done with the scrump

This commit is contained in:
pennyrigate 2023-02-20 23:28:34 -05:00
parent 298308d805
commit f4a6c97ca1
39 changed files with 1147 additions and 8 deletions

View file

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extends RigidBody2D
#MINUMUM AND MAXIMUM IMPULSE
var impulse_min = 100
var impulse_max = 300
var rot = 0
func _ready():
#SHOOT OFF AT A RANDOM DIRECTION
var impulse_strength = rand_range(impulse_min, impulse_max)
var angle = rand_range(-360,360)
apply_central_impulse(Vector2(cos(angle), sin(angle)) * impulse_strength)