glass break particles
This commit is contained in:
parent
32189c29a4
commit
f004479da1
4 changed files with 67 additions and 1 deletions
|
@ -71,6 +71,7 @@ func die():
|
|||
1:
|
||||
shot_speed = 70
|
||||
$"%GlassShape".queue_free()
|
||||
$"%GlassBreakParticles".emitting = true
|
||||
emit_signal("entered_phase", 3)
|
||||
head_sprite.texture = preload("res://graphics/enemy/boss/stg_2600/head_broken.png")
|
||||
0:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue