SUPER PLAYER!
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13 changed files with 136 additions and 9 deletions
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@ -75,6 +75,8 @@ func _ready() -> void:
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sprite.material.set_shader_param("palette", palette)
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$"%CFox".material.set_shader_param("palette", palette)
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$"%DissolveParticles".material.set_shader_param("palette", palette)
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if Game.current_palette == "super_player":
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$"%Sparkles".visible = true
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# death handling
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Game.respawn_point = global_position
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