rolling fiend now blue
This commit is contained in:
parent
e25dd87774
commit
f797897a6c
10 changed files with 58 additions and 16 deletions
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@ -7,7 +7,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../output/test_dumb_graphics_bug.exe"
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export_path="../output/test_build.exe"
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script_export_mode=1
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script_encryption_key=""
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@ -16,7 +16,7 @@ script_encryption_key=""
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custom_template/debug=""
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custom_template/release=""
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binary_format/64_bits=true
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binary_format/embed_pck=false
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binary_format/embed_pck=true
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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@ -50,7 +50,7 @@ custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path="../demos/Hero Mark 2 2022 Demo/lin/hero mark 2_lin.x86_64"
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export_path="../output/hero mark 2_lin.x86_64"
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script_export_mode=1
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script_encryption_key=""
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@ -59,7 +59,7 @@ script_encryption_key=""
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custom_template/debug=""
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custom_template/release=""
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binary_format/64_bits=true
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binary_format/embed_pck=false
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binary_format/embed_pck=true
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texture_format/bptc=false
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texture_format/s3tc=true
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texture_format/etc=false
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Binary file not shown.
Before Width: | Height: | Size: 772 B After Width: | Height: | Size: 647 B |
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@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=16 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -12,6 +12,9 @@
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[ext_resource path="res://objects/enemy/bat.tscn" type="PackedScene" id=10]
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[ext_resource path="res://maps/map.gd" type="Script" id=11]
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[ext_resource path="res://audio/music/smokestack.mp3" type="AudioStream" id=12]
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[ext_resource path="res://objects/enemy/rolling_fiend.tscn" type="PackedScene" id=13]
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[ext_resource path="res://objects/collectibles/gold.tscn" type="PackedScene" id=14]
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[ext_resource path="res://objects/collectibles/star.tscn" type="PackedScene" id=15]
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[node name="Map" type="Node2D"]
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script = ExtResource( 11 )
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@ -31,7 +34,7 @@ tile_set = ExtResource( 2 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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tile_data = PoolIntArray( 851983, 0, 65537, 851984, 0, 65537, 851985, 0, 65537, 851986, 0, 65537, 851987, 0, 65537, 851988, 0, 65537, 983040, 0, 65537, 983041, 0, 65537, 983042, 0, 65537, 983045, 0, 65537, 983046, 0, 65537, 983047, 0, 65537, 983048, 0, 65537, 983049, 0, 65537, 983050, 0, 65537, 983051, 0, 65537, 1048591, 0, 65537, 1048592, 0, 65537, 1048593, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1179658, 0, 65537, 1179659, 0, 65537, 1245200, 0, 65537, 1245201, 0, 65537, 1245202, 0, 65537, 1245203, 0, 65537, 1310727, 0, 65537, 1310728, 0, 65537, 1310729, 0, 65537, 1310741, 0, 65537, 1376268, 0, 262144, 1376274, 0, 262144, 1376284, 0, 262144, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1441824, 0, 0, 1441825, 0, 0, 1441826, 0, 0, 1441827, 0, 0, 1441828, 0, 0, 1441829, 0, 0, 1441830, 0, 0, 1441831, 0, 0, 1441832, 0, 0, 1441833, 0, 0, 1441834, 0, 0, 1441835, 0, 0, 1441836, 0, 0, 1441837, 0, 0, 1441838, 0, 0, 1441839, 0, 0, 1441840, 0, 0, 1441841, 0, 0, 1441842, 0, 0, 1441843, 0, 0, 1441844, 0, 0, 1441845, 0, 0, 1441846, 0, 0, 1441847, 0, 0, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0, 1507360, 0, 0, 1507361, 0, 0, 1507362, 0, 0, 1507363, 0, 0, 1507364, 0, 0, 1507365, 0, 0, 1507366, 0, 0, 1507367, 0, 0, 1507368, 0, 0, 1507369, 0, 0, 1507370, 0, 0, 1507371, 0, 0, 1507372, 0, 0, 1507373, 0, 0, 1507374, 0, 0, 1507375, 0, 0, 1507376, 0, 0, 1507377, 0, 0, 1507378, 0, 0, 1507379, 0, 0, 1507380, 0, 0, 1507381, 0, 0, 1507382, 0, 0, 1507383, 0, 0 )
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tile_data = PoolIntArray( 655360, 0, 65537, 655361, 0, 65537, 655362, 0, 65537, 655363, 0, 65537, 655364, 0, 65537, 655365, 0, 65537, 655366, 0, 65537, 655367, 0, 65537, 655368, 0, 65537, 655369, 0, 65537, 851983, 0, 65537, 851984, 0, 65537, 851985, 0, 65537, 851986, 0, 65537, 851987, 0, 65537, 851988, 0, 65537, 983040, 0, 65537, 983041, 0, 65537, 983042, 0, 65537, 983045, 0, 65537, 983046, 0, 65537, 983047, 0, 65537, 983048, 0, 65537, 983049, 0, 65537, 983050, 0, 65537, 983051, 0, 65537, 1048591, 0, 65537, 1048592, 0, 65537, 1048593, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1179648, 0, 65537, 1179649, 0, 65537, 1179650, 0, 65537, 1179651, 0, 65537, 1179652, 0, 65537, 1179658, 0, 65537, 1179659, 0, 65537, 1245200, 0, 65537, 1245201, 0, 65537, 1245202, 0, 65537, 1245203, 0, 65537, 1245205, 0, 65537, 1245206, 0, 65537, 1245207, 0, 65537, 1376268, 0, 262144, 1376274, 0, 262144, 1376284, 0, 262144, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1441824, 0, 0, 1441825, 0, 0, 1441826, 0, 0, 1441827, 0, 0, 1441828, 0, 0, 1441829, 0, 0, 1441830, 0, 0, 1441831, 0, 0, 1441832, 0, 0, 1441833, 0, 0, 1441834, 0, 0, 1441835, 0, 0, 1441836, 0, 0, 1441837, 0, 0, 1441838, 0, 0, 1441839, 0, 0, 1441840, 0, 0, 1441841, 0, 0, 1441842, 0, 0, 1441843, 0, 0, 1441844, 0, 0, 1441845, 0, 0, 1441846, 0, 0, 1441847, 0, 0, 1507328, 0, 0, 1507329, 0, 0, 1507330, 0, 0, 1507331, 0, 0, 1507332, 0, 0, 1507333, 0, 0, 1507334, 0, 0, 1507335, 0, 0, 1507336, 0, 0, 1507337, 0, 0, 1507338, 0, 0, 1507339, 0, 0, 1507340, 0, 0, 1507341, 0, 0, 1507342, 0, 0, 1507343, 0, 0, 1507344, 0, 0, 1507345, 0, 0, 1507346, 0, 0, 1507347, 0, 0, 1507348, 0, 0, 1507349, 0, 0, 1507350, 0, 0, 1507351, 0, 0, 1507352, 0, 0, 1507353, 0, 0, 1507354, 0, 0, 1507355, 0, 0, 1507356, 0, 0, 1507357, 0, 0, 1507358, 0, 0, 1507359, 0, 0, 1507360, 0, 0, 1507361, 0, 0, 1507362, 0, 0, 1507363, 0, 0, 1507364, 0, 0, 1507365, 0, 0, 1507366, 0, 0, 1507367, 0, 0, 1507368, 0, 0, 1507369, 0, 0, 1507370, 0, 0, 1507371, 0, 0, 1507372, 0, 0, 1507373, 0, 0, 1507374, 0, 0, 1507375, 0, 0, 1507376, 0, 0, 1507377, 0, 0, 1507378, 0, 0, 1507379, 0, 0, 1507380, 0, 0, 1507381, 0, 0, 1507382, 0, 0, 1507383, 0, 0 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 32, 166 )
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@ -52,6 +55,9 @@ scale = Vector2( 1, 10 )
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[node name="Rock" parent="Platforms" instance=ExtResource( 3 )]
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position = Vector2( 138, 144 )
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[node name="Rock2" parent="Platforms" instance=ExtResource( 3 )]
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position = Vector2( 176, 144 )
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[node name="Enemies" type="Node2D" parent="."]
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[node name="Snail" parent="Enemies" instance=ExtResource( 7 )]
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@ -74,6 +80,38 @@ left_up_boundry = 4.0
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right_down_boundry = 2.0
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speed = 80
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[node name="RollingFiend" parent="Enemies" instance=ExtResource( 13 )]
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position = Vector2( 144, 96 )
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[node name="Collectibles" type="Node2D" parent="."]
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[node name="Gold" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 64, 152 )
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[node name="Gold2" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 80, 136 )
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[node name="Gold3" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 88, 136 )
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[node name="Gold4" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 80, 112 )
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[node name="Gold5" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 48, 112 )
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[node name="Gold7" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 24, 136 )
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[node name="Gold8" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 8, 112 )
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[node name="Gold6" parent="Collectibles" instance=ExtResource( 14 )]
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position = Vector2( 64, 112 )
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[node name="Star" parent="Collectibles" instance=ExtResource( 15 )]
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position = Vector2( 8, 136 )
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[node name="Death" type="TileMap" parent="."]
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tile_set = ExtResource( 5 )
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cell_size = Vector2( 8, 8 )
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@ -1,3 +0,0 @@
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[gd_scene format=2]
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[node name="Climber" type="Node2D"]
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@ -25,28 +25,32 @@ extents = Vector2( 4, 4 )
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[node name="RollingFiend" instance=ExtResource( 1 )]
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script = ExtResource( 3 )
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score_for_killing = 40
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move_speed = 50.0
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[node name="AnimatedSprite" type="AnimatedSprite" parent="." index="0"]
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position = Vector2( 0, 1 )
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frames = SubResource( 3 )
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playing = true
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[node name="Hitbox" type="Area2D" parent="." index="1"]
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position = Vector2( 0, 1 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" index="0"]
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rotation = -0.020475
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shape = SubResource( 4 )
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[node name="Raycasts" type="Node2D" parent="." index="2"]
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position = Vector2( 0, 1 )
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[node name="WallCast" type="RayCast2D" parent="Raycasts" index="0"]
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position = Vector2( -8, 8 )
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position = Vector2( -7, 7 )
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enabled = true
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cast_to = Vector2( 0, -16 )
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cast_to = Vector2( 0, -14 )
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[node name="FloorCast" type="RayCast2D" parent="Raycasts" index="1"]
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position = Vector2( -8, 9 )
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position = Vector2( -7, 8 )
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enabled = true
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cast_to = Vector2( 16, 0 )
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cast_to = Vector2( 14, 0 )
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[connection signal="area_entered" from="Hitbox" to="." method="_on_Area2D_area_entered"]
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@ -30,6 +30,7 @@ extents = Vector2( 4, 4 )
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[node name="Snail" type="Node2D" groups=["enemy"]]
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script = ExtResource( 3 )
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score_for_killing = 30
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slower_speed = 30
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faster_speed = 80
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@ -37,6 +38,7 @@ faster_speed = 80
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material = SubResource( 1 )
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position = Vector2( 3, 3 )
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frames = SubResource( 4 )
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frame = 1
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playing = true
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[node name="Area2D" type="Area2D" parent="."]
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@ -601,6 +601,7 @@ extents = Vector2( 6, 7 )
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[node name="Player" type="KinematicBody2D"]
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collision_layer = 2
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collision_mask = 5
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script = ExtResource( 1 )
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[node name="Trail" type="Node" parent="."]
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@ -16,6 +16,7 @@ extents = Vector2( 5, 4.5 )
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extents = Vector2( 5, 4.5 )
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[node name="Rock" type="KinematicBody2D" groups=["pushable"]]
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collision_layer = 4
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script = ExtResource( 3 )
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[node name="Sprite" type="Sprite" parent="."]
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@ -123,6 +123,7 @@ debug_show={
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2d_physics/layer_1="general"
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2d_physics/layer_2="player"
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2d_physics/layer_3="dynamic objects"
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2d_physics/layer_4="vision"
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[physics]
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@ -58,9 +58,7 @@ func _physics_process(delta):
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Game.change_map(load("res://maps/level_select.tscn"))
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#Debug 2
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if Input.is_action_just_pressed("debug_2"):
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var save = ConfigFile.new()
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save.load(str("user://file") + str(1) + str(".pr"))
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Game.score = save.get_value(str(Game.current_level),"Score",0)
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Engine.set_target_fps(1)
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func print(text):
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lines += 1
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