im too lazy to do commit messages right now
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parent
4f5a66379a
commit
ee779f2899
15 changed files with 128 additions and 17 deletions
BIN
graphics/enemy/hellarcher_shoot.png
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BIN
graphics/enemy/hellarcher_shoot.png
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graphics/enemy/hellarcher_shoot.png.import
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graphics/enemy/hellarcher_shoot.png.import
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importer="texture"
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type="StreamTexture"
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path="res://.import/hellarcher_shoot.png-65d7de6e316a64bf812ec4d7ecc795ab.stex"
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source_file="res://graphics/enemy/hellarcher_shoot.png"
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dest_files=[ "res://.import/hellarcher_shoot.png-65d7de6e316a64bf812ec4d7ecc795ab.stex" ]
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svg/scale=1.0
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BIN
graphics/lore/echo_mountain.png
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graphics/lore/echo_mountain.png
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35
graphics/lore/echo_mountain.png.import
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graphics/lore/echo_mountain.png.import
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/echo_mountain.png-8be11e924a4c00da67ba983b33e86006.stex"
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dest_files=[ "res://.import/echo_mountain.png-8be11e924a4c00da67ba983b33e86006.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -21,10 +21,10 @@
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[ext_resource path="res://maps/map.gd" type="Script" id=19]
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[ext_resource path="res://audio/music/rumble_loop.mp3" type="AudioStream" id=20]
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[ext_resource path="res://tilesets/t_ladders.tres" type="TileSet" id=21]
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[ext_resource path="res://objects/lore/bioslime.tscn" type="PackedScene" id=22]
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[ext_resource path="res://objects/lore/catbat.tscn" type="PackedScene" id=23]
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[ext_resource path="res://objects/lore/eviscerator.tscn" type="PackedScene" id=24]
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[ext_resource path="res://objects/lore/verdant_hills.tscn" type="PackedScene" id=25]
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[ext_resource path="res://objects/lore/hills/bioslime.tscn" type="PackedScene" id=22]
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[ext_resource path="res://objects/lore/hills/catbat.tscn" type="PackedScene" id=23]
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[ext_resource path="res://objects/lore/hills/eviscerator.tscn" type="PackedScene" id=24]
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[ext_resource path="res://objects/lore/hills/verdant_hills.tscn" type="PackedScene" id=25]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 8, 128 )
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File diff suppressed because one or more lines are too long
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@ -1,4 +1,4 @@
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[gd_scene load_steps=29 format=2]
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[gd_scene load_steps=30 format=2]
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[ext_resource path="res://objects/player/player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://tilesets/t_cave.tres" type="TileSet" id=2]
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@ -17,6 +17,7 @@
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[ext_resource path="res://objects/npc/msx.tscn" type="PackedScene" id=15]
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[ext_resource path="res://objects/respawn_point.tscn" type="PackedScene" id=16]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=17]
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[ext_resource path="res://objects/enemy/hellarcher.tscn" type="PackedScene" id=18]
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[ext_resource path="res://objects/environment/switches/button.tscn" type="PackedScene" id=19]
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[ext_resource path="res://objects/enemy/tin.tscn" type="PackedScene" id=20]
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[ext_resource path="res://graphics/enemy/sawblade.png" type="Texture" id=21]
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@ -69,7 +70,7 @@ tile_set = ExtResource( 3 )
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cell_size = Vector2( 8, 8 )
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collision_layer = 9
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format = 1
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tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1114127, 0, 0, 1179663, 0, 0, 1245199, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310737, 0, 65537, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1310741, 0, 0, 1310742, 0, 0, 1310743, 0, 0, 1310744, 0, 0, 1310745, 0, 65537, 1310746, 0, 65537, 1310747, 0, 65537, 1310748, 0, 65537, 1310749, 0, 65537, 1310750, 0, 65537, 1310751, 0, 65537, 1310752, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
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tile_data = PoolIntArray( 196630, 1, 0, 262166, 1, 0, 327702, 1, 0, 393238, 1, 0, 458774, 1, 0, 524310, 1, 0, 589846, 1, 0, 655382, 1, 0, 655388, 0, 196609, 983065, 0, 65537, 983066, 0, 65537, 983067, 0, 65537, 983068, 0, 65537, 983069, 0, 65537, 1048579, 0, 65537, 1048580, 0, 65537, 1048581, 0, 65537, 1048582, 0, 65537, 1048583, 0, 65537, 1048594, 0, 65537, 1048595, 0, 65537, 1048596, 0, 65537, 1048597, 0, 65537, 1114125, 0, 0, 1114126, 0, 0, 1114127, 0, 0, 1179663, 0, 0, 1245199, 0, 0, 1245202, 0, 0, 1310734, 0, 0, 1310735, 0, 0, 1310736, 0, 0, 1310737, 0, 65537, 1310738, 0, 0, 1310739, 0, 0, 1310740, 0, 0, 1310741, 0, 0, 1310742, 0, 0, 1310743, 0, 0, 1310744, 0, 0, 1310745, 0, 65537, 1310746, 0, 65537, 1310747, 0, 65537, 1310748, 0, 65537, 1310749, 0, 65537, 1310750, 0, 65537, 1310751, 0, 65537, 1310752, 0, 65537, 1441792, 0, 0, 1441793, 0, 0, 1441794, 0, 0, 1441795, 0, 0, 1441796, 0, 0, 1441797, 0, 0, 1441798, 0, 0, 1441799, 0, 0, 1441800, 0, 0, 1441801, 0, 0, 1441802, 0, 0, 1441803, 0, 0, 1441804, 0, 0, 1441805, 0, 0, 1441806, 0, 0, 1441807, 0, 0, 1441808, 0, 0, 1441809, 0, 0, 1441810, 0, 0, 1441811, 0, 0, 1441812, 0, 0, 1441813, 0, 0, 1441814, 0, 0, 1441815, 0, 0, 1441816, 0, 0, 1441817, 0, 0, 1441818, 0, 0, 1441819, 0, 0, 1441820, 0, 0, 1441821, 0, 0, 1441822, 0, 0, 1441823, 0, 0, 1507328, 0, 1, 1507329, 0, 1, 1507330, 0, 1, 1507331, 0, 1, 1507332, 0, 1, 1507333, 0, 1, 1507334, 0, 1, 1507335, 0, 1, 1507336, 0, 1, 1507337, 0, 1, 1507338, 0, 1, 1507339, 0, 1, 1507340, 0, 1, 1507341, 0, 1, 1507342, 0, 1, 1507343, 0, 1, 1507344, 0, 1, 1507345, 0, 1, 1507346, 0, 1, 1507347, 0, 1, 1507348, 0, 1, 1507349, 0, 1, 1507350, 0, 1, 1507351, 0, 1, 1507352, 0, 1, 1507353, 0, 1, 1507354, 0, 1, 1507355, 0, 1, 1507356, 0, 1, 1507357, 0, 1, 1507358, 0, 1, 1507359, 0, 1 )
