begun work on lab
This commit is contained in:
parent
acf9628d4c
commit
fa7352bc73
4 changed files with 125 additions and 3 deletions
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=21 format=2]
|
||||
[gd_scene load_steps=23 format=2]
|
||||
|
||||
[ext_resource path="res://autoloads/level_data.gd" type="Script" id=1]
|
||||
[ext_resource path="res://maps/hills_scholar.tscn" type="PackedScene" id=2]
|
||||
|
@ -11,6 +11,7 @@
|
|||
[ext_resource path="res://maps/rust.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://maps/station.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://maps/graveyard.tscn" type="PackedScene" id=11]
|
||||
[ext_resource path="res://maps/lab.tscn" type="PackedScene" id=12]
|
||||
|
||||
[sub_resource type="Resource" id=1]
|
||||
resource_name = "Verdant Hills"
|
||||
|
@ -84,6 +85,14 @@ shard_titles = [ "Precarious Block", "Beside the button", "Saws and bullets", "B
|
|||
save_id = "rust"
|
||||
scene = ExtResource( 9 )
|
||||
|
||||
[sub_resource type="Resource" id=11]
|
||||
resource_name = "Lab"
|
||||
script = ExtResource( 5 )
|
||||
title = "Lab"
|
||||
shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
|
||||
save_id = "lab"
|
||||
scene = ExtResource( 12 )
|
||||
|
||||
[node name="LevelData" type="Node"]
|
||||
script = ExtResource( 1 )
|
||||
levels = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 6 ), SubResource( 3 ), SubResource( 10 ), SubResource( 9 ), SubResource( 8 ), SubResource( 7 ) ]
|
||||
levels = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 6 ), SubResource( 3 ), SubResource( 10 ), SubResource( 9 ), SubResource( 8 ), SubResource( 7 ), SubResource( 11 ) ]
|
||||
|
|
|
@ -145,6 +145,8 @@ func _ready() -> void:
|
|||
current_file = load_file("user://file%d.pr" % Options.last_file)
|
||||
if current_file:
|
||||
Game.difficulty = current_file.difficulty
|
||||
else:
|
||||
current_file = SaveFile.new("user://testing.pr")
|
||||
|
||||
## shortcut for loading a save file from specific path
|
||||
func load_file(path: String) -> SaveFile:
|
||||
|
|
111
maps/lab.tscn
Normal file
111
maps/lab.tscn
Normal file
|
@ -0,0 +1,111 @@
|
|||
[gd_scene load_steps=17 format=2]
|
||||
|
||||
[ext_resource path="res://graphics/backgrounds/factory.png" type="Texture" id=1]
|
||||
[ext_resource path="res://objects/hud/hud.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://objects/environment/ladder/ladder.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://tilesets/t_laboratory.tres" type="TileSet" id=4]
|
||||
[ext_resource path="res://objects/enemy/super_slime.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://objects/Camera2D.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://tilesets/t_death.tres" type="TileSet" id=9]
|
||||
[ext_resource path="res://scripts/delete_on_game_running.gd" type="Script" id=18]
|
||||
[ext_resource path="res://maps/map.gd" type="Script" id=19]
|
||||
[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=21]
|
||||
[ext_resource path="res://objects/lore/hills/bioslime.tscn" type="PackedScene" id=22]
|
||||
[ext_resource path="res://objects/lore/hills/catbat.tscn" type="PackedScene" id=23]
|
||||
[ext_resource path="res://objects/lore/hills/eviscerator.tscn" type="PackedScene" id=24]
|
||||
[ext_resource path="res://objects/lore/hills/verdant_hills.tscn" type="PackedScene" id=25]
|
||||
[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=26]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 8, 128 )
|
||||
|
||||
[node name="Map" type="Node2D" groups=["map"]]
|
||||
pause_mode = 1
|
||||
script = ExtResource( 19 )
|
||||
target_time_any = 70
|
||||
target_time_100 = 180
|
||||
lore_entries = [ ExtResource( 25 ), ExtResource( 24 ), ExtResource( 22 ), ExtResource( 23 ) ]
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
layer = -2
|
||||
|
||||
[node name="Background" type="Sprite" parent="CanvasLayer"]
|
||||
z_index = -2
|
||||
texture = ExtResource( 1 )
|
||||
centered = false
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="Camera2D" parent="." instance=ExtResource( 6 )]
|
||||
|
||||
[node name="Ground" type="TileMap" parent="."]
|
||||
tile_set = ExtResource( 4 )
|
||||
cell_size = Vector2( 8, 8 )
|
||||
format = 1
|
||||
tile_data = PoolIntArray( 1048586, 2, 196609, 1048587, 2, 196610, 1048588, 2, 196610, 1048589, 2, 196610, 1048590, 2, 196610, 1048591, 2, 196610, 1048592, 2, 196610, 1048593, 2, 196610, 1048594, 2, 196610, 1048595, 2, 196611, 1245207, 2, 1, 1245208, 2, 2, 1245209, 2, 2, 1245210, 2, 3, 1310742, 2, 1, 1310743, 2, 65538, 1310744, 2, 65538, 1310745, 2, 65538, 1310746, 2, 65539, 1376277, 2, 1, 1376278, 2, 65538, 1376279, 2, 65538, 1376280, 2, 65538, 1376281, 2, 65538, 1376282, 2, 65539, 1441792, 2, 1, 1441793, 2, 2, 1441794, 2, 2, 1441795, 2, 2, 1441796, 2, 2, 1441797, 2, 2, 1441798, 2, 2, 1441799, 2, 2, 1441800, 2, 2, 1441801, 2, 2, 1441802, 2, 2, 1441803, 2, 2, 1441804, 2, 2, 1441805, 2, 2, 1441806, 2, 2, 1441807, 2, 2, 1441808, 2, 2, 1441809, 2, 2, 1441810, 2, 2, 1441811, 2, 2, 1441812, 2, 2, 1441813, 2, 65538, 1441814, 2, 65538, 1441815, 2, 65538, 1441816, 2, 65538, 1441817, 2, 65538, 1441818, 2, 65538, 1441819, 2, 2, 1441820, 2, 2, 1441821, 2, 2, 1441822, 2, 2, 1441823, 2, 3, 1507328, 2, 131073, 1507329, 2, 131074, 1507330, 2, 131074, 1507331, 2, 131074, 1507332, 2, 131074, 1507333, 2, 131074, 1507334, 2, 131074, 1507335, 2, 131074, 1507336, 2, 131074, 1507337, 2, 131074, 1507338, 2, 131074, 1507339, 2, 131074, 1507340, 2, 131074, 1507341, 2, 131074, 1507342, 2, 131074, 1507343, 2, 131074, 1507344, 2, 131074, 1507345, 2, 131074, 1507346, 2, 131074, 1507347, 2, 131074, 1507348, 2, 131074, 1507349, 2, 131074, 1507350, 2, 131074, 1507351, 2, 131074, 1507352, 2, 131074, 1507353, 2, 131074, 1507354, 2, 131074, 1507355, 2, 131074, 1507356, 2, 131074, 1507357, 2, 131074, 1507358, 2, 131074, 1507359, 2, 131075 )
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource( 26 )]
|
||||
position = Vector2( 32, 176 )
|
||||
|
||||
[node name="Death" type="TileMap" parent="."]
|
||||
tile_set = ExtResource( 9 )
|
||||
cell_size = Vector2( 8, 8 )
|
||||
format = 1
|
||||
|
||||
[node name="Ladder" type="TileMap" parent="."]
|
||||
tile_set = ExtResource( 21 )
|
||||
cell_size = Vector2( 8, 8 )
|
||||
format = 1
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
position = Vector2( -8, 104 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
|
||||
position = Vector2( 776, 112 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Platforms" type="Node2D" parent="."]
|
||||
|
||||
[node name="Ladder" parent="Platforms" instance=ExtResource( 3 )]
|
||||
position = Vector2( -40, 112 )
|
||||
scale = Vector2( 1, 3 )
|
||||
|
||||
[node name="Collectibles" type="Node2D" parent="."]
|
||||
|
||||
[node name="Enemies" type="Node2D" parent="."]
|
||||
|
||||
[node name="SuperSlime" parent="Enemies" instance=ExtResource( 5 )]
|
||||
position = Vector2( 96, 168 )
|
||||
left_boundary = 2.0
|
||||
right_boundary = 7.0
|
||||
jump_distance = 3.0
|
||||
|
||||
[node name="SuperSlime2" parent="Enemies" instance=ExtResource( 5 )]
|
||||
position = Vector2( 128, 144 )
|
||||
rotation = 3.14159
|
||||
left_boundary = 4.0
|
||||
right_boundary = 5.0
|
||||
jump_distance = 3.0
|
||||
|
||||
[node name="ColorRect2" type="ColorRect" parent="."]
|
||||
margin_left = 512.0
|
||||
margin_right = 768.0
|
||||
margin_bottom = 192.0
|
||||
color = Color( 1, 0.843137, 0, 0.0901961 )
|
||||
script = ExtResource( 18 )
|
||||
__meta__ = {
|
||||
"_edit_lock_": true
|
||||
}
|
||||
|
||||
[node name="ColorRect3" type="ColorRect" parent="."]
|
||||
visible = false
|
||||
margin_right = 256.0
|
||||
margin_bottom = 8.0
|
||||
color = Color( 0, 0, 0, 1 )
|
||||
|
||||
[node name="HUD" parent="." instance=ExtResource( 2 )]
|
||||
song_name = "♫Rumble"
|
|
@ -33,7 +33,6 @@ extents = Vector2( 4, 4 )
|
|||
[node name="SuperSlime" type="Node2D" groups=["ememy"]]
|
||||
script = ExtResource( 1 )
|
||||
blood = false
|
||||
jump_speed = 100.0
|
||||
|
||||
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox"]]
|
||||
|
||||
|
@ -41,6 +40,7 @@ jump_speed = 100.0
|
|||
material = SubResource( 4 )
|
||||
position = Vector2( 4, 3 )
|
||||
frames = SubResource( 5 )
|
||||
frame = 1
|
||||
playing = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue