add temp sounds and crt filter

This commit is contained in:
pennyrigate 2022-12-08 00:48:20 -05:00
parent 4790b2b2a4
commit f012e8fa77
21 changed files with 140 additions and 12 deletions

View file

@ -6,6 +6,13 @@ var current_sector = Vector2(0,0)
var golds = 0
var stars = 0
var shards = 0
#Audio Channels
onready var ac_jump = $JumpSound
onready var ac_collectible = $CollecitbleSound
#Sounds
onready var a_gold = preload("res://audio/sounds/snd_coin.ogg")
onready var a_jump = preload("res://audio/sounds/jump.ogg")
onready var a_star = preload("res://audio/sounds/a_jinjo.ogg")
func instance_node(node:PackedScene,x:float,y:float,parent):
var Instance = node.instance()