ), Vector2( -512, 0 ), Vector2( -768, 0 ), Vector2( -768, 0 ), Vector2( -1024, 0 ), Vector2( -1024, 0 ), Vector2( -1280, 0 ), Vector2( -1280, 0 ), Vector2( -1536, 0 ), Vector2( -1536, 0 ), Vector2( -1792, 0 ), Vector2( -1792, 0 ), Vector2( -2048, 0 ), Vector2( -2048, 0 ), Vector2( -2304, 0 ), Vector2( -2304, 0 ), Vector2( -2560, 0 ), Vector2( -2560, 0 ), Vector2( -2816, 0 ), Vector2( -2816, 0 ), Vector2( -3072, 0 ), Vector2( -3072, 0 ), Vector2( -3328, 0 ), Vector2( -3328, 0 ), Vector2( -3584, 0 ), Vector2( -3584, 0 ), Vector2( -3840, 0 ), Vector2( -3840, 0 ), Vector2( -4096, 0 ) ]
|
||||
"values": [ Vector2( 0, 0 ), Vector2( 0, 0 ), Vector2( -256, 0 ), Vector2( -256, 0 ), Vector2( -512, 0 ), Vector2( -512, 0 ), Vector2( -768, 0 ), Vector2( -768, 0 ), Vector2( -1024, 0 ), Vector2( -1024, 0 ), Vector2( -1280, 0 ), Vector2( -1280, 0 ), Vector2( -1536, 0 ), Vector2( -1536, 0 ), Vector2( -1792, 0 ), Vector2( -1792, 0 ), Vector2( -2048, 0 ), Vector2( -2048, 0 ), Vector2( -2304, 0 ), Vector2( -2304, 0 ), Vector2( -2560, 0 ), Vector2( -2560, 0 ), Vector2( -2816, 0 ), Vector2( -2816, 0 ), Vector2( -3072, 0 ), Vector2( -3072, 0 ), Vector2( -3328, 0 ), Vector2( -3328, 0 ), Vector2( -3584, 0 ), Vector2( -3584, 0 ), Vector2( -3840, 0 ), Vector2( -3840, 0 ), Vector2( -4096, 0 ), Vector2( -4096, 0 ), Vector2( -4352, 0 ), Vector2( -4352, 0 ), Vector2( -4608, 0 ) ]
|
||||
}
|
||||
|
||||
[node name="Credits" type="Node" groups=["map"]]
|
||||
|
@ -737,7 +738,7 @@ theme = ExtResource( 6 )
|
|||
text = "-Our playtesters-
|
||||
Penny rigate
|
||||
Haze Weathers
|
||||
Ivy scarlet
|
||||
Ivy snyder
|
||||
DogJelly
|
||||
Wolfboy
|
||||
Rhidianruckus
|
||||
|
@ -832,7 +833,7 @@ align = 1
|
|||
material = SubResource( 8 )
|
||||
position = Vector2( 106, 69 )
|
||||
frames = SubResource( 18 )
|
||||
frame = 2
|
||||
frame = 3
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall1/MsX"]
|
||||
|
@ -902,6 +903,7 @@ position = Vector2( 1024, 0 )
|
|||
material = SubResource( 13 )
|
||||
position = Vector2( 2880, 24 )
|
||||
frames = SubResource( 21 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/Eviscerator"]
|
||||
|
@ -918,6 +920,7 @@ align = 1
|
|||
material = SubResource( 13 )
|
||||
position = Vector2( 2952, 24 )
|
||||
frames = SubResource( 24 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/Catbat"]
|
||||
|
@ -933,6 +936,7 @@ align = 1
|
|||
[node name="TheScrump" type="AnimatedSprite" parent="Control/RollCall2"]
|
||||
position = Vector2( 2992, 128 )
|
||||
frames = SubResource( 27 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/TheScrump"]
|
||||
|
@ -980,7 +984,7 @@ align = 1
|
|||
material = SubResource( 34 )
|
||||
position = Vector2( 3024, 62 )
|
||||
frames = SubResource( 43 )
|
||||
frame = 6
|
||||
frame = 3
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/Skelarcher"]
|
||||
|
@ -996,6 +1000,7 @@ align = 1
|
|||
[node name="SabreSpighter" type="AnimatedSprite" parent="Control/RollCall2"]
|
||||
position = Vector2( 2880, 62 )
|
||||
frames = SubResource( 46 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall2/SabreSpighter"]
|
||||
|
@ -1088,7 +1093,6 @@ align = 1
|
|||
[node name="Squig" type="AnimatedSprite" parent="Control/RollCall3"]
|
||||
position = Vector2( 200, 64 )
|
||||
frames = SubResource( 65 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/Squig"]
|
||||
|
@ -1105,7 +1109,7 @@ align = 1
|
|||
material = SubResource( 71 )
|
||||
position = Vector2( 72, 152 )
|
||||
frames = SubResource( 80 )
|
||||
frame = 7
|
||||
frame = 4
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/Hellarcher"]
|
||||
|
@ -1122,7 +1126,7 @@ align = 1
|
|||
material = SubResource( 66 )
|
||||
position = Vector2( 68, 104 )
|
||||
frames = SubResource( 70 )
|
||||
frame = 1
|
||||
frame = 2
