im too lazy to do commit messages right now

This commit is contained in:
pennyrigate 2023-04-17 02:49:25 -04:00
parent 4f5a66379a
commit ee779f2899
15 changed files with 128 additions and 17 deletions

View file

@ -0,0 +1,9 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://objects/enemy/skelarcher.tscn" type="PackedScene" id=1]
[ext_resource path="res://graphics/enemy/hellarcher_shoot.png" type="Texture" id=2]
[node name="Skelarcher" instance=ExtResource( 1 )]
[node name="Sprite" parent="." index="0"]
texture = ExtResource( 2 )

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=8 format=2]
[gd_scene load_steps=9 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/skelarcher_shoot.png" type="Texture" id=2]
[ext_resource path="res://graphics/enemy/hellarcher_shoot.png" type="Texture" id=3]
[ext_resource path="res://objects/enemy/skelarcher.gd" type="Script" id=4]
[sub_resource type="ShaderMaterial" id=18]
@ -36,7 +37,7 @@ tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ ExtResource( 2 ) ]
"values": [ ExtResource( 3 ) ]
}
[sub_resource type="Animation" id=20]
@ -65,7 +66,7 @@ tracks/1/keys = {
"times": PoolRealArray( 0 ),
"transitions": PoolRealArray( 1 ),
"update": 1,
"values": [ ExtResource( 2 ) ]
"values": [ ExtResource( 3 ) ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("AnimationPlayer:current_animation")

View file

@ -0,0 +1,30 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://shaders/1px_border.gdshader" type="Shader" id=1]
[ext_resource path="res://graphics/enemy/skelarcher_shoot.png" type="Texture" id=2]
[ext_resource path="res://objects/lore/lore.tscn" type="PackedScene" id=3]
[sub_resource type="ShaderMaterial" id=1]
shader = ExtResource( 1 )
shader_param/border_color = Color( 0, 0, 0, 1 )
shader_param/border_corners = false
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 19, 20 )
[node name="Lore" instance=ExtResource( 3 )]
[node name="TextureRect" parent="Panel" index="0"]
material = SubResource( 1 )
texture = SubResource( 2 )
[node name="Control" parent="." index="1"]
margin_top = 55.0
margin_bottom = 136.0
[node name="Label" parent="Control" index="0"]
margin_top = 3.0
margin_bottom = 78.0
text = "Skelarcher:
The withered remains of an old archer animated by an artificial soul, one of them is made from the remains of sg's friend"