collectibles still animate when paused

This commit is contained in:
pennyrigate 2023-06-21 22:02:40 -04:00
parent 929b63c454
commit f1b54fc4e2
3 changed files with 5 additions and 2 deletions

View file

@ -63,6 +63,7 @@ animations = [ {
extents = Vector2( 4, 4 )
[node name="Key" type="Node2D" groups=["gold"]]
pause_mode = 2
script = ExtResource( 4 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
@ -70,7 +71,7 @@ material = SubResource( 7 )
position = Vector2( 0, -1 )
frames = SubResource( 5 )
animation = "key"
frame = 1
frame = 2
playing = true
centered = false

View file

@ -30,6 +30,7 @@ tracks/0/keys = {
}
[node name="Shard" type="Node2D"]
pause_mode = 2
script = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]

View file

@ -48,13 +48,14 @@ animations = [ {
extents = Vector2( 4, 4 )
[node name="Star" type="Node2D"]
pause_mode = 2
script = ExtResource( 3 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
material = SubResource( 10 )
position = Vector2( -1, -3 )
frames = SubResource( 8 )
frame = 2
frame = 1
playing = true
centered = false