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[node name="Rock" parent="." instance=ExtResource( 9 )]
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position = Vector2( 152, 120 )
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@ -93,7 +94,7 @@ position = Vector2( 216, 168 )
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position = Vector2( 104, 120 )
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[node name="Player" parent="." instance=ExtResource( 1 )]
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position = Vector2( 168, 96 )
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position = Vector2( 136, 144 )
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[node name="Ladder3" parent="." instance=ExtResource( 8 )]
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position = Vector2( 40, 136 )
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@ -177,6 +178,7 @@ position = Vector2( 48, 120 )
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[node name="AnimatedSprite" parent="RollingFiend" index="0"]
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visible = false
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frame = 1
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[node name="SawTest2" type="AnimatedSprite" parent="RollingFiend"]
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material = SubResource( 4 )
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@ -204,7 +206,11 @@ left_up_boundary = 5.0
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right_down_boundary = 5.0
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[node name="MsX" parent="." groups=["a"] instance=ExtResource( 15 )]
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position = Vector2( 240, 144 )
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position = Vector2( 160, 104 )
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scale = Vector2( -1, 1 )
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[node name="Skelarcher" parent="." instance=ExtResource( 18 )]
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position = Vector2( 248, 152 )
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scale = Vector2( -1, 1 )
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[editable path="RollingFiend"]
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9
objects/enemy/hellarcher.tscn
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9
objects/enemy/hellarcher.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://objects/enemy/skelarcher.tscn" type="PackedScene" id=1]
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[ext_resource path="res://graphics/enemy/hellarcher_shoot.png" type="Texture" id=2]
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[node name="Skelarcher" instance=ExtResource( 1 )]
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[node name="Sprite" parent="." index="0"]
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texture = ExtResource( 2 )
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@ -1,7 +1,8 @@
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[gd_scene load_steps=8 format=2]
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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/enemy/skelarcher_shoot.png" type="Texture" id=2]
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[ext_resource path="res://graphics/enemy/hellarcher_shoot.png" type="Texture" id=3]
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[ext_resource path="res://objects/enemy/skelarcher.gd" type="Script" id=4]
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[sub_resource type="ShaderMaterial" id=18]
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@ -36,7 +37,7 @@ tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ ExtResource( 2 ) ]
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"values": [ ExtResource( 3 ) ]
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}
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[sub_resource type="Animation" id=20]
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@ -65,7 +66,7 @@ tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 1,
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"values": [ ExtResource( 2 ) ]
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"values": [ ExtResource( 3 ) ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("AnimationPlayer:current_animation")
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30
objects/lore/canopy/skelarcher.tscn
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objects/lore/canopy/skelarcher.tscn
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
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[ext_resource path="res://graphics/enemy/skelarcher_shoot.png" type="Texture" id=2]
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[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
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[sub_resource type="ShaderMaterial" id=1]
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shader = ExtResource( 1 )
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shader_param/border_color = Color( 0, 0, 0, 1 )
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shader_param/border_corners = false
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 2 )
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region = Rect2( 0, 0, 19, 20 )
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[node name="Lore" instance=ExtResource( 3 )]
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[node name="TextureRect" parent="Panel" index="0"]
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material = SubResource( 1 )
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texture = SubResource( 2 )
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[node name="Control" parent="." index="1"]
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margin_top = 55.0
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margin_bottom = 136.0
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[node name="Label" parent="Control" index="0"]
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margin_top = 3.0
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margin_bottom = 78.0
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text = "Skelarcher:
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The withered remains of an old archer animated by an artificial soul, one of them is made from the remains of sg's friend"
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