added freeze frame after death
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8 changed files with 53 additions and 5 deletions
7
game.gd
7
game.gd
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@ -120,6 +120,13 @@ func restart_level():
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Game.ac_climb.stop()
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Game.change_map(load(Game.get_map().filename))
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#Freeze frame
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func freeze_frame(time):
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get_tree().paused = true
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var timer = get_tree().create_timer(time, true)
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timer.connect("timeout", get_tree(), "set_pause", [false])
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return timer
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func _process(delta):
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if Debug.entry == false:
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#CRT FILTER
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