added freeze frame after death
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8 changed files with 53 additions and 5 deletions
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@ -53,7 +53,7 @@ func _physics_process(delta):
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Game.change_map(load("res://maps/level_select.tscn"))
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#Debug 2
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if Input.is_action_just_pressed("debug_2"):
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Engine.set_target_fps(1)
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Game.freeze_frame(1.0)
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func print(text):
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lines += 1
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