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall3/Turchin"]
|
||||
|
@ -1152,7 +1156,6 @@ position = Vector2( 4, 0 )
|
|||
z_index = 1
|
||||
frames = SubResource( 61 )
|
||||
animation = "chomp"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Border" type="AnimatedSprite" parent="Control/RollCall3/Beel/Head/Sprite"]
|
||||
|
@ -1160,7 +1163,6 @@ material = SubResource( 62 )
|
|||
z_index = -1
|
||||
frames = SubResource( 61 )
|
||||
animation = "chomp"
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="ShapeTransform" type="RemoteTransform2D" parent="Control/RollCall3/Beel/Head"]
|
||||
|
@ -1262,11 +1264,11 @@ position = Vector2( 3464, -8 )
|
|||
autostart = false
|
||||
|
||||
[node name="FootShapeFront" parent="Control/RollCall4/2600/Hitbox" index="1"]
|
||||
position = Vector2( 63.7334, 154.923 )
|
||||
position = Vector2( 63.7333, 154.923 )
|
||||
scale = Vector2( 1, 1 )
|
||||
|
||||
[node name="FootShapeBack" parent="Control/RollCall4/2600/Hitbox" index="2"]
|
||||
position = Vector2( 42.7334, 154.923 )
|
||||
position = Vector2( 42.7333, 154.923 )
|
||||
scale = Vector2( 1, 1 )
|
||||
|
||||
[node name="ExplosionRect" parent="Control/RollCall4/2600/BigExplosion" index="0"]
|
||||
|
@ -1311,7 +1313,6 @@ align = 1
|
|||
material = SubResource( 82 )
|
||||
position = Vector2( 3362, 122.5 )
|
||||
frames = SubResource( 87 )
|
||||
frame = 2
|
||||
playing = true
|
||||
|
||||
[node name="Label" type="Label" parent="Control/RollCall4/Famicop"]
|
||||
|
|
|
@ -8,11 +8,11 @@ onready var body = $SoundLabel/Label
|
|||
func _gui_input(event):
|
||||
if Input.is_action_just_pressed("ui_left"):
|
||||
current_selection -= 1
|
||||
if Input.is_action_just_pressed("ui_right"):
|
||||
elif Input.is_action_just_pressed("ui_right"):
|
||||
current_selection += 1
|
||||
if Input.is_action_just_pressed("ui_accept"):
|
||||
elif Input.is_action_just_pressed("ui_accept"):
|
||||
Audio.play_sound(sounds[current_selection],Audio.ac_collectible)
|
||||
if Input.is_action_just_pressed("ui_cancel"):
|
||||
elif Input.is_action_just_pressed("ui_cancel"):
|
||||
Audio.ac_music.stop()
|
||||
current_selection = posmod(current_selection,sounds.size())
|
||||
body.text = titles[current_selection]
|
||||
|
|
|
@ -48,9 +48,9 @@ shader_param/color_1 = Color( 0.501961, 1, 0.929412, 1 )
|
|||
shader_param/color_2 = Color( 0, 0.713726, 0.631373, 1 )
|
||||
shader_param/checker_size = Vector2( 32, 32 )
|
||||
shader_param/pan_speed = Vector2( 12, 0 )
|
||||
shader_param/cycle_speed = Vector2( 8, 0 )
|
||||
shader_param/cycle_alternation = Vector2( 2, 0 )
|
||||
shader_param/uv_transform = Transform2D( 0, 3, 2, 1, 0, 0 )
|
||||
shader_param/cycle_speed = Vector2( 9, 0 )
|
||||
shader_param/cycle_alternation = Vector2( 2, 1 )
|
||||
shader_param/uv_transform = Transform2D( 0, 3, 3, 1, 0, 0 )
|
||||
|
||||
[sub_resource type="ShaderMaterial" id=12]
|
||||
shader = ExtResource( 2 )
|
||||
|
@ -107,7 +107,6 @@ material = SubResource( 12 )
|
|||
position = Vector2( 72, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite3" type="AnimatedSprite" parent="."]
|
||||
|
@ -115,7 +114,6 @@ material = SubResource( 12 )
|
|||
position = Vector2( 112, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite4" type="AnimatedSprite" parent="."]
|
||||
|
@ -123,7 +121,6 @@ material = SubResource( 12 )
|
|||
position = Vector2( 152, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="AnimatedSprite5" type="AnimatedSprite" parent="."]
|
||||
|
@ -131,7 +128,6 @@ material = SubResource( 12 )
|
|||
position = Vector2( 192, 152 )
|
||||
scale = Vector2( 2, 2 )
|
||||
frames = SubResource( 15 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="Music" type="TextureButton" parent="."]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue