begun work on lab

This commit is contained in:
pennyrigate 2023-08-03 19:48:56 -04:00
parent acf9628d4c
commit fa7352bc73
4 changed files with 125 additions and 3 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=21 format=2]
[gd_scene load_steps=23 format=2]
[ext_resource path="res://autoloads/level_data.gd" type="Script" id=1]
[ext_resource path="res://maps/hills_scholar.tscn" type="PackedScene" id=2]
@ -11,6 +11,7 @@
[ext_resource path="res://maps/rust.tscn" type="PackedScene" id=9]
[ext_resource path="res://maps/station.tscn" type="PackedScene" id=10]
[ext_resource path="res://maps/graveyard.tscn" type="PackedScene" id=11]
[ext_resource path="res://maps/lab.tscn" type="PackedScene" id=12]
[sub_resource type="Resource" id=1]
resource_name = "Verdant Hills"
@ -84,6 +85,14 @@ shard_titles = [ "Precarious Block", "Beside the button", "Saws and bullets", "B
save_id = "rust"
scene = ExtResource( 9 )
[sub_resource type="Resource" id=11]
resource_name = "Lab"
script = ExtResource( 5 )
title = "Lab"
shard_titles = [ "", "", "", "", "5 Rainbow Stars", "Collection Bonus", "Time Bonus", "Life Bonus" ]
save_id = "lab"
scene = ExtResource( 12 )
[node name="LevelData" type="Node"]
script = ExtResource( 1 )
levels = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 6 ), SubResource( 3 ), SubResource( 10 ), SubResource( 9 ), SubResource( 8 ), SubResource( 7 ) ]
levels = [ SubResource( 1 ), SubResource( 2 ), SubResource( 4 ), SubResource( 6 ), SubResource( 3 ), SubResource( 10 ), SubResource( 9 ), SubResource( 8 ), SubResource( 7 ), SubResource( 11 ) ]

View file

@ -145,6 +145,8 @@ func _ready() -> void:
current_file = load_file("user://file%d.pr" % Options.last_file)
if current_file:
Game.difficulty = current_file.difficulty
else:
current_file = SaveFile.new("user://testing.pr")
## shortcut for loading a save file from specific path
func load_file(path: String) -> SaveFile: