combine code entry with debug, add code visual, fix non-symbol keys in cheat codes

This commit is contained in:
Haze Weathers 2023-01-12 01:22:09 -05:00
parent 349a46b8fa
commit fa58ac21a1
6 changed files with 61 additions and 44 deletions

View file

@ -1,9 +1,10 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://scripts/scaling.gd" type="Script" id=1]
[ext_resource path="res://graphics/borders/prideborder.png" type="Texture" id=2]
[ext_resource path="res://maps/cave.tscn" type="PackedScene" id=3]
[ext_resource path="res://scripts/crt.gdshader" type="Shader" id=4]
[ext_resource path="res://scripts/theme.tres" type="Theme" id=5]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 4 )
@ -47,3 +48,14 @@ handle_input_locally = false
render_target_update_mode = 3
[node name="Map" parent="ViewportContainer/Viewport" instance=ExtResource( 3 )]
[node name="CheatLayer" type="CanvasLayer" parent="ViewportContainer/Viewport"]
layer = 127
[node name="CheatLabel" type="Label" parent="ViewportContainer/Viewport/CheatLayer"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_bottom = -4.0
theme = ExtResource( 5 )
align = 2
valign = 2